shithub: choc

ref: fe1a0afdd7acec6705ccf0ada6b51eae9aae2870
dir: /textscreen/txt_io.h/

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// Emacs style mode select   -*- C++ -*- 
//-----------------------------------------------------------------------------
//
// $Id: txt_io.h 480 2006-05-18 18:48:24Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
//
// $Log$
// Revision 1.1  2006/01/13 23:56:00  fraggle
// Add text-mode I/O functions.
// Use text-mode screen for the waiting screen.
//
// Revision 1.2  2006/01/13 18:23:28  fraggle
// Textscreen getchar() function; remove SDL code from I_Endoom.
//
// Revision 1.1  2005/10/02 03:16:03  fraggle
// Text mode emulation code
//
//
//-----------------------------------------------------------------------------
//
// Text mode emulation in SDL
//
//-----------------------------------------------------------------------------

#ifndef TXT_IO_H
#define TXT_IO_H

#include "txt_main.h"

void TXT_PutChar(int c);
void TXT_Puts(char *s);
void TXT_GotoXY(int x, int y);
void TXT_GetXY(int *x, int *y);
void TXT_FGColor(txt_color_t color);
void TXT_BGColor(int color, int blinking);
void TXT_ClearScreen(void);

#endif /* #ifndef TXT_IO_H */