shithub: cstory

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2bcab6ad – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:26
Change software renderer sub-backend API

30ea89d3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:17
Remove some now-unneeded struct members

e18ec87f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:16
Update Wii U renderer

98f66444 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:12
Updated OpenGL renderers

f55c965a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:09
Update SDLTexture backend

37a15180 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:06
Update SDLSurface renderer

6b18ec91 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 19:01
Replace LockSurface with UploadSurface

ba797d0f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 16:04
Merge branch 'accurate' into portable

55b473a4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 13:01
Document Flash.cpp some more

95f370a7 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 12:31
Integer-only ratio logic

746ebb82 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 11:29
Bump glyph cache limit to 256

2446ec02 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 09:29
More PHILOSOPHY.md tidying

f9fa8ccb – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 09:21
Rework PHILOSOPHY.md some more

d59b3fab – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 08:49
Update PHILOSOPHY.md

afed8303 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 08:24
Only mark render-target textures as lost

05b8b607 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 08:21
Correct outdated comment

63e4ac9a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 08:11
Remove RenderBackend_FlushGlyphs

daa55b1a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 08:07
Allow font atlases to be non-square

17da39fa – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 07:54
Rename FontObject to Font

1625d396 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 07:50
Correct some awkward wording

0cdd6ad4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 06:44
Rename a rect

2d5f6a54 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 06:42
Disable blending for the framebuffer

5e284635 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 06:39
Remember to free the upscaled framebuffer

56b96ed4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/14 06:36
Only use an upscaled framebuffer if we have to

53e96486 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/13 15:50
Use proper texture access type

2f748810 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/13 15:38
Disable blending for the upscaled framebuffer

4517c9be – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/13 15:37
Fix incorrect upscaled framebuffer size

c12149b9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/13 15:35
Fix a weird old typo

7bc028f5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/13 13:56
Enable window-resizing in the SDLTexture renderer

aa3cd55b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/13 08:30
Fix SDLTexture surface freeing

bf93334b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/12 20:41
Fix out-of-bounds font atlas accesses

5e7f514b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/12 20:14
Hopefully fix font atlas pixel bleeding

5b33d028 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/11 20:30
Merge branch 'accurate' into portable

f47ffea5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/11 19:59
Remove a bugfix

f54dc8ce – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/11 19:35
Ramble about the broken font sizes

a6408b33 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/11 19:10
Fix build error

a37e1d31 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/11 09:06
Remove extra newline

0324d153 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 17:29
Apply SurfaceID type

1f88f7ff – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 17:26
Make some code uniform

84c1e00c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 15:07
Tidy-up some code

69f3fbcd – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 13:56
Change a dumb parameter

0fa53873 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 13:48
Use PrintError instead of ShowMessageBox

b065882f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 13:42
More size_t

988f1128 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 13:36
Convert a bunch of ints to size_t

8ad56ced – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 12:08
Remove superfluous brackets

d80ef38a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 12:02
Lock SDL2 software renderer surface properly

f42a0530 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 11:59
Handle the framebuffer failing to lock

e90b9036 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 11:50
Change some variables to size_t

b6c94671 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 11:47
Switch software renderer to lockable framebuffer

0bdbb4f6 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/10 11:38
Made some message-printing code more consistent

7c4a2b5c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 14:53
Lock SDL_Surfaces

f1a85d4d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 08:55
Fix Wii U compilation

07f70200 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 08:48
Renderer cleanup

a0378dc3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 08:48
Fix build errors

0a912b7f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 00:36
Change some type from int to size_t

4078182e – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 00:20
Add a bugfix for the blinking text cursor

f5828667 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/08 00:04
Update remaining platform backends

7d51a800 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:56
Remove C++11 from GLFW3 platform backend

84d6b50b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:46
Remove platform backend dependency on core engine

bdcb1f3a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:36
Remove Organya dependency from platform backend

633ac646 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:24
Go back to C++98

d1a97547 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:23
Fix uninitialised memory usage

fcf1e9d0 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:14
Link glyph array from back to front

80df145d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 23:04
Fix Japanese text

b37e0884 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 22:47
Remove an empty line

f079a14b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 22:40
Update the SDLTexture renderer

0b83da1f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 22:12
Make the Wii U batch its font rendering

2eb5205d – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 21:58
Remove `cute_spritebatch.h`

23156d38 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 21:55
Optimise OpenGL renderer a little

b080954a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 21:50
Wii U cleanup

bcf55134 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 21:17
Updated Wii U renderer

1d9446d4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 19:44
Update SDLSurface renderer for new font batcher

096fa3b5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/07 19:11
New custom font batcher

1dcf3333 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/06 15:49
Simplify some font logic

f4ffee2c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/06 15:41
Remove redundant font flag

34d3b8e6 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/06 15:40
Improve font rendering

df42d930 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/06 13:10
Disable font anti-aliasing by default

f908e2a0 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/06 11:26
Style tweaks

2963977c – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 22:36
Merge branch 'accurate' into portable

92d50ae1 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 22:35
Comment on a weird-ass Sleep call

3eced7b3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 22:29
Implement the Sleep(100) call

bc165d0f – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 22:26
Remove Organya-sleeping

e2b58099 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 21:19
Remove another explicit array size

7b1661dc – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:58
Merge branch 'accurate' into portable

b311888a – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:57
Remove ccache in Travis file

5579c577 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:54
Remove some explicit array sizes

4caa0233 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:49
Merge branch 'accurate' into portable

ed01b9d5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:44
Update screenshot

c81829e9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:23
Remove a trailing comma

9bba04b3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:19
Rename some background enums

d16aa4cc – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 20:09
Apply background constants to stage table

fe7765c9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 19:57
Change some awkward wording

d5cf9917 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 19:56
Make the stage table neater

8f38cf56 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 18:20
Restore the original Waterway TSC file

ad27a40b – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 18:17
Tiny cleanup

d250d0de – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 18:14
Overhaul bin2h

71199c76 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 17:58
Merge branch 'accurate' into portable

dce5e215 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 17:54
Explain the gamepad button limit

9c63e599 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 17:52
Document SelStage.cpp a little

aa396092 – Clownacy <Clownacy@users.noreply.github.com> authored on 2020/09/03 17:39
Translate error messages with FIX_BUGS

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