ref: 1b9c2d36629a7df8671f273c33bd68f33ddfe6e6
dir: /src/Map.h/
// THIS IS DECOMPILED PROPRIETARY CODE - USE AT YOUR OWN RISK. // // The original code belongs to Daisuke "Pixel" Amaya. // // Modifications and custom code are under the MIT licence. // See LICENCE.txt for details. #pragma once #include "WindowsWrapper.h" typedef struct MAP_DATA { unsigned char *data; unsigned char atrb[0x100]; short width; short length; } MAP_DATA; extern MAP_DATA gMap; BOOL InitMapData2(void); BOOL LoadMapData2(const char *path_map); BOOL LoadAttributeData(const char *path_atrb); void EndMapData(void); void ReleasePartsImage(void); void GetMapData(unsigned char **data, short *mw, short *ml); unsigned char GetAttribute(int x, int y); void DeleteMapParts(int x, int y); void ShiftMapParts(int x, int y); BOOL ChangeMapParts(int x, int y, unsigned char no); void PutStage_Back(int fx, int fy); void PutStage_Front(int fx, int fy); void PutMapDataVector(int fx, int fy);