ref: 216fa2d3f77ffda5133028d26d938557837bf7b0
dir: /DoConfig/fltk/src/Fl_Gl_Device_Plugin.cxx/
// // "$Id$" // // implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2014 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems to: // // http://www.fltk.org/str.php // #include <config.h> #include <FL/Fl_Printer.H> #include <FL/Fl_Gl_Window.H> #include "Fl_Gl_Choice.H" #include <FL/Fl_RGB_Image.H> #include "FL/Fl.H" #if defined(__APPLE__) uchar *convert_BGRA_to_RGB(uchar *baseAddress, int w, int h, int mByteWidth) { uchar *newimg = new uchar[3*w*h]; uchar *to = newimg; for (int i = 0; i < h; i++) { uchar *from = baseAddress + i * mByteWidth; for (int j = 0; j < w; j++, from += 4) { #if defined(__ppc__) && __ppc__ memcpy(to, from + 1, 3); to += 3; #else *(to++) = *(from+2); *(to++) = *(from+1); *(to++) = *from; #endif } } delete[] baseAddress; return newimg; } #endif static Fl_RGB_Image* capture_gl_rectangle(Fl_Gl_Window *glw, int x, int y, int w, int h) /* captures a rectangle of a Fl_Gl_Window window, and returns it as a RGB image stored from bottom to top. */ { #if defined(__APPLE__) const int bytesperpixel = 4; float factor = glw->pixels_per_unit(); if (factor > 1) { w *= factor; h *= factor; x *= factor; y *= factor; } #else const int bytesperpixel = 3; #endif glw->flush(); // forces a GL redraw, necessary for the glpuzzle demo // Read OpenGL context pixels directly. // For extra safety, save & restore OpenGL states that are changed glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); glPixelStorei(GL_PACK_ALIGNMENT, 4); /* Force 4-byte alignment */ glPixelStorei(GL_PACK_ROW_LENGTH, 0); glPixelStorei(GL_PACK_SKIP_ROWS, 0); glPixelStorei(GL_PACK_SKIP_PIXELS, 0); // Read a block of pixels from the frame buffer int mByteWidth = w * bytesperpixel; mByteWidth = (mByteWidth + 3) & ~3; // Align to 4 bytes uchar *baseAddress = new uchar[mByteWidth * h]; glReadPixels(x, glw->pixel_h() - (y+h), w, h, #if defined(__APPLE__) GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, #else GL_RGB, GL_UNSIGNED_BYTE, #endif baseAddress); glPopClientAttrib(); #if defined(__APPLE__) baseAddress = convert_BGRA_to_RGB(baseAddress, w, h, mByteWidth); mByteWidth = 3 * w; #endif Fl_RGB_Image *img = new Fl_RGB_Image(baseAddress, w, h, 3, mByteWidth); img->alloc_array = 1; return img; } #ifdef __APPLE__ static void imgProviderReleaseData (void *info, const void *data, size_t size) { delete (Fl_RGB_Image *)info; } #endif /** This class will make sure that OpenGL printing/screen capture is available if fltk_gl was linked to the program */ class Fl_Gl_Device_Plugin : public Fl_Device_Plugin { public: Fl_Gl_Device_Plugin() : Fl_Device_Plugin(name()) { } virtual const char *name() { return "opengl.device.fltk.org"; } virtual int print(Fl_Widget *w, int x, int y, int height /*useless*/) { Fl_Gl_Window *glw = w->as_gl_window(); if (!glw) return 0; Fl_RGB_Image *img = capture_gl_rectangle(glw, 0, 0, glw->w(), glw->h()); #ifdef __APPLE__ if (Fl_Surface_Device::surface()->class_name() == Fl_Printer::class_id) { // convert the image to CGImage, and draw it at full res (useful on retina display) CGColorSpaceRef cSpace = CGColorSpaceCreateDeviceRGB(); CGDataProviderRef provider = CGDataProviderCreateWithData(img, img->array, img->ld() * img->h(), imgProviderReleaseData); CGImageRef cgimg = CGImageCreate(img->w(), img->h(), 8, 24, img->ld(), cSpace, (CGBitmapInfo)(kCGImageAlphaNone), provider, NULL, false, kCGRenderingIntentDefault); CGColorSpaceRelease(cSpace); CGDataProviderRelease(provider); CGContextDrawImage(fl_gc, CGRectMake(0, 0, glw->w(), glw->h()), cgimg); CFRelease(cgimg); return 1; } else if (img->w() > glw->w()) { Fl_RGB_Image *img2 = (Fl_RGB_Image*)img->copy(glw->w(), glw->h()); delete img; img = img2; } #endif int ld = img->ld() ? img->ld() : img->w() * img->d(); fl_draw_image(img->array + (img->h() - 1) * ld, x, y , img->w(), img->h(), 3, - ld); delete img; return 1; } virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) { Fl_Gl_Window *glw = widget->as_gl_window(); if (!glw) return NULL; return capture_gl_rectangle(glw, x, y, w, h); } }; static Fl_Gl_Device_Plugin Gl_Device_Plugin; // The purpose of this variable, used in Fl_Gl_Window.cxx, is only to force this file to be loaded // whenever Fl_Gl_Window.cxx is loaded, that is, whenever fltk_gl is. FL_EXPORT int fl_gl_load_plugin = 0; // // End of "$Id$". //