ref: ab56f8d2ce035f9b6f165f6d63dc031f069d6b45
dir: /src/strife/r_data.h/
// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // Refresh module, data I/O, caching, retrieval of graphics // by name. // #ifndef __R_DATA__ #define __R_DATA__ #include "r_defs.h" #include "r_state.h" #include "p_spec.h" // villsa [STRIFE] // Retrieve column data for span blitting. byte* R_GetColumn ( int tex, int col ); // I/O, setting up the stuff. void R_InitData (void); void R_PrecacheLevel (void); // Retrieval. // Floor/ceiling opaque texture tiles, // lookup by name. For animation? int R_FlatNumForName(const char *name); // Called by P_Ticker for switches and animations, // returns the texture number for the texture name. int R_TextureNumForName (const char *name); int R_CheckTextureNumForName (const char *name); void R_SoundNumForDoor(vldoor_t* door); // villsa [STRIFE] #endif