ref: 409e94a2debeea403d22bfd0be3dd559324ef80e
dir: /src/NpcTbl.h/
#pragma once #include <stdint.h> struct NPC_TBL_RECT { uint8_t front; uint8_t top; uint8_t back; uint8_t bottom; }; struct NPC_TABLE { uint16_t bits; uint16_t life; uint8_t surf; uint8_t hit_voice; uint8_t destroy_voice; uint8_t size; int32_t exp; int32_t damage; NPC_TBL_RECT hit; NPC_TBL_RECT view; }; extern NPC_TABLE *gNpcTable; bool LoadNpcTable(const char *path); void ReleaseNpcTable();