ref: eac0daf8349d613784fa1a27bc23ff8d21a78a6a
dir: /src/setup/mouse.c/
//
// Copyright(C) 2005-2014 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
#include <stdlib.h>
#include "textscreen.h"
#include "doomtype.h"
#include "m_config.h"
#include "m_controls.h"
#include "execute.h"
#include "txt_mouseinput.h"
#include "mode.h"
#include "mouse.h"
#define WINDOW_HELP_URL "https://www.chocolate-doom.org/setup-mouse"
static int usemouse = 1;
static int mouseSensitivity = 5;
static float mouse_acceleration = 2.0;
static int mouse_threshold = 10;
static int grabmouse = 1;
int novert = 0;
static int *all_mouse_buttons[] = {
&mousebfire,
&mousebstrafe,
&mousebforward,
&mousebstrafeleft,
&mousebstraferight,
&mousebbackward,
&mousebuse,
&mousebjump,
&mousebprevweapon,
&mousebnextweapon,
&mousebspeed,
&mousebinvleft,
&mousebinvright,
&mousebuseartifact,
&mousebturnleft,
&mousebturnright,
};
static void MouseSetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
{
TXT_CAST_ARG(int, variable);
unsigned int i;
// Check if the same mouse button is used for a different action
// If so, set the other action(s) to -1 (unset)
for (i=0; i<arrlen(all_mouse_buttons); ++i)
{
if (*all_mouse_buttons[i] == *variable
&& all_mouse_buttons[i] != variable)
{
*all_mouse_buttons[i] = -1;
}
}
}
static void AddMouseControl(TXT_UNCAST_ARG(table), const char *label, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_mouse_input_t *mouse_input;
TXT_AddWidget(table, TXT_NewLabel(label));
mouse_input = TXT_NewMouseInput(var);
TXT_AddWidget(table, mouse_input);
TXT_SignalConnect(mouse_input, "set", MouseSetCallback, var);
}
static void ConfigExtraButtons(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
{
txt_window_t *window;
txt_table_t *buttons_table;
window = TXT_NewWindow("Additional mouse buttons");
TXT_SetWindowHelpURL(window, WINDOW_HELP_URL);
TXT_AddWidgets(window,
buttons_table = TXT_NewTable(4),
NULL);
TXT_SetColumnWidths(buttons_table, 16, 11, 16, 10);
AddMouseControl(buttons_table, "Move forward", &mousebforward);
AddMouseControl(buttons_table, "Strafe left", &mousebstrafeleft);
AddMouseControl(buttons_table, "Move backward", &mousebbackward);
AddMouseControl(buttons_table, "Strafe right", &mousebstraferight);
AddMouseControl(buttons_table, "Previous weapon", &mousebprevweapon);
AddMouseControl(buttons_table, "Strafe on", &mousebstrafe);
AddMouseControl(buttons_table, "Next weapon", &mousebnextweapon);
AddMouseControl(buttons_table, "Run", &mousebspeed);
if (gamemission == heretic || gamemission == hexen)
{
AddMouseControl(buttons_table, "Inventory left", &mousebinvleft);
AddMouseControl(buttons_table, "Inventory right", &mousebinvright);
AddMouseControl(buttons_table, "Use artifact", &mousebuseartifact);
}
if (gamemission == hexen || gamemission == strife)
{
AddMouseControl(buttons_table, "Jump", &mousebjump);
}
}
void ConfigMouse(TXT_UNCAST_ARG(widget), void *user_data)
{
txt_window_t *window;
window = TXT_NewWindow("Mouse configuration");
TXT_SetTableColumns(window, 2);
TXT_SetWindowAction(window, TXT_HORIZ_CENTER, TestConfigAction());
TXT_SetWindowHelpURL(window, WINDOW_HELP_URL);
TXT_AddWidgets(window,
TXT_NewCheckBox("Enable mouse", &usemouse),
TXT_TABLE_OVERFLOW_RIGHT,
TXT_NewInvertedCheckBox("Allow vertical mouse movement",
&novert),
TXT_TABLE_OVERFLOW_RIGHT,
TXT_NewCheckBox("Grab mouse in windowed mode",
&grabmouse),
TXT_TABLE_OVERFLOW_RIGHT,
TXT_NewCheckBox("Double click acts as \"use\"",
&dclick_use),
TXT_TABLE_OVERFLOW_RIGHT,
TXT_NewSeparator("Mouse motion"),
TXT_NewLabel("Speed"),
TXT_NewSpinControl(&mouseSensitivity, 1, 256),
TXT_NewLabel("Acceleration"),
TXT_NewFloatSpinControl(&mouse_acceleration, 1.0, 5.0),
TXT_NewLabel("Acceleration threshold"),
TXT_NewSpinControl(&mouse_threshold, 0, 32),
TXT_NewSeparator("Buttons"),
NULL);
AddMouseControl(window, "Fire/Attack", &mousebfire);
AddMouseControl(window, "Use", &mousebuse);
TXT_AddWidget(window,
TXT_NewButton2("More controls...", ConfigExtraButtons, NULL));
}
void BindMouseVariables(void)
{
M_BindIntVariable("use_mouse", &usemouse);
M_BindIntVariable("novert", &novert);
M_BindIntVariable("grabmouse", &grabmouse);
M_BindIntVariable("mouse_sensitivity", &mouseSensitivity);
M_BindIntVariable("mouse_threshold", &mouse_threshold);
M_BindFloatVariable("mouse_acceleration", &mouse_acceleration);
}