ref: b812e9e0d1bf148f9709864be8a1c1ce4a5b3c30
dir: /src/w_main.h/
// // Copyright(C) 2005-2014 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // DESCRIPTION: // Common code to parse command line, identifying WAD files to load. // #ifndef W_MAIN_H #define W_MAIN_H #include "d_mode.h" boolean W_ParseCommandLine(void); void W_CheckCorrectIWAD(GameMission_t mission); // Autoload all .wad files from the given directory: void W_AutoLoadWADs(const char *path); #endif /* #ifndef W_MAIN_H */