shithub: cstory

ref: 29f7c19a026c5f48e014c8b2f303bc7969edc461
dir: /src/Input.h/

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#pragma once

#include "WindowsWrapper.h"

struct JOYSTICK_STATUS
{
	BOOL bLeft;
	BOOL bRight;
	BOOL bUp;
	BOOL bDown;
	BOOL bButton[32];	// The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct)
};

void ReleaseDirectInput(void);
BOOL InitDirectInput(void);
BOOL GetJoystickStatus(JOYSTICK_STATUS *status);
BOOL ResetJoystickStatus(void);