ref: 4154b8c1bd81f873e71e7c8b700ddaa86e7c84e4
dir: /src/MycParam.h/
#pragma once
#include "WindowsWrapper.h"
struct ARMS_LEVEL
{
int exp[3];
};
struct REC
{
long counter[4];
unsigned char random[4];
};
extern ARMS_LEVEL gArmsLevelTable[14];
void AddExpMyChar(int x);
void ZeroExpMyChar(void);
BOOL IsMaxExpMyChar(void);
void DamageMyChar(int damage);
void ZeroArmsEnergy_All(void);
void AddBulletMyChar(int no, int val);
void AddLifeMyChar(int x);
void AddMaxLifeMyChar(int val);
void PutArmsEnergy(BOOL flash);
void PutActiveArmsList(void);
void PutMyLife(BOOL flash);
void PutMyAir(int x, int y);
void PutTimeCounter(int x, int y);
BOOL SaveTimeCounter(void);
int LoadTimeCounter(void);