ref: ab9e18e3925b0d49731f4710606d1937e27a6e02
dir: /src/doom/CMakeLists.txt/
add_library(doom STATIC
am_map.c am_map.h
deh_ammo.c
deh_bexstr.c
deh_cheat.c
deh_doom.c
deh_frame.c
deh_misc.c deh_misc.h
deh_ptr.c
deh_sound.c
deh_thing.c
deh_weapon.c
d_englsh.h
d_items.c d_items.h
d_main.c d_main.h
d_net.c
doomdata.h
doomdef.c doomdef.h
doomstat.c doomstat.h
d_player.h
dstrings.c dstrings.h
d_textur.h
d_think.h
f_finale.c f_finale.h
f_wipe.c f_wipe.h
g_game.c g_game.h
hu_lib.c hu_lib.h
hu_stuff.c hu_stuff.h
info.c info.h
m_menu.c m_menu.h
m_random.c m_random.h
p_ceilng.c
p_doors.c
p_enemy.c
p_floor.c
p_inter.c p_inter.h
p_lights.c
p_local.h
p_map.c
p_maputl.c
p_mobj.c p_mobj.h
p_plats.c
p_pspr.c p_pspr.h
p_saveg.c p_saveg.h
p_setup.c p_setup.h
p_sight.c
p_spec.c p_spec.h
p_switch.c
p_telept.c
p_tick.c p_tick.h
p_user.c
r_bsp.c r_bsp.h
r_data.c r_data.h
r_defs.h
r_draw.c r_draw.h
r_local.h
r_main.c r_main.h
r_plane.c r_plane.h
r_segs.c r_segs.h
r_sky.c r_sky.h
r_state.h
r_things.c r_things.h
s_sound.c s_sound.h
sounds.c sounds.h
statdump.c statdump.h
st_lib.c st_lib.h
st_stuff.c st_stuff.h
wi_stuff.c wi_stuff.h)
target_include_directories(doom PRIVATE "../" "${CMAKE_CURRENT_BINARY_DIR}/../../")
target_link_libraries(doom SDL2::SDL2)
if(ENABLE_SDL2_MIXER)
target_link_libraries(doom SDL2::mixer)
endif()
if(ENABLE_SDL2_NET)
target_link_libraries(doom SDL2::net)
endif()