shithub: cstory

ref: 08d9ca4ad8fe0d274e900545d1b26fd1cab4902e
dir: /src/Stage.h/

View raw version
#pragma once

struct STAGE_TABLE
{
	char parts[0x20];
	char map[0x20];
	int bkType;
	char back[0x20];
	char npc[0x20];
	char boss[0x20];
	char boss_no;
	char name[0x20];
};

extern int gStageNo;
extern int gMusicNo;

bool TransferStage(int no, int w, int x, int y);
void ChangeMusic(int no);
void ReCallMusic();