shithub: choc

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ca065a06 – Simon Howard <fraggle@gmail.com> authored on 2009/08/29 16:08
Set timer callback for OPL emulator so that the adlib detection routine

e33a4961 – Simon Howard <fraggle@gmail.com> authored on 2009/08/28 14:04
Working SDL OPL driver.

480a3109 – Simon Howard <fraggle@gmail.com> authored on 2009/07/12 20:52
Merge from trunk.

e66653a8 – Simon Howard <fraggle@gmail.com> authored on 2009/07/12 12:47
Fix compile with libsamplerate.

1dbed306 – Simon Howard <fraggle@gmail.com> authored on 2009/07/12 10:00
On Windows CE, use the Windows API to find the amount of available

37db69b8 – Simon Howard <fraggle@gmail.com> authored on 2009/07/11 08:32
Remove entry in bug list about OPL music.

24db815f – Simon Howard <fraggle@gmail.com> authored on 2009/07/11 07:15
Add missing item to NEWS.

24783792 – Simon Howard <fraggle@gmail.com> authored on 2009/07/07 15:46
Update NEWS.

e806e6a6 – Simon Howard <fraggle@gmail.com> authored on 2009/07/07 15:38
Fix launching of the game from the setup tool in Windows CE.

8777a967 – Simon Howard <fraggle@gmail.com> authored on 2009/06/21 15:33
Add Makefile for building CAB files, dependency calculation.

4981903f – Simon Howard <fraggle@gmail.com> authored on 2009/06/21 15:19
Use correct filename for SDL_net DLL.

48f39f1e – Simon Howard <fraggle@gmail.com> authored on 2009/06/21 15:03
Remove temporary files after generating CAB file.

d131bab5 – Simon Howard <fraggle@gmail.com> authored on 2009/06/20 18:13
Add script to generate Windows CE install package.

9d9d55a9 – Simon Howard <fraggle@gmail.com> authored on 2009/06/16 15:47
Automatically allocate a smaller zone size if it was not possible to

356cc402 – Simon Howard <fraggle@gmail.com> authored on 2009/06/13 13:10
Don't post zero key events.

d4863b4c – Simon Howard <fraggle@gmail.com> authored on 2009/06/12 15:07
On Windows CE systems without a keyboard, patch the default settings to

a3b1c4e9 – Simon Howard <fraggle@gmail.com> authored on 2009/06/12 13:58
Remove debug messages.

9fc871cd – Simon Howard <fraggle@gmail.com> authored on 2009/06/12 13:35
Set the USER environment variable based on the owner information from

c80600ef – Simon Howard <fraggle@gmail.com> authored on 2009/06/12 13:34
Always grab input on Windows CE.

43748a36 – Simon Howard <fraggle@gmail.com> authored on 2009/06/11 17:34
Include libc_wince.a in chocolate-server build.

779a2157 – Simon Howard <fraggle@gmail.com> authored on 2009/06/11 15:41
Grab the input in setup when reading a new key binding, so that Windows

3a4db250 – Simon Howard <fraggle@gmail.com> authored on 2009/06/11 14:19
Include libc_wince.h on Windows CE.

1a5c3bc6 – Simon Howard <fraggle@gmail.com> authored on 2009/06/11 14:18
Declare getenv/putenv on Windows CE for recent SDL versions that do not

ac28eb40 – Simon Howard <fraggle@gmail.com> authored on 2009/06/10 15:03
Add key bindings for pause, message refresh.

b6491fa4 – Simon Howard <fraggle@gmail.com> authored on 2009/06/08 15:26
Remove debugging code.

a91a1c60 – Simon Howard <fraggle@gmail.com> authored on 2009/06/08 14:15
Use SDL's getenv/putenv implementation, and populate at startup.

bdeaec12 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 19:41
Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)

d9be0682 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 15:08
Fix header includes (thanks exp[x])

ea3b0114 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 14:18
Don't add DirectX/Windib selector on Windows CE.

0e3e4653 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 13:53
Use home dir to store configuration and savegames under Windows CE.

ef459ab9 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 13:33
Fix setup tool display configuration dialog when fullscreen is not

5d99eee5 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 13:10
Make auto-adjust code switch to windowed mode if no fullscreen modes are

895f4406 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 12:41
Catch errors when initialising SDL. Use the small textscreen font by

cf6e976f – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 12:39
Add missing SDL_thread include.

ad9f8107 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 12:35
Don't try to use the SDL DirectX driver under Windows CE.

1a54277a – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 11:21
Fix setup tool compile on Windows CE.

fdfff2b9 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 11:15
Remove call to setbuf.

7b7076a2 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 10:35
Add IWAD search dirs for Windows CE.

5a1443a3 – Simon Howard <fraggle@gmail.com> authored on 2009/06/07 10:20
Exit with an error on failure to allocate zone memory.

45359954 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 22:10
Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)

cd07b206 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:59
Add README file for Windows CE library.

61d40373 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:56
Detect Windows CE target and build/include libc_wince files as

abc69c7c – Russell Rice <rtc_marine@hotmail.com> authored on 2009/06/06 21:50
- Update textscreen codeblocks project to include txt_scrollpane.* and

3831ece1 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:33
Include libc_wince.h when on Windows CE.

7f9b5d41 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:32
Add CPU affinity function for Windows CE.

203e7e79 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:27
Add libc_wince.h header, and EISDIR error value.

52c83199 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:27
Use GetUserNameExW, not GetUserName (doesn't exist on WinCE)

2df46868 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:26
Fix compile with FEATURE_MULTIPLAYER disabled.

8a262fb9 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 21:24
Fix compile with FEATURE_SOUND disabled.

6d0bf918 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 20:56
Add Windows CE implementations of some ANSI C functions that are

dc8c45c6 – Simon Howard <fraggle@gmail.com> authored on 2009/06/06 17:13
Don't check for Steam/CD installer versions on Windows CE.

e3e71290 – Simon Howard <fraggle@gmail.com> authored on 2009/06/05 12:58
Add key binding variables for automap and weapon keys.

b30d83c5 – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 19:37
Increase height of menu bindings dialog.

22a70fe6 – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 19:35
Use newer keyboard bindings dialog layout from raven-branch.

3c2e7735 – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 19:20
Add unique key groups for menu navigation and shortcuts.

500bcb69 – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 19:20
Use key for confirming menu messages, not typed char.

adcd838e – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 16:45
Add dialog to setup tool for editing menu shortcuts.

334af5fd – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 16:18
Add config file variables to increase/decrease screen size.

b3a03a40 – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 15:59
Fix shortcut keys for menu items.

5a19f1d8 – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 15:55
Add configuration file entries for menu key bindings.

0794d30b – Simon Howard <fraggle@gmail.com> authored on 2009/06/03 15:37
Add key_ variables for the keys used to control the menu.

b09cb29b – Simon Howard <fraggle@gmail.com> authored on 2009/06/01 21:08
Disable debug output.

40ca9e82 – Simon Howard <fraggle@gmail.com> authored on 2009/06/01 20:36
Fix crash due to timer thread starting before resources allocated.

a09487cb – Simon Howard <fraggle@gmail.com> authored on 2009/05/31 19:20
Fix OPL callback queue.

98ee23f4 – Simon Howard <fraggle@gmail.com> authored on 2009/05/30 19:24
Add initial callback/timer API.

6e4f6ab9 – Simon Howard <fraggle@gmail.com> authored on 2009/05/28 14:37
Set channel bits for OPL3 so that OPL2 traces will play back properly.

b695843c – Simon Howard <fraggle@gmail.com> authored on 2009/05/28 14:34
Fix OPL detect.

223879d2 – Simon Howard <fraggle@gmail.com> authored on 2009/05/28 14:26
Add droplay example program from /research, adapted to work with OPL

a4695f20 – Simon Howard <fraggle@gmail.com> authored on 2009/05/27 14:01
Add initial SDL driver.

1d92cd14 – Simon Howard <fraggle@gmail.com> authored on 2009/05/27 14:00
Oops.

0be19fa1 – Simon Howard <fraggle@gmail.com> authored on 2009/05/26 18:14
Fix tags for functions using TXT_UNCAST_ARG.

7b70d415 – Simon Howard <fraggle@gmail.com> authored on 2009/05/26 17:13
Set appropriate vim 'tags' variable for ctags files.

bd20fc62 – Simon Howard <fraggle@gmail.com> authored on 2009/05/21 15:18
Set display settings window position based on screen dimensions, rather

2a60e32a – Simon Howard <fraggle@gmail.com> authored on 2009/05/19 13:07
Fix manpage documentation for DOOMWADPATH (thanks MikeRS)

1c78ab7f – Simon Howard <fraggle@gmail.com> authored on 2009/05/18 14:30
Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)

e80490d4 – Simon Howard <fraggle@gmail.com> authored on 2009/05/17 09:54
Always use an SDL buffer size that is a power of two. Reduce buffer size

144849ee – Simon Howard <fraggle@gmail.com> authored on 2009/05/12 14:03
Add option to "join game" dialog in setup tool to autojoin a LAN game.

21d67cd7 – Simon Howard <fraggle@gmail.com> authored on 2009/05/12 14:01
Make txt_inputboxes emit a "changed" signal when their value is changed.

cc93c797 – Simon Howard <fraggle@gmail.com> authored on 2009/05/07 17:59
Calculate SDL buffer size automatically based on sample rate.

5859134e – Simon Howard <fraggle@gmail.com> authored on 2009/05/04 20:00
Better ASCII chart.

3b2481de – Simon Howard <fraggle@gmail.com> authored on 2009/05/04 19:46
Minor smallfont fixups.

c944d2ab – Simon Howard <fraggle@gmail.com> authored on 2009/05/01 17:05
Add copyright headers to textscreen examples.

30c46a6d – Simon Howard <fraggle@gmail.com> authored on 2009/04/26 12:59
More smallfont fixups.

8f2df5e7 – Simon Howard <fraggle@gmail.com> authored on 2009/04/23 15:58
Fix up some extended ASCII characters.

40d03a9c – Simon Howard <fraggle@gmail.com> authored on 2009/04/23 14:19
Oops.

c2a270f8 – Simon Howard <fraggle@gmail.com> authored on 2009/04/23 14:18
Add small textscreen font for low resolution displays, based on the

d8ada5c4 – Simon Howard <fraggle@gmail.com> authored on 2009/04/15 15:00
Parse MIDI events that reuse the event type from the previous event.

3dd7e1db – Simon Howard <fraggle@gmail.com> authored on 2009/04/13 18:23
Extend MIDI file code to support reading multi-track files.

b2d78c29 – Simon Howard <fraggle@gmail.com> authored on 2009/04/03 16:07
Show MIDI event types with string identifiers.

9b192c44 – Simon Howard <fraggle@gmail.com> authored on 2009/04/03 15:58
Fix up MIDI reading code; add test code.

c4f640be – Simon Howard <fraggle@gmail.com> authored on 2009/03/29 18:55
Clean up error messages, minor bugs etc.

d9f55dd5 – Simon Howard <fraggle@gmail.com> authored on 2009/03/29 18:40
Fix compile warning.

2b64dfc8 – Simon Howard <fraggle@gmail.com> authored on 2009/03/29 18:39
Parse SysEx, meta events

b96cdbe8 – Simon Howard <fraggle@gmail.com> authored on 2009/03/27 20:24
Initial MIDI file parsing code.

578fd9aa – Simon Howard <fraggle@gmail.com> authored on 2009/03/15 10:44
Fix clipped sounds when using libsamplerate (thanks David Flater)

e2e10693 – Simon Howard <fraggle@gmail.com> authored on 2009/03/14 11:28
Add check to allow sched_setaffinity code to work on older versions of

535c64b3 – Simon Howard <fraggle@gmail.com> authored on 2009/03/12 14:55
Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilation

543b9bdc – Simon Howard <fraggle@gmail.com> authored on 2009/03/12 14:52
Make base_note_offset a 16-bit integer rather than an 8-bit integer.

90fd85b3 – Simon Howard <fraggle@gmail.com> authored on 2009/03/12 14:50
Read from register port when doing register writes during startup phase;

99420c03 – Simon Howard <fraggle@gmail.com> authored on 2009/03/11 17:28
More accurate initialisation; set registers to match what Doom does.

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