shithub: cstory

ref: 24d104e2e812a91f3e1d7e4b4dc8b5adf8a74fbc
dir: /src/MapName.h/

View raw version
#pragma once

#include "WindowsWrapper.h"

struct MAP_NAME
{
	int flag;
	int wait;
	char name[0x20];
};

void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName();
void RestoreMapName();