RSS feed
b05a3f94
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/25 16:00
Remove ExtendedWAD variable; use gamemode == retail.
9ba60f24
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/25 15:46
Update HH-TODO.
adc6a405
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/25 15:31
Make ENDOOM screen work on Heretic.
80ef754a
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/25 14:55
Move GetSfxLumpName to shut up warnings
a8e1c601
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/25 14:17
Add mouse grab callback for Heretic.
6ebcafd7
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/25 14:14
Add option to low-level sound API to disable the DS prefix for sound
facc2f70
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 16:16
Add #ifdefs necessary to disable multiplayer.
acf1f779
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 16:15
Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it is
e555eb45
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 16:06
Move sound startup code to d_main.c. Add call to D_SetConfigDir.
f0b7b5b8
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 16:01
Fix angle calculation in sound code.
1bbff030
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 15:21
Set default values for some configuration variables.
65b4f070
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 15:12
Add I_InitNetwork function into d_net.c temporarily.
c04e3c8b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 15:04
Add missing sound variables, I_Update -> I_FinishUpdate.
c068da2d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 15:01
Remove old configuration file code and Cyberman code.
1301169a
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 14:59
Comment out i_net calls for the time being, as networking is broken.
cdcba6a9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 14:58
Remove external reference to DisplayTicker; make this call
9c707d58
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 14:19
Replace all occurrences of long with int in the Heretic code.
cb74057b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 14:15
Rework Heretic cheat code to use common m_cheat.c code.
749e078e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 14:10
Remove W_InitMultipleFiles call, replace with W_AddFile calls.
617e75e9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/24 14:09
Remove redundant destscreen,destview variables
fb176d61
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/23 19:12
Merge updates from trunk.
350fe185
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/23 13:54
Add heretic key controls to config file list. Add key binding code to
5bab2a78
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/21 14:20
Don't play DEMO4 if gameversion is emulating chex.exe - it only plays
69b0c452
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 19:27
Use common event queue code.
24cccc70
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 19:23
Harmonise heretic code on TICRATE and use definition in i_timer.h.
b3fdd717
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 19:18
Remove definitions from heretic/doomdef.h and use common headers. Merge
9bef9730
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 18:58
Remove heretic duplicate versions of M_AddToBox, M_ClearBox, SlopeDiv
5de8de49
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 18:29
Remove NeXT/WATCOMC ifdef blocks.
7c747c3d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 18:20
Remove ifdef blocks from heretic/r_draw.c.
2e0b647d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 18:15
Add chocolate-heretic, chocolate-hexen build targets.
5a32ee7e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 17:57
Move m_random.[ch] to doom/ (as Hexen uses a different random number
871d3b3d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 17:48
Remove bits from heretic/m_misc.c that are in common; change
f19a6f2a
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 17:39
Remove now-unused screen number definitions.
71d54112
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 17:37
Replace heretic "screen" variable with I_VideoBuffer.
7c1407ea
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 17:26
Merge heretic/v_video.c to common code.
221a00eb
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 17:11
Remove screens[] and all remaining use of it.
10d63425
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 16:43
Clean up string munging for selecting PCX filename.
1a9dc27f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 16:41
Replace all use of screens[0] by I_VideoBuffer.
e2e163c6
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 16:32
Remove screen parameter from V_DrawPatch functions; update code to use
bacd7fff
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 15:57
Minor v_video.h cleanups.
96cfb635
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 15:54
Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allow
cb4c334c
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 15:46
Add I_VideoBuffer variable for pointer to screen buffer used by
e2e44080
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 15:44
Make the wipe code use dynamically allocated transition screens.
0d4e0453
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/20 14:18
Set processor affinity under non-Windows platforms using the POSIX API.
90056c59
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 16:07
Remove heretic definitions for fixed math arithmetic and endianness
967d3910
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 16:03
ANGLE_MAX -> ANG_MAX (oops)
8cdc1732
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 15:56
Remove definitions from heretic/doomdef.h that are in common code.
3dc8f945
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 15:49
Move finecosine variable into tables.c.
3f667115
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 15:48
Move gameaction from d_event.h into doom/ code.
c56d9a25
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 15:18
Remove Logitech Cyberman code.
47c0b520
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 15:10
Split sound code out of Heretic's i_ibm.c into s_sound.c. Rename
1a9f364f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/17 15:07
Silence compiler warning.
55bb7e89
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/16 21:05
Convert MAXINT/MININT -> INT_MAX/INT_MIN in Heretic/Hexen code.
303f94ed
– Russell Rice <rtc_marine@hotmail.com>
authored
on 2008/09/15 20:17
- Force use of dwarf-2 debugging information
61e77600
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/15 20:07
Clean up some warnings in the Hexen code.
a4d274e6
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/14 20:53
Update HH-TODO andd add a couple of items
204a0368
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/14 18:11
Allocate sound chunks and their buffers together, so that they are freed
3a708aa7
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/14 17:36
Remove i_sdlsound.c dependency on doom/
609dca9f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/14 17:29
Silence some compiler warnings on heretic/hexen code.
8980e849
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/14 14:14
Add -nocheat command line parameter to disable applying cheats from
7019bf09
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/11 18:52
Add TODO file for Heretic/Hexen integration.
83072f09
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/11 18:17
Remove duplicate w_wad.c from hexen/ and DevMaps option.
5abfa837
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/11 18:12
Remove duplicate w_wad.c from heretic/.
e3f63841
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/11 17:11
Add missing i_sound.h include.
b8683529
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/11 17:03
Refactor configuration file system to allow configuration file variables
d863f019
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/10 21:01
Allow all Doom missions to use any Doom version.
77518973
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/10 19:01
Add missing d_mode.[ch].
cf42188f
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/10 18:28
Split out variables for controls into common m_controls.c.
154d9d80
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/10 14:45
Split off game mode/mission/version definitions into common code, along
580372cd
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/09 14:16
Replace Hexen CD music API with SDL-based equivalent (as yet untested).
3a41ade9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/08 13:55
Remove i_system.c dependency on doom/ code and add a generic I_AtExit()
0a5d1795
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/08 13:53
Fix disabled PC speaker sounds.
2b2abd25
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 20:37
Remove unneeded doomstat.h include.
a3bdc179
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 20:27
Move s_sound.[ch] to doom/
f26e260b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 20:23
Split off some of the s_sound.c code into i_sound.c and reimplement the
1445d659
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 17:19
Move m_bbox.[ch] back to common (needed by v_video.c). Remove some
37865c5d
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 17:03
Move dehacked code to doom/. Split dehacked string replacement code into
cf7b4fab
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 16:33
Move m_bbox.[ch], f_wipe.[ch] to doom/
93bbda69
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/07 13:47
Strip out NUL characters from dehacked files; this makes the dehacked
20ea83f0
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 17:08
Add missing d_event.c.
5b6f2399
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 16:36
Split off patch code from r_defs.h into a common file. Remove dependency
90da953b
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 16:18
Remove dependencies of i_video.c on doom/ code.
439a4b15
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 16:06
Remove includes of doomdef.h where possible, move generic parts into top
87be507e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 15:33
Split event code into a separate d_event.c file.
c7a42fe5
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 15:23
Add missing Makefile.am.
c137d2ad
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/06 14:32
Move doom-specific files to a separate directory.
8cca9182
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 21:19
Add missing Hexen Makefile.am.
126138bb
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 21:18
Remove z_zone.c and tables.c, as these are identical to the version in
15f26fad
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 20:33
Fix #include statements to use lower case filenames. Add automake
c7ddc423
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 20:02
Reformat (beautify) Raven sources and add GPL headers.
0774dce2
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 19:22
Remove unused files.
0df2cb80
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 19:15
Add GPLed Heretic/Hexen source.
6a294daa
– Simon Howard <fraggle@gmail.com>
authored
on 2008/09/04 19:07
Create branch for adding heretic/hexen code.
74c5ffb9
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/28 19:31
Update TODO.
9c02ad0e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/23 22:06
Update INSTALL to include some notes about Chex Quest.
be3e7b41
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/23 21:58
Update missing chex.deh to reference its location in the idgames
8430f8c3
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/20 14:27
Use / as a path separator, to allow cross-compiling of resource files
0f981a64
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/19 15:51
Fix crash related to A_BFGSpray with NULL target when using dehacked
5d97a9a6
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/09 13:09
Don't modify level lumps when loading levels.
4065884e
– Simon Howard <fraggle@gmail.com>
authored
on 2008/08/08 18:38
Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files
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