ref: 409e94a2debeea403d22bfd0be3dd559324ef80e
dir: /src/Config.cpp/
#include <stddef.h> #include "Types.h" #include "CommonDefines.h" #include <stdio.h> #include <stdint.h> #include <string.h> #include <SDL_rwops.h> #include "WindowsWrapper.h" #include "Tags.h" #include "Config.h" bool LoadConfigData(CONFIG *conf) { //Clear old config data memset(conf, 0, sizeof(CONFIG)); //Get path char path[PATH_LENGTH]; sprintf(path, "%s/%s", gModulePath, "Config.dat"); //Open file SDL_RWops *fp = SDL_RWFromFile(path, "rb"); if (!fp) return false; //Read data (we're using SDL_RWops so we can load it with the specific endianness expected) //Read the version id and font name fp->read(fp, conf->proof, sizeof(conf->proof), 1); fp->read(fp, conf->font_name, sizeof(conf->font_name), 1); //Read control settings conf->move_button_mode = SDL_ReadLE32(fp); conf->attack_button_mode = SDL_ReadLE32(fp); conf->ok_button_mode = SDL_ReadLE32(fp); //Read display mode (320x240, 640x480, 24-bit fullscreen, 32-bit fullscreen) TODO: add more things? conf->display_mode = SDL_ReadLE32(fp); //Read joystick configuration (if enabled, and mappings) conf->bJoystick = SDL_ReadLE32(fp); for (int button = 0; button < 8; button++) conf->joystick_button[button] = SDL_ReadLE32(fp); //Close file fp->close(fp); //Check if version is correct, return that it succeeded if (!strcmp(conf->proof, "DOUKUTSU20041206")) return true; //If not, return that it failed return false; } void DefaultConfigData(CONFIG *conf) { //Claer old config data memset(conf, 0, sizeof(CONFIG)); //Reset joystick settings (as these can't simply be set to 0) conf->bJoystick = 1; conf->joystick_button[0] = 2; conf->joystick_button[1] = 1; conf->joystick_button[2] = 5; conf->joystick_button[3] = 6; conf->joystick_button[4] = 3; conf->joystick_button[5] = 4; conf->joystick_button[6] = 6; conf->joystick_button[7] = 3; }