RSS feed
2b788217
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 15:55
Add an option to re-enable the Debug Save feature
da273850
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 15:32
Update README
f24ecd2e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 15:00
New screenshot
84b2f047
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 14:31
More accurate library linkage
77430014
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 14:22
Add cursors and icons
8892dc24
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 14:15
ASM-accurate Main.cpp and added the various Windows menus
451945e8
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/09/01 10:39
Ripped out SDL2, and begun made WinMain ASM-accurate
f956eb92
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/31 13:43
Mostly ASM-accurate Draw.cpp
03e51336
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/30 21:34
PATH_LENGTH is actually Windows's MAX_PATH
070e4b14
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/30 20:57
Populate Dialog.h
da46ff87
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/30 20:26
Merge branch 'master' into accurate
d9043a7c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/30 20:22
Added Dialog.cpp
766f2418
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/30 15:30
Correct a header name
2f56effc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/29 16:19
Accurate main function variable names
36291ebf
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/29 15:36
Cleanup
d5ee5f69
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/29 15:27
Made Input.cpp ASM-accurate
0af39741
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 20:22
Merge branch 'master' into accurate
9f81f9e0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 20:15
Move MakeSurface_Generic to the correct place in Draw.cpp
142511a5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 20:05
Cleanup
bbf2f197
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 20:01
Merge branch 'master' into accurate
a0b2e69a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 20:00
Rearranged some functions to match the original EXE
17ae8182
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 20:00
Fixes
34986ff0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 19:40
Restore some commented-out code
6e30d329
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 19:22
Made Generic.cpp mostly ASM-accurate
0b697e55
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 18:00
Made Back.cpp almost ASM-accurate
8bce9ffc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 13:40
Cleanup
e738541a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 03:56
Note an inaccuracy
470c5d86
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/28 03:55
ASM-accurate Sound.cpp and Organya.cpp (except for one function)
e67c1e36
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/27 19:59
Migrated to the native Windows resource file system
84faec1b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/27 18:33
Resource file overhaul part 1: metadata
6e68d605
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/27 12:11
Merge branch 'master' into accurate
b6322d5e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/27 12:10
Make LoadBitmap take a pixel buffer instead of an SDL_RWops
c71996c2
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 18:18
Merge branch 'master' into accurate
66364275
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 18:17
Fix NONPORTABLE builds
868802ba
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 17:44
Merge branch 'master' into accurate
43f7087f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 17:30
Shut up a warning in the SDLTexture renderer backend
b814890d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 17:23
Convert TextScr.cpp to UTF-8
3ab2b112
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 17:07
Convert Game.cpp to UTF-8
bee35b57
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 16:47
Convert Profile.cpp to UTF-8
ea83d4ba
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 16:35
Merge branch 'master' into accurate
aaff8875
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 13:18
Remove old dummied-out line
739134e6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 12:50
Shut up a runtime error in the OpenGL renderer
4bc80a28
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/25 12:49
More cleanup
6f71f240
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/22 20:30
Code cleanup
32c55a66
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/21 14:38
KeyControl tweaks
b7d01aae
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/21 14:26
Overhauled the Music ID enum
3e34136f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/21 13:59
Overhauled the NPC_flags, and applied them everywhere
ce8b5651
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/21 12:25
Give the FONT_PIXEL_MODE enums a type
64598dc2
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/21 12:18
Rename Surface_Ids to SurfaceID
940034dc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/20 08:43
Define GLEW_STATIC when creating a static build
eaae225c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/20 08:41
Remove deprecated GLSL function usage
a69a4cd6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/20 08:40
Print more OpenGL debug messages
c27d15dd
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/15 14:38
Prevent segfault on shutdown
cb4a9d40
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/15 14:38
Added missing GLEW headers
22dc6836
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/14 13:57
Shut up a warning
56adcd9d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/14 13:06
Convert SDLTexture glyphs to static textures
4f057dd7
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/14 12:30
Revert "Split glyph surface creation and pixel upload"
f354b84f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/14 12:26
Revert "Glyphs now regenerate with the rest of the game's textures"
add4e693
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 16:45
Made Sound.cpp more accurate
8f5370ea
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 16:03
Fix the MSVC2003 build, and add RestoreTextScript to the...
e708dc3a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 15:48
Make the surface_metadata struct match the original
aa6174b3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 14:32
Glyphs now regenerate with the rest of the game's textures
5da3b72f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 14:02
Split glyph surface creation and pixel upload
29c84ae2
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 02:36
Fixes
dddf9688
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 01:14
Backend_SupportsSubpixelGlyph -> Backend_SupportsSubpixelGlyphs
03f797a2
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 01:11
Pretty sure these #includes aren't needed
59735a61
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 01:03
Minor style change
16b2f6a4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 00:42
Added enums for the surface types
d47f6834
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/13 00:36
Ported the Windows version's surface regeneration
2c9fbc76
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/12 23:07
Render backend API simplification part 4: OpenGL3
1ca240d8
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/12 22:54
Render backend simplification part 3: SDLTexture
1b6804bb
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/12 22:52
Fix BackupSurface
5f0249de
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/12 21:44
Render backend API simplification part 2: SDLSurface
3f8ead09
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/12 21:31
Renderer backend simplification part 1: Draw.cpp and Software.cpp
e094f2ff
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/11 01:22
Renderer backend fixes
3a10bf57
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 20:04
Fix building the OpenGL3 with the Makefile
c4599bc1
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 18:47
Allow third-party in-source files to go in the external folder
cdbcd5f6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 17:47
Added a local copy of GLEW
85f58d7d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 15:50
Rendering backend API naming improvements
2b86db32
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 15:31
Backend_Blit always uses a colour key
64f2a782
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 15:23
OpenGL: Remove SetFramebufferTarget
fc0653e5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 14:05
Back to OpenGL 3.2 (I really want the core profile)
3b20c5f3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/10 14:01
Implement vertex batching in the OpenGL renderer
d5ceed4f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/09 16:04
Some minor OpenGL cleanup
7146288e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/09 15:19
Sod it, fall back on compatibility mode if it's available
4afe7f4b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/09 12:25
Use orphaning to slightly speed up rendering GPU-side
5712c4ad
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/09 11:58
Use an appropriate usage specifier for glBufferData
b1a706c3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/09 11:55
Call glFramebufferTexture2D as rarely as possible
ac273d2d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/08 01:22
Make the ShiftJIS->Unicode translation table *slightly* less ugly
8acd46bc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/08 00:58
Move the font gamma-correction up to Font.cpp
7e926451
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/07 22:59
Optimise the gamma-correction
fc102cd5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/07 18:33
Add subpixel font rendering to the OpenGL backend
7e04741c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/07 18:31
Correct the rendering backend glyph API, and add a missing #include
b56a49a1
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/01 09:37
Reapply SDL2 modifications
ff61c099
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/01 09:36
Updated SDL2 to 2.0.10
6a040c22
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/01 09:32
Add missing #includes to rendering backends
6d8c5c1d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/01 09:29
Updated local copy of Freetype to 2.10.1
d8aec418
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/08/01 09:11
OpenGL: Use a struct for defining 2D coordinates
67b3143e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/07/31 21:26
OpenGL: Only enable blending for glyphs
cf94736c
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2019/07/31 20:38
OpenGL: Free VAO and VBO
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