ref: a941e8c70a73570b6c9bae3c037e880262bb499d
dir: /midiproc/main.cpp/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2012 James Haley // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //----------------------------------------------------------------------------- // // DESCRIPTION: // // Win32/SDL_mixer MIDI RPC Server // // Uses RPC to communicate with Eternity. This allows this separate process to // have its own independent volume control even under Windows Vista and up's // broken, stupid, completely useless mixer model that can't assign separate // volumes to different devices for the same process. // // Seriously, how did they screw up something so fundamental? // //----------------------------------------------------------------------------- #include <windows.h> #include <stdlib.h> #include "SDL.h" #include "SDL_mixer.h" #include "midiproc.h" // Currently playing music track static Mix_Music *music = NULL; static SDL_RWops *rw = NULL; static void UnregisterSong(); //============================================================================= // // RPC Memory Management // void __RPC_FAR * __RPC_USER midl_user_allocate(size_t size) { return malloc(size); } void __RPC_USER midl_user_free(void __RPC_FAR *p) { free(p); } //============================================================================= // // SDL_mixer Interface // // // InitSDL // // Start up SDL and SDL_mixer. // static bool InitSDL() { if(SDL_Init(SDL_INIT_AUDIO) == -1) return false; if(Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 2048) < 0) return false; return true; } // // RegisterSong // static void RegisterSong(void *data, size_t size) { if(music) UnregisterSong(); rw = SDL_RWFromMem(data, size); music = Mix_LoadMUS_RW(rw); } // // StartSong // static void StartSong(bool loop) { if(music) Mix_PlayMusic(music, loop ? -1 : 0); } // // SetVolume // static void SetVolume(int volume) { Mix_VolumeMusic((volume * 128) / 15); } static int paused_midi_volume; // // PauseSong // static void PauseSong() { paused_midi_volume = Mix_VolumeMusic(-1); Mix_VolumeMusic(0); } // // ResumeSong // static void ResumeSong() { Mix_VolumeMusic(paused_midi_volume); } // // StopSong // static void StopSong() { if(music) Mix_HaltMusic(); } // // UnregisterSong // static void UnregisterSong() { if(!music) return; StopSong(); Mix_FreeMusic(music); rw = NULL; music = NULL; } // // ShutdownSDL // static void ShutdownSDL() { UnregisterSong(); Mix_CloseAudio(); SDL_Quit(); } //============================================================================= // // Song Buffer // // The MIDI program will be transmitted by the client across RPC in fixed-size // chunks until all data has been transmitted. // typedef unsigned char midibyte; class SongBuffer { protected: midibyte *buffer; // accumulated input size_t size; // size of input size_t allocated; // amount of memory allocated (>= size) static const int defaultSize = 128*1024; // 128 KB public: // Constructor // Start out with an empty 128 KB buffer. SongBuffer() { buffer = static_cast<midibyte *>(calloc(1, defaultSize)); size = 0; allocated = defaultSize; } // Destructor. // Release the buffer. ~SongBuffer() { if(buffer) { free(buffer); buffer = NULL; size = allocated = 0; } } // // addChunk // // Add a chunk of MIDI data to the buffer. // void addChunk(midibyte *data, size_t newsize) { if(size + newsize > allocated) { allocated += newsize * 2; buffer = static_cast<midibyte *>(realloc(buffer, allocated)); } memcpy(buffer + size, data, newsize); size += newsize; } // Accessors midibyte *getBuffer() const { return buffer; } size_t getSize() const { return size; } }; static SongBuffer *song; //============================================================================= // // RPC Server Interface // // // MidiRPC_PrepareNewSong // // Prepare the engine to receive new song data from the RPC client. // void MidiRPC_PrepareNewSong() { // Stop anything currently playing and free it. UnregisterSong(); // free any previous song buffer delete song; // prep new song buffer song = new SongBuffer(); } // // MidiRPC_AddChunk // // Add a chunk of data to the song. // void MidiRPC_AddChunk(unsigned int count, byte *pBuf) { song->addChunk(pBuf, static_cast<size_t>(count)); } // // MidiRPC_PlaySong // // Start playing the song. // void MidiRPC_PlaySong(boolean looping) { RegisterSong(song->getBuffer(), song->getSize()); StartSong(!!looping); } // // MidiRPC_StopSong // // Stop the song. // void MidiRPC_StopSong() { StopSong(); } // // MidiRPC_ChangeVolume // // Set playback volume level. // void MidiRPC_ChangeVolume(int volume) { SetVolume(volume); } // // MidiRPC_PauseSong // // Pause the song. // void MidiRPC_PauseSong() { PauseSong(); } // // MidiRPC_ResumeSong // // Resume after pausing. // void MidiRPC_ResumeSong() { ResumeSong(); } // // MidiRPC_StopServer // // Stops the RPC server so the program can shutdown. // void MidiRPC_StopServer() { // Local shutdown tasks ShutdownSDL(); delete song; song = NULL; // Stop RPC server RpcMgmtStopServerListening(NULL); } // // RPC Server Init // static bool MidiRPC_InitServer() { RPC_STATUS status; // Initialize RPC protocol status = RpcServerUseProtseqEp ( (RPC_CSTR)("ncalrpc"), RPC_C_PROTSEQ_MAX_REQS_DEFAULT, (RPC_CSTR)("2d4dc2f9-ce90-4080-8a00-1cb819086970"), NULL ); if(status) return false; // Register server status = RpcServerRegisterIf(MidiRPC_v1_0_s_ifspec, NULL, NULL); if(status) return false; // Start listening status = RpcServerListen(1, RPC_C_LISTEN_MAX_CALLS_DEFAULT, FALSE); return !status; } //============================================================================= // // Main Program // // // WinMain // // Application entry point. // int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // Initialize SDL if(!InitSDL()) return -1; // Initialize RPC Server if(!MidiRPC_InitServer()) return -1; return 0; } // EOF