ref: 46c59b93896f02b6afb0d5d18335d97c56cfdb5e
dir: /external/SDL2/test/testrelative.c/
/* Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely. */ /* Simple program: Test relative mouse motion */ #include <stdlib.h> #include <stdio.h> #include <time.h> #include "SDL_test_common.h" #ifdef __EMSCRIPTEN__ #include <emscripten/emscripten.h> #endif static SDLTest_CommonState *state; int i, done; SDL_Rect rect; SDL_Event event; static void DrawRects(SDL_Renderer * renderer, SDL_Rect * rect) { SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); SDL_RenderFillRect(renderer, rect); } static void loop(){ /* Check for events */ while (SDL_PollEvent(&event)) { SDLTest_CommonEvent(state, &event, &done); switch(event.type) { case SDL_MOUSEMOTION: { rect.x += event.motion.xrel; rect.y += event.motion.yrel; } break; } } for (i = 0; i < state->num_windows; ++i) { SDL_Rect viewport; SDL_Renderer *renderer = state->renderers[i]; if (state->windows[i] == NULL) continue; SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF); SDL_RenderClear(renderer); /* Wrap the cursor rectangle at the screen edges to keep it visible */ SDL_RenderGetViewport(renderer, &viewport); if (rect.x < viewport.x) rect.x += viewport.w; if (rect.y < viewport.y) rect.y += viewport.h; if (rect.x > viewport.x + viewport.w) rect.x -= viewport.w; if (rect.y > viewport.y + viewport.h) rect.y -= viewport.h; DrawRects(renderer, &rect); SDL_RenderPresent(renderer); } #ifdef __EMSCRIPTEN__ if (done) { emscripten_cancel_main_loop(); } #endif } int main(int argc, char *argv[]) { /* Enable standard application logging */ SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); /* Initialize test framework */ state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); if (!state) { return 1; } for (i = 1; i < argc; ++i) { SDLTest_CommonArg(state, i); } if (!SDLTest_CommonInit(state)) { return 2; } /* Create the windows and initialize the renderers */ for (i = 0; i < state->num_windows; ++i) { SDL_Renderer *renderer = state->renderers[i]; SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE); SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); SDL_RenderClear(renderer); } srand((unsigned int)time(NULL)); if(SDL_SetRelativeMouseMode(SDL_TRUE) < 0) { return 3; }; rect.x = DEFAULT_WINDOW_WIDTH / 2; rect.y = DEFAULT_WINDOW_HEIGHT / 2; rect.w = 10; rect.h = 10; /* Main render loop */ done = 0; #ifdef __EMSCRIPTEN__ emscripten_set_main_loop(loop, 0, 1); #else while (!done) { loop(); } #endif SDLTest_CommonQuit(state); return 0; } /* vi: set ts=4 sw=4 expandtab: */