ref: 1d0129e6818fbd6e84b858f58d827f762dbf3000
dir: /src/MapName.h/
#pragma once
#include "WindowsWrapper.h"
struct MAP_NAME
{
	int flag;
	int wait;
	char name[0x20];
};
void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName();
void RestoreMapName();