ref: 89d95067fc7cde0e3f99f15cf5fc1e89381f9edf
dir: /src/hexen/i_sound.h/
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 1993-2008 Raven Software
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
//-----------------------------------------------------------------------------
#ifndef __SOUND__
#define __SOUND__
#define SND_TICRATE 140 // tic rate for updating sound
#define SND_MAXSONGS 40 // max number of songs in game
#define SND_SAMPLERATE 11025 // sample rate of sound effects
typedef enum
{
snd_none,
snd_PC,
snd_Adlib,
snd_SB,
snd_PAS,
snd_GUS,
snd_MPU,
snd_MPU2,
snd_MPU3,
snd_AWE,
snd_CDMUSIC,
NUM_SCARDS
} cardenum_t;
void I_PauseSong(int handle);
void I_ResumeSong(int handle);
void I_SetMusicVolume(int volume);
void I_SetSfxVolume(int volume);
int I_RegisterSong(void *data);
void I_UnRegisterSong(int handle);
int I_QrySongPlaying(int handle);
void I_StopSong(int handle);
void I_PlaySong(int handle, int looping);
int I_GetSfxLumpNum(sfxinfo_t * sound);
int I_StartSound(int id, void *data, int vol, int sep, int pitch,
int priority);
void I_StopSound(int handle);
int I_SoundIsPlaying(int handle);
void I_UpdateSoundParams(int handle, int vol, int sep, int pitch);
void I_sndArbitrateCards(void);
void I_StartupSound(void);
void I_ShutdownSound(void);
void I_SetChannels(int channels);
#endif
#ifndef __ICDMUS__
#define __ICDMUS__
#define CDERR_NOTINSTALLED 10 // MSCDEX not installed
#define CDERR_NOAUDIOSUPPORT 11 // CD-ROM Doesn't support audio
#define CDERR_NOAUDIOTRACKS 12 // Current CD has no audio tracks
#define CDERR_BADDRIVE 20 // Bad drive number
#define CDERR_BADTRACK 21 // Bad track number
#define CDERR_IOCTLBUFFMEM 22 // Not enough low memory for IOCTL
#define CDERR_DEVREQBASE 100 // DevReq errors
extern int cd_Error;
int I_CDMusInit(void);
int I_CDMusPlay(int track);
int I_CDMusStop(void);
int I_CDMusResume(void);
int I_CDMusSetVolume(int volume);
int I_CDMusFirstTrack(void);
int I_CDMusLastTrack(void);
int I_CDMusTrackLength(int track);
#endif