ref: d0d6c7293373af193bc99989e64f1d5eadba4f31
dir: /src/w_wad.c/
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// DESCRIPTION:
// Handles WAD file header, directory, lump I/O.
//
//-----------------------------------------------------------------------------
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "doomtype.h"
#include "m_swap.h"
#include "i_system.h"
#include "i_video.h"
#include "z_zone.h"
#include "w_wad.h"
//
// GLOBALS
//
// Location of each lump on disk.
lumpinfo_t *lumpinfo;
unsigned int numlumps = 0;
// Hash table for fast lookups
static lumpinfo_t **lumphash;
static int FileLength (FILE *handle)
{
long savedpos;
long length;
// save the current position in the file
savedpos = ftell(handle);
// jump to the end and find the length
fseek(handle, 0, SEEK_END);
length = ftell(handle);
// go back to the old location
fseek(handle, savedpos, SEEK_SET);
return length;
}
static void ExtractFileBase(char *path, char *dest)
{
char* src;
int length;
src = path + strlen(path) - 1;
// back up until a \ or the start
while (src != path
&& *(src-1) != '\\'
&& *(src-1) != '/')
{
src--;
}
// copy up to eight characters
memset (dest,0,8);
length = 0;
while (*src && *src != '.')
{
if (++length == 9)
I_Error ("Filename base of %s >8 chars",path);
*dest++ = toupper((int)*src++);
}
}
// Hash function used for lump names.
// Must be mod'ed with table size.
// Can be used for any 8-character names.
// by Lee Killough
unsigned int W_LumpNameHash(const char *s)
{
unsigned int hash;
((hash = toupper(s[0]), s[1]) &&
(hash = hash*3+toupper(s[1]), s[2]) &&
(hash = hash*2+toupper(s[2]), s[3]) &&
(hash = hash*2+toupper(s[3]), s[4]) &&
(hash = hash*2+toupper(s[4]), s[5]) &&
(hash = hash*2+toupper(s[5]), s[6]) &&
(hash = hash*2+toupper(s[6]),
hash = hash*2+toupper(s[7]))
);
return hash;
}
//
// LUMP BASED ROUTINES.
//
//
// W_AddFile
// All files are optional, but at least one file must be
// found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
// with multiple lumps.
// Other files are single lumps with the base filename
// for the lump name.
//
// If filename starts with a tilde, the file is handled
// specially to allow map reloads.
// But: the reload feature is a fragile hack...
unsigned int reloadlump;
char* reloadname;
FILE *W_AddFile (char *filename)
{
wadinfo_t header;
lumpinfo_t* lump_p;
unsigned int i;
FILE *handle;
int length;
int startlump;
filelump_t* fileinfo;
filelump_t* filerover;
FILE *storehandle;
// open the file and add to directory
// handle reload indicator.
if (filename[0] == '~')
{
filename++;
reloadname = filename;
reloadlump = numlumps;
}
if ( (handle = fopen(filename,"rb")) == NULL)
{
printf (" couldn't open %s\n",filename);
return NULL;
}
startlump = numlumps;
if (strcasecmp(filename+strlen(filename)-3 , "wad" ) )
{
// single lump file
fileinfo = Z_Malloc(sizeof(filelump_t), PU_STATIC, 0);
fileinfo->filepos = 0;
fileinfo->size = FileLength(handle);
ExtractFileBase (filename, fileinfo->name);
numlumps++;
}
else
{
// WAD file
fread (&header, sizeof(header), 1, handle);
if (strncmp(header.identification,"IWAD",4))
{
// Homebrew levels?
if (strncmp(header.identification,"PWAD",4))
{
I_Error ("Wad file %s doesn't have IWAD "
"or PWAD id\n", filename);
}
// ???modifiedgame = true;
}
header.numlumps = LONG(header.numlumps);
header.infotableofs = LONG(header.infotableofs);
length = header.numlumps*sizeof(filelump_t);
fileinfo = Z_Malloc(length, PU_STATIC, 0);
fseek(handle, header.infotableofs, SEEK_SET);
fread(fileinfo, length, 1, handle);
numlumps += header.numlumps;
}
// Fill in lumpinfo
lumpinfo = realloc (lumpinfo, numlumps*sizeof(lumpinfo_t));
if (!lumpinfo)
I_Error ("Couldn't realloc lumpinfo");
lump_p = &lumpinfo[startlump];
storehandle = reloadname ? NULL : handle;
for (i=startlump,filerover=fileinfo ; i<numlumps ; i++,lump_p++, filerover++)
{
lump_p->handle = storehandle;
lump_p->position = LONG(filerover->filepos);
lump_p->size = LONG(filerover->size);
lump_p->cache = NULL;
strncpy (lump_p->name, filerover->name, 8);
}
if (reloadname)
fclose (handle);
Z_Free(fileinfo);
if (lumphash != NULL)
{
Z_Free(lumphash);
lumphash = NULL;
}
return handle;
}
//
// W_Reload
// Flushes any of the reloadable lumps in memory
// and reloads the directory.
//
void W_Reload (void)
{
wadinfo_t header;
int lumpcount;
lumpinfo_t* lump_p;
unsigned int i;
FILE *handle;
int length;
filelump_t* fileinfo;
if (!reloadname)
return;
if ( (handle = fopen(reloadname,"rb")) == NULL)
I_Error ("W_Reload: couldn't open %s",reloadname);
fread(&header, sizeof(header), 1, handle);
lumpcount = LONG(header.numlumps);
header.infotableofs = LONG(header.infotableofs);
length = lumpcount*sizeof(filelump_t);
fileinfo = Z_Malloc(length, PU_STATIC, 0);
fseek(handle, header.infotableofs, SEEK_SET);
fread(fileinfo, length, 1, handle);
// Fill in lumpinfo
lump_p = &lumpinfo[reloadlump];
for (i=reloadlump ;
i<reloadlump+lumpcount ;
i++,lump_p++, fileinfo++)
{
if (lumpinfo[i].cache)
Z_Free (lumpinfo[i].cache);
lump_p->position = LONG(fileinfo->filepos);
lump_p->size = LONG(fileinfo->size);
}
fclose(handle);
Z_Free(fileinfo);
}
//
// W_NumLumps
//
int W_NumLumps (void)
{
return numlumps;
}
//
// W_CheckNumForName
// Returns -1 if name not found.
//
int W_CheckNumForName (char* name)
{
lumpinfo_t *lump_p;
int i;
// Do we have a hash table yet?
if (lumphash != NULL)
{
int hash;
// We do! Excellent.
hash = W_LumpNameHash(name) % numlumps;
for (lump_p = lumphash[hash]; lump_p != NULL; lump_p = lump_p->next)
{
if (!strncasecmp(lump_p->name, name, 8))
{
return lump_p - lumpinfo;
}
}
}
else
{
// We don't have a hash table generate yet. Linear search :-(
//
// scan backwards so patch lump files take precedence
for (i=numlumps-1; i >= 0; --i)
{
if (!strncasecmp(lumpinfo[i].name, name, 8))
{
return i;
}
}
}
// TFB. Not found.
return -1;
}
//
// W_GetNumForName
// Calls W_CheckNumForName, but bombs out if not found.
//
int W_GetNumForName (char* name)
{
int i;
i = W_CheckNumForName (name);
if (i == -1)
I_Error ("W_GetNumForName: %s not found!", name);
return i;
}
//
// W_LumpLength
// Returns the buffer size needed to load the given lump.
//
int W_LumpLength (unsigned int lump)
{
if (lump >= numlumps)
I_Error ("W_LumpLength: %i >= numlumps",lump);
return lumpinfo[lump].size;
}
//
// W_ReadLump
// Loads the lump into the given buffer,
// which must be >= W_LumpLength().
//
void
W_ReadLump
( unsigned int lump,
void* dest )
{
int c;
lumpinfo_t* l;
FILE *handle;
if (lump >= numlumps)
I_Error ("W_ReadLump: %i >= numlumps",lump);
l = lumpinfo+lump;
I_BeginRead ();
if (l->handle == NULL)
{
// reloadable file, so use open / read / close
if ( (handle = fopen(reloadname,"rb")) == NULL)
I_Error ("W_ReadLump: couldn't open %s",reloadname);
}
else
handle = l->handle;
fseek(handle, l->position, SEEK_SET);
c = fread (dest, 1, l->size, handle);
if (c < l->size)
I_Error ("W_ReadLump: only read %i of %i on lump %i",
c,l->size,lump);
if (l->handle == NULL)
fclose (handle);
I_EndRead ();
}
//
// W_CacheLumpNum
//
void*
W_CacheLumpNum
( int lump,
int tag )
{
byte* ptr;
if ((unsigned)lump >= numlumps)
I_Error ("W_CacheLumpNum: %i >= numlumps",lump);
if (!lumpinfo[lump].cache)
{
// read the lump in
//printf ("cache miss on lump %i\n",lump);
ptr = Z_Malloc (W_LumpLength (lump), tag, &lumpinfo[lump].cache);
W_ReadLump (lump, lumpinfo[lump].cache);
}
else
{
//printf ("cache hit on lump %i\n",lump);
Z_ChangeTag (lumpinfo[lump].cache,tag);
}
return lumpinfo[lump].cache;
}
//
// W_CacheLumpName
//
void*
W_CacheLumpName
( char* name,
int tag )
{
return W_CacheLumpNum (W_GetNumForName(name), tag);
}
#if 0
//
// W_Profile
//
int info[2500][10];
int profilecount;
void W_Profile (void)
{
int i;
memblock_t* block;
void* ptr;
char ch;
FILE* f;
int j;
char name[9];
for (i=0 ; i<numlumps ; i++)
{
ptr = lumpinfo[i].cache;
if (!ptr)
{
ch = ' ';
continue;
}
else
{
block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
if (block->tag < PU_PURGELEVEL)
ch = 'S';
else
ch = 'P';
}
info[i][profilecount] = ch;
}
profilecount++;
f = fopen ("waddump.txt","w");
name[8] = 0;
for (i=0 ; i<numlumps ; i++)
{
memcpy (name,lumpinfo[i].name,8);
for (j=0 ; j<8 ; j++)
if (!name[j])
break;
for ( ; j<8 ; j++)
name[j] = ' ';
fprintf (f,"%s ",name);
for (j=0 ; j<profilecount ; j++)
fprintf (f," %c",info[i][j]);
fprintf (f,"\n");
}
fclose (f);
}
#endif
// Generate a hash table for fast lookups
void W_GenerateHashTable(void)
{
unsigned int i;
// Free the old hash table, if there is one
if (lumphash != NULL)
{
Z_Free(lumphash);
}
// Generate hash table
if (numlumps > 0)
{
lumphash = Z_Malloc(sizeof(lumpinfo_t *) * numlumps, PU_STATIC, NULL);
memset(lumphash, 0, sizeof(lumpinfo_t *) * numlumps);
for (i=0; i<numlumps; ++i)
{
unsigned int hash;
hash = W_LumpNameHash(lumpinfo[i].name) % numlumps;
// Hook into the hash table
lumpinfo[i].next = lumphash[hash];
lumphash[hash] = &lumpinfo[i];
}
}
// All done!
}