ref: e512baa1c728602a3b7077741ec97ae4561b1200
dir: /setup/txt_keyinput.c/
// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // Copyright(C) 2006 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // #include <stdlib.h> #include <string.h> #include "doomkeys.h" #include "txt_keyinput.h" #include "txt_gui.h" #include "txt_io.h" #include "txt_label.h" #include "txt_window.h" #define KEY_INPUT_WIDTH 8 static int KeyPressCallback(txt_window_t *window, int key, TXT_UNCAST_ARG(key_input)) { TXT_CAST_ARG(txt_key_input_t, key_input); if (key != KEY_ESCAPE) { // Got the key press. Save to the variable and close the window. *key_input->variable = key; TXT_EmitSignal(key_input, "set"); TXT_CloseWindow(window); // Re-enable key mappings now that we have the key TXT_EnableKeyMapping(1); return 1; } else { return 0; } } static void ReleaseGrab(TXT_UNCAST_ARG(window), TXT_UNCAST_ARG(unused)) { SDL_WM_GrabInput(SDL_GRAB_OFF); } static void OpenPromptWindow(txt_key_input_t *key_input) { txt_window_t *window; txt_label_t *label; window = TXT_NewWindow(NULL); TXT_SetWindowAction(window, TXT_HORIZ_LEFT, NULL); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TXT_NewWindowAbortAction(window)); TXT_SetWindowAction(window, TXT_HORIZ_RIGHT, NULL); label = TXT_NewLabel("Press the new key..."); TXT_AddWidget(window, label); TXT_SetWidgetAlign(label, TXT_HORIZ_CENTER); TXT_SetKeyListener(window, KeyPressCallback, key_input); // Disable key mappings while we prompt for the key press TXT_EnableKeyMapping(0); // Grab input while reading the key. On Windows Mobile // handheld devices, the hardware keypresses are only // detected when input is grabbed. SDL_WM_GrabInput(SDL_GRAB_ON); TXT_SignalConnect(window, "closed", ReleaseGrab, NULL); } static void TXT_KeyInputSizeCalc(TXT_UNCAST_ARG(key_input)) { TXT_CAST_ARG(txt_key_input_t, key_input); // All keyinputs are the same size. key_input->widget.w = KEY_INPUT_WIDTH; key_input->widget.h = 1; } static void TXT_KeyInputDrawer(TXT_UNCAST_ARG(key_input), int selected) { TXT_CAST_ARG(txt_key_input_t, key_input); char buf[20]; int i; if (*key_input->variable == 0) { strcpy(buf, "(none)"); } else { TXT_GetKeyDescription(*key_input->variable, buf); } if (selected) { TXT_BGColor(TXT_COLOR_GREY, 0); } else { TXT_BGColor(TXT_COLOR_BLUE, 0); } TXT_FGColor(TXT_COLOR_BRIGHT_WHITE); TXT_DrawString(buf); for (i=strlen(buf); i<KEY_INPUT_WIDTH; ++i) { TXT_DrawString(" "); } } static void TXT_KeyInputDestructor(TXT_UNCAST_ARG(key_input)) { } static int TXT_KeyInputKeyPress(TXT_UNCAST_ARG(key_input), int key) { TXT_CAST_ARG(txt_key_input_t, key_input); if (key == KEY_ENTER) { // Open a window to prompt for the new key press OpenPromptWindow(key_input); return 1; } return 0; } static void TXT_KeyInputMousePress(TXT_UNCAST_ARG(widget), int x, int y, int b) { TXT_CAST_ARG(txt_key_input_t, widget); // Clicking is like pressing enter if (b == TXT_MOUSE_LEFT) { TXT_KeyInputKeyPress(widget, KEY_ENTER); } } txt_widget_class_t txt_key_input_class = { TXT_AlwaysSelectable, TXT_KeyInputSizeCalc, TXT_KeyInputDrawer, TXT_KeyInputKeyPress, TXT_KeyInputDestructor, TXT_KeyInputMousePress, NULL, }; txt_key_input_t *TXT_NewKeyInput(int *variable) { txt_key_input_t *key_input; key_input = malloc(sizeof(txt_key_input_t)); TXT_InitWidget(key_input, &txt_key_input_class); key_input->variable = variable; return key_input; }