shithub: cstory

ref: 3cbe18b9c521e1ff3dab9a0fec27b6a40ebe2882
dir: /src/MapName.h/

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#pragma once

#include "WindowsWrapper.h"

struct MAP_NAME
{
	int flag;
	int wait;
	char name[0x20];
};

void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName();
void RestoreMapName();