ref: 293dbd4e03ab313af57abc17eabae3b0d47f581b
dir: /src/Organya.cpp/
#include "Organya.h" #include <stddef.h> #include <stdint.h> #include <string.h> #include <SDL_rwops.h> #include <SDL_thread.h> #include <SDL_timer.h> #include <SDL_events.h> #include "WindowsWrapper.h" #include "CommonDefines.h" #include "Resource.h" #include "Sound.h" #include "Tags.h" #define PANDUMMY 0xFF #define VOLDUMMY 0xFF #define KEYDUMMY 0xFF #define MAXTRACK 16 #define MAXMELODY 8 #define MAXDRAM 8 SOUNDBUFFER* lpORGANBUFFER[8][8][2] = {NULL}; SOUNDBUFFER** lpDRAMBUFFER = &lpSECONDARYBUFFER[0x96]; MUSICINFO info; int gTrackVol[MAXTRACK]; int gOrgVolume = 100; bool bFadeout = false; bool OrganyaNoteAlloc(uint16_t alloc) { for(int j = 0; j < MAXTRACK; j++) { info.tdata[j].wave_no = 0; info.tdata[j].note_list = NULL; info.tdata[j].note_p = new NOTELIST[alloc]; if(info.tdata[j].note_p == NULL) { for(int i = 0; i < MAXTRACK; i++) { if(info.tdata[i].note_p != NULL) { delete[] info.tdata[i].note_p; info.tdata[j].note_p = NULL; // Uses j instead of i } } return false; } for(int i = 0; i < alloc; i++) { (info.tdata[j].note_p + i)->from = NULL; (info.tdata[j].note_p + i)->to = NULL; (info.tdata[j].note_p + i)->length = 0; (info.tdata[j].note_p + i)->pan = PANDUMMY; (info.tdata[j].note_p + i)->volume = VOLDUMMY; (info.tdata[j].note_p + i)->y = KEYDUMMY; } } for(int j = 0; j < MAXMELODY; j++) MakeOrganyaWave(j, info.tdata[j].wave_no, info.tdata[j].pipi); //for(int j = 0; j < MAXDRAM; j++) // InitDramObject(j); //this->track = 0; return true; } void OrganyaReleaseNote() { for(int i = 0; i < MAXTRACK; i++) { if(info.tdata[i].note_p != NULL) { #ifdef FIX_BUGS delete[] info.tdata[i].note_p; #else delete info.tdata[i].note_p; // should be delete[] #endif info.tdata[i].note_p = NULL; } } } //Wave playing and loading typedef struct { short wave_size; short oct_par; short oct_size; } OCTWAVE; OCTWAVE oct_wave[8] = { { 256, 1, 4 }, //0 Oct { 256, 2, 8 }, //1 Oct { 128, 4, 12 }, //2 Oct { 128, 8, 16 }, //3 Oct { 64, 16, 20 }, //4 Oct { 32, 32, 24 }, //5 Oct { 16, 64, 28 }, //6 Oct { 8,128, 32 }, //7 Oct }; bool MakeSoundObject8(int8_t *wavep, int8_t track, int8_t pipi) { for (int j = 0; j < 8; j++) { for (int k = 0; k < 2; k++) { size_t wave_size = oct_wave[j].wave_size; size_t data_size = pipi ? wave_size * oct_wave[j].oct_size : wave_size; //Create sound buffer lpORGANBUFFER[track][j][k] = new SOUNDBUFFER(data_size); //Get wave data uint8_t *wp = new uint8_t[data_size]; uint8_t *wp_sub = wp; size_t wav_tp = 0; for (size_t i = 0; i < data_size; i++) { uint8_t work = *(wavep+wav_tp); work += 0x80; *wp_sub = work; wav_tp += 0x100 / wave_size; if (wav_tp >= 0x100) wav_tp -= 0x100; wp_sub++; } //Copy wave data to sound buffer uint8_t *buf; lpORGANBUFFER[track][j][k]->Lock(&buf, NULL); memcpy(buf, wp, data_size); lpORGANBUFFER[track][j][k]->Unlock(); lpORGANBUFFER[track][j][k]->SetCurrentPosition(0); delete[] wp; } } return true; } //Playing melody tracks short freq_tbl[12] = { 262,277,294,311,330,349,370,392,415,440,466,494 }; void ChangeOrganFrequency(uint8_t key, uint8_t track, int32_t a) { for (int j = 0; j < 8; j++) { for (int i = 0; i < 2; i++) { int64_t tmpDouble = ((oct_wave[j].wave_size * freq_tbl[key]) * oct_wave[j].oct_par) / 8 + (a - 1000); lpORGANBUFFER[track][j][i]->SetFrequency(tmpDouble); } } } int16_t pan_tbl[13] = {0, 43, 86, 129, 172, 215, 256, 297, 340, 383, 426, 469, 512}; uint8_t old_key[MAXTRACK] = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; uint8_t key_on[MAXTRACK] = {0}; uint8_t key_twin[MAXTRACK] = {0}; void ChangeOrganPan(uint8_t key, uint8_t pan, int8_t track) { if(old_key[track] != PANDUMMY) lpORGANBUFFER[track][old_key[track]/12][key_twin[track]]->SetPan((pan_tbl[pan] - 0x100) * 10); } void ChangeOrganVolume(int no, int32_t volume, int8_t track) { if(old_key[track] != VOLDUMMY) lpORGANBUFFER[track][old_key[track]/12][key_twin[track]]->SetVolume((volume - 0xFF) * 8); } void PlayOrganObject(uint8_t key, int mode, int8_t track, int32_t freq) { if (lpORGANBUFFER[track][key/12][key_twin[track]] != NULL) { switch(mode) { case 0: if (old_key[track] != 0xFF) { lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->Stop(); lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->SetCurrentPosition(0); } break; case 1: break; case 2: if (old_key[track] != 0xFF) { lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->Play(false); old_key[track] = 0xFF; } break; case -1: if (old_key[track] == 0xFF) { ChangeOrganFrequency(key % 12, track, freq); lpORGANBUFFER[track][key / 12][key_twin[track]]->Play(true); old_key[track] = key; key_on[track] = 1; } else if (key_on[track] == 1 && old_key[track] == key) { lpORGANBUFFER[track][old_key[track] / 12][key_twin[track]]->Play(false); key_twin[track]++; if(key_twin[track] == 2) key_twin[track] = 0; lpORGANBUFFER[track][key / 12][key_twin[track]]->Play(true); } else { lpORGANBUFFER[track][old_key[track]/12][key_twin[track]]->Play(false); key_twin[track]++; if(key_twin[track] == 2) key_twin[track] = 0; ChangeOrganFrequency(key % 12, track, freq); lpORGANBUFFER[track][key / 12][key_twin[track]]->Play(true); old_key[track] = key; } break; } } } //Release tracks void ReleaseOrganyaObject(int8_t track) { for(int i = 0; i < 8; i++) { if(lpORGANBUFFER[track][i][0] != NULL) { lpORGANBUFFER[track][i][0]->Release(); lpORGANBUFFER[track][i][0] = NULL; } if(lpORGANBUFFER[track][i][1] != NULL) { lpORGANBUFFER[track][i][1]->Release(); lpORGANBUFFER[track][i][1] = NULL; } } } //Handling WAVE100 int8_t wave_data[100][0x100]; bool InitWaveData100() { SDL_RWops *fp = FindResource("WAVE100"); if (fp == NULL) { printf("Failed to open WAVE100\n"); return false; } fp->read(fp, wave_data, 1, 100 * 0x100); SDL_RWclose(fp); return true; } //Create org wave bool MakeOrganyaWave(int8_t track, int8_t wave_no, int8_t pipi) { if(wave_no > 99) { printf("WARNING: track %d has out-of-range wave_no %d\n", track, wave_no); return false; } ReleaseOrganyaObject(track); MakeSoundObject8(wave_data[wave_no], track, pipi); return true; } //Dram void ChangeDramFrequency(uint8_t key, int8_t track) { lpDRAMBUFFER[track]->SetFrequency(key * 800 + 100); } void ChangeDramPan(uint8_t pan, int8_t track) { lpDRAMBUFFER[track]->SetPan((pan_tbl[pan] - 0x100) * 10); } void ChangeDramVolume(int32_t volume, int8_t track) { lpDRAMBUFFER[track]->SetVolume((volume - 0xFF) * 8); } void PlayDramObject(unsigned char key, int mode,char track) { switch(mode) { case 0: lpDRAMBUFFER[track]->Stop(); lpDRAMBUFFER[track]->SetCurrentPosition(0); break; case 1: lpDRAMBUFFER[track]->Stop(); lpDRAMBUFFER[track]->SetCurrentPosition(0); ChangeDramFrequency(key, track); lpDRAMBUFFER[track]->Play(false); break; case 2: break; case -1: break; } } //Play data int32_t play_p; NOTELIST *play_np[MAXTRACK]; int32_t now_leng[MAXMELODY] = {0}; void OrganyaPlayData() { //Handle fading out if (bFadeout && gOrgVolume) gOrgVolume -= 2; if (gOrgVolume < 0) gOrgVolume = 0; //Play melody for(int i = 0; i < MAXMELODY; i++) { if (play_np[i] != NULL && play_p == play_np[i]->x) { if(play_np[i]->y != KEYDUMMY) { PlayOrganObject(play_np[i]->y,-1,i,info.tdata[i].freq); now_leng[i] = play_np[i]->length; } if(play_np[i]->pan != PANDUMMY) ChangeOrganPan(play_np[i]->y,play_np[i]->pan, i); if(play_np[i]->volume != VOLDUMMY) gTrackVol[i] = play_np[i]->volume; play_np[i] = play_np[i]->to; } if (now_leng[i] == 0 ) PlayOrganObject(0, 2, i, info.tdata[i].freq); if (now_leng[i] > 0) now_leng[i]--; if (play_np[i]) ChangeOrganVolume(play_np[i]->y, gOrgVolume * gTrackVol[i] / 0x7F, i); } for(int i = MAXMELODY; i < MAXTRACK; i++) { if (play_np[i] != NULL && play_p == play_np[i]->x) { if (play_np[i]->y != KEYDUMMY) PlayDramObject(play_np[i]->y,1,i-MAXMELODY); if(play_np[i]->pan != PANDUMMY) ChangeDramPan(play_np[i]->pan,i-MAXMELODY); if(play_np[i]->volume != VOLDUMMY) gTrackVol[i] = play_np[i]->volume; play_np[i] = play_np[i]->to; } if (play_np[i]) ChangeDramVolume(gOrgVolume * gTrackVol[i] / 0x7F, i - MAXMELODY); } //Looping play_p++; if(play_p >= info.end_x) { play_p = info.repeat_x; SetPlayPointer(play_p); } } void SetPlayPointer(int32_t x) { for (int i = 0; i < MAXTRACK; i++) { play_np[i] = info.tdata[i].note_list; while (play_np[i] != NULL && play_np[i]->x < x) play_np[i] = play_np[i]->to; } play_p = x; } //Load organya file void LoadOrganya(const char *name) { //Unload previous things OrganyaReleaseNote(); memset(&info, 0, sizeof(info)); OrganyaNoteAlloc(0xFFFF); //Stop currently playing notes memset(play_np, 0, sizeof(play_np)); memset(old_key, 0xFF, sizeof(old_key)); memset(key_on, 0, sizeof(key_on)); memset(key_twin, 0, sizeof(key_twin)); memset(now_leng, 0, sizeof(now_leng)); //Open file printf("Loading org %s\n", name); SDL_RWops *fp = FindResource(name); if (!fp) { printf("Failed to open %s\n", name); return; } //Version Check uint8_t ver = 0; char pass_check[6]; SDL_RWread(fp, &pass_check[0], sizeof(char), 6); if (!memcmp(pass_check, "Org-01", 6))ver = 1; if (!memcmp(pass_check, "Org-02", 6))ver = 2; //if (!memcmp(pass_check, "Org-03", 6))ver = 2; if (!ver) { printf("Failed to open.org, invalid version %s", pass_check); return; } //Set song information info.wait = SDL_ReadLE16(fp); info.line = SDL_ReadU8(fp); info.dot = SDL_ReadU8(fp); info.repeat_x = SDL_ReadLE32(fp); info.end_x = SDL_ReadLE32(fp); for (int i = 0; i < 16; i++) { info.tdata[i].freq = SDL_ReadLE16(fp); info.tdata[i].wave_no = SDL_ReadU8(fp); const int8_t pipi = SDL_ReadU8(fp); info.tdata[i].pipi = ver == 1 ? 0 : pipi; info.tdata[i].note_num = SDL_ReadLE16(fp); } //Load notes NOTELIST *np; for (int j = 0; j < 16; j++) { //The first note from is NULL if (info.tdata[j].note_num == 0) { info.tdata[j].note_list = NULL; continue; } //Make note list np = info.tdata[j].note_p; info.tdata[j].note_list = info.tdata[j].note_p; np->from = NULL; np->to = (np + 1); np++; for (int i = 1; i < info.tdata[j].note_num; i++) { np->from = (np - 1); np->to = (np + 1); np++; } //The last note to is NULL np--; np->to = NULL; //Set note properties np = info.tdata[j].note_p; //X position for (int i = 0; i < info.tdata[j].note_num; i++) { np->x = SDL_ReadLE32(fp); np++; } np = info.tdata[j].note_p; //Y position for (int i = 0; i < info.tdata[j].note_num; i++) { np->y = SDL_ReadU8(fp); np++; } np = info.tdata[j].note_p; //Length for (int i = 0; i < info.tdata[j].note_num; i++) { np->length = SDL_ReadU8(fp); np++; } np = info.tdata[j].note_p; //Volume for (int i = 0; i < info.tdata[j].note_num; i++) { np->volume = SDL_ReadU8(fp); np++; } np = info.tdata[j].note_p; //Pan for (int i = 0; i < info.tdata[j].note_num; i++) { np->pan = SDL_ReadU8(fp); np++; } } SDL_RWclose(fp); //Create waves for (int j = 0; j < 8; j++) MakeOrganyaWave(j, info.tdata[j].wave_no, info.tdata[j].pipi); //Reset position SetPlayPointer(0); //Set as loaded info.loaded = true; } void SetOrganyaPosition(unsigned int x) { SetPlayPointer(x); gOrgVolume = 100; bFadeout = false; } unsigned int GetOrganyaPosition() { return play_p; } void PlayOrganyaMusic() { //Start timer OrganyaStartTimer(info.wait); } bool ChangeOrganyaVolume(signed int volume) { if (volume >= 0 && volume <= 100) { gOrgVolume = volume; return true; } return false; } void StopOrganyaMusic() { //Stop timer OrganyaEndTimer(); //Stop notes for (int i = 0; i < MAXMELODY; i++) PlayOrganObject(0, 2, i, 0); memset(old_key, 255, sizeof(old_key)); memset(key_on, 0, sizeof(key_on)); memset(key_twin, 0, sizeof(key_twin)); } void SetOrganyaFadeout() { bFadeout = true; } //Org timer SDL_Thread *OrganyaTimer = NULL; bool bEndTimer = false; int OrganyaPlayTimer(void *ptr) { SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH); //Set time for next step to play uint32_t NextTick = SDL_GetTicks() + info.wait; while (bEndTimer == false) { if (info.loaded) { //Play music OrganyaPlayData(); //Wait until this step is over while (NextTick > SDL_GetTicks()) SDL_Delay(1); //Get time for next step to play while (NextTick <= SDL_GetTicks()) NextTick += info.wait; } else { //Wait until the org is loaded SDL_Delay(1); } } return 0; } void OrganyaStartTimer(unsigned int wait) { OrganyaEndTimer(); bEndTimer = false; OrganyaTimer = SDL_CreateThread(OrganyaPlayTimer, "OrganyaPlayTimer", (void*)NULL); } void OrganyaEndTimer() { bEndTimer = true; //Tell thread to end SDL_WaitThread(OrganyaTimer, NULL); //Wait for thread to end OrganyaTimer = NULL; } //Start and end organya void StartOrganya() { //Initialize org stuff InitWaveData100(); } void EndOrganya() { //End timer OrganyaEndTimer(); //Release everything related to org OrganyaReleaseNote(); for (int i = 0; i < MAXMELODY; i++) ReleaseOrganyaObject(i); }