shithub: cstory

ref: 0ceb8955d2a4f31e752f2e9d04b1a1c0cc55bd8e
dir: /src/NpcHit.h/

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#pragma once

#include "WindowsWrapper.h"

#include "NpChar.h"

void JadgeHitNpCharBlock(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleA(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleB(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleC(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleD(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleE(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleF(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleG(NPCHAR *npc, int x, int y);
void JudgeHitNpCharTriangleH(NPCHAR *npc, int x, int y);
void JudgeHitNpCharWater(NPCHAR *npc, int x, int y);
void HitNpCharMap(void);
void LoseNpChar(NPCHAR *npc, BOOL bVanish);
void HitNpCharBullet(void);