ref: b1a2bc043a92c4203b0c7e46b8589f14a57e48ae
dir: /src/m_cheat.h/
// // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // Cheat code checking. // #ifndef __M_CHEAT__ #define __M_CHEAT__ // // CHEAT SEQUENCE PACKAGE // // declaring a cheat #define CHEAT(value, parameters) \ { value, sizeof(value) - 1, parameters, 0, 0, "" } #define MAX_CHEAT_LEN 25 #define MAX_CHEAT_PARAMS 5 typedef struct { // settings for this cheat char sequence[MAX_CHEAT_LEN]; size_t sequence_len; int parameter_chars; // state used during the game size_t chars_read; int param_chars_read; char parameter_buf[MAX_CHEAT_PARAMS]; } cheatseq_t; int cht_CheckCheat ( cheatseq_t* cht, char key ); void cht_GetParam ( cheatseq_t* cht, char* buffer ); #endif