shithub: choc

ref: d48b48bd9a0657b81af7769dbf364dcac69eb783
dir: /codeblocks/strife.cbp/

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="Strife" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="..\bin\chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="..\bin" />
				<Option object_output="..\obj\chocolate-strife\dbg" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-W" />
					<Add option="-gdwarf-2" />
				</Compiler>
				<Linker>
					<Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="..\bin\chocolate-strife.exe" prefix_auto="0" extension_auto="0" />
				<Option working_dir="..\bin" />
				<Option object_output="..\obj\chocolate-strife\rel" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-O2" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add option="-lopl -lpcsound -ltextscreen" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="Debug;Release;" />
		</VirtualTargets>
		<Compiler>
			<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
			<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
			<Add directory="." />
			<Add directory="..\src" />
			<Add directory="..\src\doom" />
			<Add directory="..\src\heretic" />
			<Add directory="..\textscreen" />
			<Add directory="..\pcsound" />
			<Add directory="..\opl" />
		</Compiler>
		<Linker>
			<Add option="-lmingw32 -lSDLmain -lSDL -lSDL_mixer -lSDL_net -mwindows" />
			<Add directory="..\lib" />
		</Linker>
		<Unit filename="config.h" />
		<Unit filename="game-res.rc">
			<Option compilerVar="WINDRES" />
		</Unit>
		<Unit filename="..\src\d_event.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\d_event.h" />
		<Unit filename="..\src\d_iwad.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\d_iwad.h" />
		<Unit filename="..\src\d_mode.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\d_mode.h" />
		<Unit filename="..\src\d_ticcmd.h" />
		<Unit filename="..\src\deh_defs.h" />
		<Unit filename="..\src\deh_io.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\deh_io.h" />
		<Unit filename="..\src\deh_main.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\deh_main.h" />
		<Unit filename="..\src\deh_mapping.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\deh_mapping.h" />
		<Unit filename="..\src\deh_str.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\deh_str.h" />
		<Unit filename="..\src\deh_text.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\doomfeatures.h" />
		<Unit filename="..\src\doomkeys.h" />
		<Unit filename="..\src\doomtype.h" />
		<Unit filename="..\src\i_cdmus.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_cdmus.h" />
		<Unit filename="..\src\i_endoom.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_endoom.h" />
		<Unit filename="..\src\i_joystick.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_joystick.h" />
		<Unit filename="..\src\i_main.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_oplmusic.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_pcsound.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_scale.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_scale.h" />
		<Unit filename="..\src\i_sdlmusic.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_sdlsound.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_sound.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_sound.h" />
		<Unit filename="..\src\i_swap.h" />
		<Unit filename="..\src\i_system.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_system.h" />
		<Unit filename="..\src\i_timer.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_timer.h" />
		<Unit filename="..\src\i_video.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\i_video.h" />
		<Unit filename="..\src\icon.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_argv.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_argv.h" />
		<Unit filename="..\src\m_bbox.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_bbox.h" />
		<Unit filename="..\src\m_cheat.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_cheat.h" />
		<Unit filename="..\src\m_config.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_config.h" />
		<Unit filename="..\src\m_controls.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_controls.h" />
		<Unit filename="..\src\m_fixed.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_fixed.h" />
		<Unit filename="..\src\m_misc.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\m_misc.h" />
		<Unit filename="..\src\md5.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\md5.h" />
		<Unit filename="..\src\memio.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\memio.h" />
		<Unit filename="..\src\midifile.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\midifile.h" />
		<Unit filename="..\src\mus2mid.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\mus2mid.h" />
		<Unit filename="..\src\strife\am_map.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\am_map.h" />
		<Unit filename="..\src\strife\d_englsh.h" />
		<Unit filename="..\src\strife\d_items.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\d_items.h" />
		<Unit filename="..\src\strife\d_main.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\d_main.h" />
		<Unit filename="..\src\strife\d_net.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\d_net.h" />
		<Unit filename="..\src\strife\d_player.h" />
		<Unit filename="..\src\strife\d_textur.h" />
		<Unit filename="..\src\strife\d_think.h" />
		<Unit filename="..\src\strife\deh_ammo.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_cheat.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_frame.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_misc.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_misc.h" />
		<Unit filename="..\src\strife\deh_ptr.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_sound.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_strife.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_thing.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\deh_weapon.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\doomdata.h" />
		<Unit filename="..\src\strife\doomdef.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\doomdef.h" />
		<Unit filename="..\src\strife\doomstat.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\doomstat.h" />
		<Unit filename="..\src\strife\dstrings.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\dstrings.h" />
		<Unit filename="..\src\strife\f_finale.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\f_finale.h" />
		<Unit filename="..\src\strife\f_wipe.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\f_wipe.h" />
		<Unit filename="..\src\strife\g_game.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\g_game.h" />
		<Unit filename="..\src\strife\hu_lib.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\hu_lib.h" />
		<Unit filename="..\src\strife\hu_stuff.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\hu_stuff.h" />
		<Unit filename="..\src\strife\info.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\info.h" />
		<Unit filename="..\src\strife\m_menu.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\m_menu.h" />
		<Unit filename="..\src\strife\m_random.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\m_random.h" />
		<Unit filename="..\src\strife\p_ceilng.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_dialog.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_dialog.h" />
		<Unit filename="..\src\strife\p_doors.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_enemy.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_floor.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_inter.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_inter.h" />
		<Unit filename="..\src\strife\p_lights.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_local.h" />
		<Unit filename="..\src\strife\p_map.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_maputl.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_mobj.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_mobj.h" />
		<Unit filename="..\src\strife\p_plats.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_pspr.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_pspr.h" />
		<Unit filename="..\src\strife\p_saveg.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_saveg.h" />
		<Unit filename="..\src\strife\p_setup.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_setup.h" />
		<Unit filename="..\src\strife\p_sight.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_spec.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_spec.h" />
		<Unit filename="..\src\strife\p_switch.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_telept.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_tick.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\p_tick.h" />
		<Unit filename="..\src\strife\p_user.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\r_bsp.c">
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		</Unit>
		<Unit filename="..\src\strife\r_bsp.h" />
		<Unit filename="..\src\strife\r_data.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\r_data.h" />
		<Unit filename="..\src\strife\r_defs.h" />
		<Unit filename="..\src\strife\r_draw.c">
			<Option compilerVar="CC" />
		</Unit>
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		<Unit filename="..\src\strife\r_local.h" />
		<Unit filename="..\src\strife\r_main.c">
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		</Unit>
		<Unit filename="..\src\strife\r_main.h" />
		<Unit filename="..\src\strife\r_plane.c">
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		</Unit>
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		<Unit filename="..\src\strife\r_segs.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\r_segs.h" />
		<Unit filename="..\src\strife\r_sky.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\r_sky.h" />
		<Unit filename="..\src\strife\r_state.h" />
		<Unit filename="..\src\strife\r_things.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\r_things.h" />
		<Unit filename="..\src\strife\s_sound.c">
			<Option compilerVar="CC" />
		</Unit>
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		<Unit filename="..\src\strife\sounds.c">
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		</Unit>
		<Unit filename="..\src\strife\sounds.h" />
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		<Unit filename="..\src\strife\st_stuff.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\strife\st_stuff.h" />
		<Unit filename="..\src\strife\wi_stuff.c">
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		</Unit>
		<Unit filename="..\src\strife\wi_stuff.h" />
		<Unit filename="..\src\tables.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\tables.h" />
		<Unit filename="..\src\v_patch.h" />
		<Unit filename="..\src\v_video.c">
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		</Unit>
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		<Unit filename="..\src\w_checksum.c">
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		</Unit>
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		<Unit filename="..\src\w_file.c">
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		</Unit>
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		</Unit>
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		</Unit>
		<Unit filename="..\src\w_file_win32.c">
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		</Unit>
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		</Unit>
		<Unit filename="..\src\w_main.h" />
		<Unit filename="..\src\w_merge.c">
			<Option compilerVar="CC" />
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		<Unit filename="..\src\w_wad.c">
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		</Unit>
		<Unit filename="..\src\w_wad.h" />
		<Unit filename="..\src\z_zone.c">
			<Option compilerVar="CC" />
		</Unit>
		<Unit filename="..\src\z_zone.h" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>