shithub: cstory

ref: 1b9c2d36629a7df8671f273c33bd68f33ddfe6e6
dir: /src/Config.cpp/

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// THIS IS DECOMPILED PROPRIETARY CODE - USE AT YOUR OWN RISK.
//
// The original code belongs to Daisuke "Pixel" Amaya.
//
// Modifications and custom code are under the MIT licence.
// See LICENCE.txt for details.

#include <stddef.h>
#include <stdio.h>
#include <string.h>

#include "WindowsWrapper.h"

#include "Config.h"
#include "Main.h"

const char* const gConfigName = "Config.dat";
const char* const gProof = "DOUKUTSU20041206";

BOOL LoadConfigData(CONFIGDATA *conf)
{
	// Clear old configuration data
	memset(conf, 0, sizeof(CONFIGDATA));

	// Get path
	char path[MAX_PATH];
	sprintf(path, "%s\\%s", gModulePath, gConfigName);

	// Open file
	FILE *fp = fopen(path, "rb");
	if (fp == NULL)
		return FALSE;

	// Read data
	size_t fread_result = fread(conf, sizeof(CONFIGDATA), 1, fp); // Not the original name

	// Close file
	fclose(fp);

	// Check if version is not correct, and return if it failed
	if (fread_result != 1 || strcmp(conf->proof, gProof))
	{
		memset(conf, 0, sizeof(CONFIGDATA));
		return FALSE;
	}

	return TRUE;
}

void DefaultConfigData(CONFIGDATA *conf)
{
	// Clear old configuration data
	memset(conf, 0, sizeof(CONFIGDATA));

	// Fun fact: The Linux port added this line:
	// conf->display_mode = 1;

	// Reset joystick settings (as these can't simply be set to 0)
	conf->bJoystick = TRUE;
	conf->joystick_button[0] = 2;
	conf->joystick_button[1] = 1;
	conf->joystick_button[2] = 5;
	conf->joystick_button[3] = 6;
	conf->joystick_button[4] = 3;
	conf->joystick_button[5] = 4;
	conf->joystick_button[6] = 6;
	conf->joystick_button[7] = 3;
}