ref: 24d104e2e812a91f3e1d7e4b4dc8b5adf8a74fbc
dir: /src/MapName.h/
#pragma once #include "WindowsWrapper.h" struct MAP_NAME { int flag; int wait; char name[0x20]; }; void ReadyMapName(const char *str); void PutMapName(BOOL bMini); void StartMapName(); void RestoreMapName();