shithub: cstory

ref: 187847fbcc663b96ee94ec400bd067d64e8b5433
dir: /.travis.yml/

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# Optimize git clone
git:
    depth: 5

# Bionic is the most recent version of Ubuntu I can get to work properly
dist: bionic

# Enable C++ language support
language: cpp

# Cache compiled object files with ccache
cache: ccache

osx_image: xcode11.3

compiler:
    - gcc
    - clang

os:
    - linux
    - osx

addons:
  apt:
    sources:
        - sourceline: 'deb http://apt.llvm.org/bionic/ llvm-toolchain-bionic-9 main'
          key_url: 'https://apt.llvm.org/llvm-snapshot.gpg.key'
        - sourceline: 'ppa:ubuntu-toolchain-r/test'
    packages:
        - make
        - cmake
        - gcc-9
        - g++-9
        - clang-9
        - libsdl2-dev
        - libglfw3-dev
        - libfreetype6-dev
  homebrew:
    packages:
        - make
        - cmake
        - gcc@9
        - llvm@9
        - sdl2
        - glfw
        - freetype
    update: true

env:
    - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=Software
    - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=SDLSurface
    - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=SDLTexture
    - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGL3
    - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGLES2
    - PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=Software
    - PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGL3
    - PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGLES2
    - PLATFORM=Null AUDIO=Null RENDERER=Software

jobs:
  exclude:
    # macOS doesn't support OpenGLES2, apparently
    - os: osx
      env: PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGLES2
    - os: osx
      env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGLES2
    # GCC is mysteriously broken when trying to parse macOS headers for miniaudio
    - os: osx
      compiler: gcc
      env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGL3
    - os: osx
      compiler: gcc
      env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=Software

before_install:
    # Set URL for Discord send script
    - DISCORD_SEND_SCRIPT_URL=https://raw.githubusercontent.com/DiscordHooks/travis-ci-discord-webhook/master/send.sh
    - DISCORD_SEND_SCRIPT_FILENAME=discordSendNotification.sh

    # Display available disk space
    - df -h

    # Display Travis OS name
    - echo $TRAVIS_OS_NAME

    # The following Homebrew packages aren't linked by default, and need to be prepended to the path explicitly.
    - if [ "$TRAVIS_OS_NAME" = "osx" ]; then
        export PATH="$(brew --prefix llvm)/bin:$PATH";
      fi

    # /usr/bin/gcc points to an older compiler on both Linux and macOS.
    - if [ "$CXX" = "g++" ]; then export CXX="g++-9" CC="gcc-9"; fi

    # /usr/bin/clang points to an older compiler on both Linux and macOS.
    #
    # Homebrew's llvm package doesn't ship a versioned clang++ binary, so the values
    # below don't work on macOS. Fortunately, the path change above makes the
    # default values (clang and clang++) resolve to the correct compiler on macOS.
    - if [ "$TRAVIS_OS_NAME" = "linux" ]; then
        if [ "$CXX" = "clang++" ]; then export CXX="clang++-9" CC="clang-9"; fi;
      fi

    # Display compilers/cmake name/version
    - echo ${CC}
    - echo ${CXX}
    - ${CC} --version
    - ${CXX} --version
    - cmake --version

install:
    # Get number of cores (or 2 by default if somehow none of these are available somehow)
    - JOBS=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null || echo 2)
    - echo $JOBS

    # Recommanded build directory
    - CMAKE_BUILD_DIR=build

    # Install ccache on OSX
    - |
      if [[ "${TRAVIS_OS_NAME}" == "osx" ]]; then
          # This is OSX
          brew install ccache
          export PATH="/usr/local/opt/ccache/libexec:$PATH"
      fi

before_script:
    # Make build directory and generate CMake build files
    - mkdir -p ${CMAKE_BUILD_DIR} && cd ${CMAKE_BUILD_DIR}
    - cmake .. -DCMAKE_BUILD_TYPE=Release -DFIX_BUGS=ON -DBACKEND_PLATFORM=$PLATFORM -DBACKEND_AUDIO=$AUDIO -DBACKEND_RENDERER=$RENDERER -DCMAKE_C_FLAGS="-Wall -Wextra -pedantic" -DCMAKE_CXX_FLAGS="-Wall -Wextra -pedantic"
    - cd ..

script:
    - cd ${CMAKE_BUILD_DIR}
    - cmake --build . --config Release --parallel $JOBS
    - cd ..

after_success:
    # Send success notification to Discord through DISCORD_WEBHOOK_URL
    - travis_retry wget ${DISCORD_SEND_SCRIPT_URL} -O ${DISCORD_SEND_SCRIPT_FILENAME}
    - chmod +x ${DISCORD_SEND_SCRIPT_FILENAME}
    - ./${DISCORD_SEND_SCRIPT_FILENAME} success $DISCORD_WEBHOOK_URL

after_failure:
    # Send failure notification to Discord through DISCORD_WEBHOOK_URL
    - travis_retry wget ${DISCORD_SEND_SCRIPT_URL} -O ${DISCORD_SEND_SCRIPT_FILENAME}
    - chmod +x ${DISCORD_SEND_SCRIPT_FILENAME}
    - ./${DISCORD_SEND_SCRIPT_FILENAME} failure $DISCORD_WEBHOOK_URL