shithub: cstory

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3f8ead09 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/12 21:31
Renderer backend simplification part 1: Draw.cpp and Software.cpp

e094f2ff – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/11 01:22
Renderer backend fixes

3a10bf57 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 20:04
Fix building the OpenGL3 with the Makefile

c4599bc1 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 18:47
Allow third-party in-source files to go in the external folder

cdbcd5f6 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 17:47
Added a local copy of GLEW

85f58d7d – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 15:50
Rendering backend API naming improvements

2b86db32 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 15:31
Backend_Blit always uses a colour key

64f2a782 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 15:23
OpenGL: Remove SetFramebufferTarget

fc0653e5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 14:05
Back to OpenGL 3.2 (I really want the core profile)

3b20c5f3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/10 14:01
Implement vertex batching in the OpenGL renderer

d5ceed4f – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/09 16:04
Some minor OpenGL cleanup

7146288e – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/09 15:19
Sod it, fall back on compatibility mode if it's available

4afe7f4b – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/09 12:25
Use orphaning to slightly speed up rendering GPU-side

5712c4ad – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/09 11:58
Use an appropriate usage specifier for glBufferData

b1a706c3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/09 11:55
Call glFramebufferTexture2D as rarely as possible

ac273d2d – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/08 01:22
Make the ShiftJIS->Unicode translation table *slightly* less ugly

8acd46bc – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/08 00:58
Move the font gamma-correction up to Font.cpp

7e926451 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/07 22:59
Optimise the gamma-correction

fc102cd5 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/07 18:33
Add subpixel font rendering to the OpenGL backend

7e04741c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/07 18:31
Correct the rendering backend glyph API, and add a missing #include

b56a49a1 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/01 09:37
Reapply SDL2 modifications

ff61c099 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/01 09:36
Updated SDL2 to 2.0.10

6a040c22 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/01 09:32
Add missing #includes to rendering backends

6d8c5c1d – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/01 09:29
Updated local copy of Freetype to 2.10.1

d8aec418 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/08/01 09:11
OpenGL: Use a struct for defining 2D coordinates

67b3143e – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 21:26
OpenGL: Only enable blending for glyphs

cf94736c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 20:38
OpenGL: Free VAO and VBO

d8d971c4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 20:34
Added another bugfix

f0c062cd – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 20:08
OpenGL: Clamp textures

706aff0c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 19:43
Remove more redundant OpenGL code

607bbfce – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 19:12
Remove some debug prints

90ffbacd – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 19:07
Put OpenGL in 'forward-compatible' mode

4769397c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 19:03
Clean up OpenGL error callback print

24dcd355 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 19:01
More OpenGL cleanup and tweaks

ff5a0189 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 18:50
OpenGL: Ditch index buffer

350ba46f – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 18:48
Some OpenGL cleanup

eb62a809 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 18:38
Change references to OpenGL 2.1 to 3.2

4c024b54 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 18:33
Migrated OpenGL backend to OpenGL 3.2

2c953106 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 17:00
Move away from Legacy OpenGL shader variables

e447c9fb – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 02:36
Missed some matrix code

74c29dbe – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 02:35
Disable texture coordinates entirely when colour-filling

106827c2 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 01:49
No more Legacy OpenGL ModelView matrix

bd731321 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 00:54
Use triangle fans instead of quads

eab2a80a – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 00:52
Remove some vestigal matrix code

42765792 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/31 00:41
Shut up some warnings

3973419c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 23:51
Fix Makefile when building SDLSurface backend

a5fd0ceb – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 23:39
Use specialised shaders for everything

d9929a8e – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 23:04
This shouldn't be needed anymore

92476bd3 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 23:00
Made the OpenGL 2.1 backend use custom shaders

f0809fb9 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 22:57
Change colour_buffer assignments

9cc1a5a0 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 22:55
Change colour_buffer to unsigned bytes instead of floats

64f7a2ea – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 22:52
Use GL_LUMINANCE_ALPHA instead of GL_ALPHA

348a691c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/30 22:49
GLU is unneeded

03b33adb – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/29 14:11
Switch OpenGL 2.1 backend to use vertex arrays

0b874153 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/29 10:33
Free the string returned by SDL_GetBasePath

2d73fd8b – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/26 23:42
Use GLEW to check if OpenGL 2.1 is supported

0abac07a – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/26 23:36
Note the new dependency on GLEW

aa728979 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 20:39
Fix the Texture backend not rendering text the accurate buggy way

defe234f – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 20:09
Clean up some ugly formatting

145864cf – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 19:34
Added sanity checks to the backends

679c6d03 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 18:21
More efficient OpenGL font loading

d6888040 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 18:08
Backport some OpenGL 2.1 fixes

9948fa8b – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 16:20
Move the SDL_Window creation to the rendering backends

b998719f – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 16:09
Update CMakeLists.txt, the Makefile, and the readme

7bbc0321 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/24 16:00
Backport OpenGL2 fixes from the enhanced branch

b2244f17 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 19:15
Dumb indent

0ce05e18 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 19:13
Move a function

e1704858 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 19:11
Document a "bug" in the SDL_Texture backend

d3129bc4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 17:46
Font refactor part 5: Sigil (optimised software renderer)

8aad8a66 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 16:05
Font refactor part 4: Thy Flesh Co- I mean, OpenGL

e2054918 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 13:57
Font refactor part 3: SDL_Texture

6a7fd148 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 13:20
Font refactor part 2: SDL_Surface

6d385e67 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 12:38
Font refactor part 1: Software

90f29377 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/23 11:19
Apply some surface ID constants

05f38296 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/22 17:59
Added OpenGL 2.1 renderer

a3278a60 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/19 15:19
A fix, some documentation, and cleanup

24d104e2 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/19 05:02
Tweak in Font.cpp

74c9931e – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/19 04:45
Change the renderer backend API for uploading pixels

2fe0c449 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/17 12:40
Fix readme derp

f1e6103a – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/17 12:35
...Actually add the SDL_Surface renderer file

44456e4a – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/17 12:09
Add an SDL_Surface-based renderer

f21f17f4 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/17 10:13
Cleanup

36fdb459 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/16 09:21
Cleanup and an accuracy improvement

6c7d49ad – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/16 08:25
Added DoConfig to the Makefile

7c12e781 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 20:37
Use SDL_ALPHA_OPAQUE

81eb4384 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 20:15
Fixes and tweaks

a679373c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 14:20
Disable font anti-aliasing when FIX_BUGS is enabled

9eaba52c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 14:08
Actually fix the Makefile

8fb3f302 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 13:58
Got the Makefile working again, and updated the readme

6a4f4e0d – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 13:47
Added handlers for render target loss/window resize

b84661d8 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 13:01
Move the backend files around a bit

15bfd00d – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 12:47
Added hardware-accelerated rendering backend

21cf78b8 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 09:41
Split Draw.cpp into common code and backend code

3ef9b67b – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/15 07:41
Replaced a lot of Draw.cpp with a software renderer

f9de3f82 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/07/12 09:09
Added another bugfix

97acb292 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/06/29 23:03
Made Game.cpp ASM-accurate

5167a341 – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/06/29 20:57
Made NpChar.cpp ASM-accurate

c162d06f – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/06/29 20:30
BossAlmo1.cpp extra accuracy

deb0538d – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/06/29 20:20
Boss.cpp cleanup

a9940c9c – Clownacy <Clownacy@users.noreply.github.com> authored on 2019/06/29 19:29
ArmsItem.cpp code cleanup and accuracy improvements

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