ref: 02133ba1afbdf4af9b8c509faae6b3429762528c
dir: /src/NpcAct120.cpp/
#include "WindowsWrapper.h" #include "NpcAct.h" #include "MyChar.h" #include "NpChar.h" #include "Game.h" #include "Sound.h" #include "Back.h" #include "Triangle.h" //Hidden item void ActNpc125(NPCHAR *npc) { if (npc->life < 990) { SetDestroyNpChar(npc->x, npc->y, npc->view.back, 8); PlaySoundObject(70, 1); if (npc->direct) SetNpChar(86, npc->x, npc->y, 0, 0, 2, 0, 0); else SetNpChar(87, npc->x, npc->y, 0, 0, 2, 0, 0); npc->cond = 0; } RECT rc[2]; rc[0] = {0, 96, 16, 112}; rc[1] = {16, 96, 32, 112}; if (npc->direct == 0) npc->rect = rc[0]; else npc->rect = rc[1]; }