RSS feed
5704035b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 15:31
Cleanup
9e3b1589
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 15:27
Add stereo support to Wii U software mixer
288c2dcc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 15:05
Wii U - Use a frame callback instead of a thread
07ee6481
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 15:03
Add Wii U software audio mixer
745783a0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 09:51
Wii U samples are signed
7d95fb8e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 09:46
Wii U audio backend cleanup
9e9b86c6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/19 09:34
Add new Wii U window backend
0b6e90ab
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/18 21:37
Work-around some global namespace polution
320e891a
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/18 21:33
Fix keyboard input on Windows
11b04fe9
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 21:38
Update other audio backends
011cb94f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 21:23
More guards
873566a1
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 21:16
Attempt 100 of trying to fix Wii U audio hangs
bbfcc48e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 21:01
Update Wii U instructions
f78f6b71
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 20:54
Split Organya callback data
1ad6fdf5
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 19:52
Rename mutex
b06e1e13
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 19:48
Remove old junk
051d12f4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 19:47
Stop shouldn't rewind the sound
5bcc0ec3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 19:43
New way to allocate Wii U voices
617f7a25
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 19:42
Wii U video tweaks and fixes
b123e374
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 17:48
Clean-up the weird buggy code
db14899b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 14:34
Try to fix Wii U audio hang part 2
670f49db
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 14:07
Optimise Wii U video code a little
76e7a6f8
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 12:58
Revert some suspicious code
c2a857d4
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 11:51
Flush the screen buffer on Wii U
d025fecf
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 11:47
Minor cleanup
274de9e0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 10:18
Replace Liberation Mono with DejaVu Sans Mono
93ad3ae7
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 10:16
Make font look better at 320x240
24bcbb8d
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 10:15
Upscale 320x240 to 640x480 on the Wii U
a177f44b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/17 10:15
Clean up Wii U audio backend
9eacc74e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/16 21:47
Got music working on Wii U!
edc92990
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/16 18:42
Fix the game using too many Wii U voices
a7ebdb75
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/16 18:19
Added unfinished Wii U audio backend
6bd4e89f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 18:12
Update readme
c38a8aa8
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 18:10
Read files from `SD/CSE2-portable` on Wii U
763e4a99
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 18:10
Vertically center screen on Wii U
a9834177
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 18:03
Update Wii U backend
be0c6101
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 18:01
Update SDL2 backend
8524d1e3
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 17:59
Change software renderer backend API
7ca33677
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 17:52
Remove some old junk
f2a82d09
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 16:37
Remove unneeded `#include`
d7733004
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 16:32
Correct a BOOL
0653c20b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 16:03
Merge branch 'accurate' into portable
624adbda
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 15:59
Remove junk widescreen code
c93ed6a0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 14:42
Comment-out unused `#include`
3ffe5a08
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 12:59
Use fixed-size texture format
073e62de
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/15 12:57
Software renderer tweaks
aee4ce08
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/14 23:16
Merge branch 'accurate' into portable
3a72dd6b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/14 22:38
Add Wii U compilation instructions to readme
d9f62453
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/12 13:55
Remove a dead function prototype
b5eefd95
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/14 22:16
Change Wii U input to keyboard emulation
470a5121
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 23:50
Fix WiiU builds with LTO enabled
38ea875e
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 21:35
Add new backends to readme
6d53668b
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 20:31
Add Wii U platform backend
bcbb06f0
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 20:29
Fix a leftover printf
db0b2d02
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 15:10
Add option to disable DoConfig
f4f85f1f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 14:54
Add Null platform backend
02f570ce
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 14:28
Add Null audio backend
c51a074f
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 14:19
Big disgusting backend rework
fd0733f6
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 11:32
Fix GLFW3 not handling exit event while not focussed
8549fa56
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 10:56
Avoid WindowsWrapper.h in controller backend
026fea52
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 10:49
Untangle Input.cpp from the controller backend
58fc9a39
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:56
More cleanup
aa9e4860
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:49
Handle WindowBackend_Software_CreateWindow fail
d70e31d2
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:47
Cleanup
cbb11e62
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:43
Cleanup
8fbf3bbe
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:40
Account for GetVertexBufferSlot failure
9275ad46
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:35
This error should result in failure
cdd97cb7
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:32
Some cleanup
4f7cc958
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/13 09:28
Revert "Backends: Added init/de-init messages for backends"
063ec2a9
– Clownacy <Clownacy@users.noreply.github.com>
authored
and GitHub <noreply@github.com>
committed
on 2020/04/13 09:27
Merge pull request #111 from GabrielRavier/portableAddImprovedErrorHandlingBackends
9be8b9a4
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 22:26
Backends: Added init/de-init messages for backends
53e2b715
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:19
Backends/SDL2/Misc: `!x` -> `x == NULL`
d0b8aef2
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:18
Backends/SDL2/Controller: `!x` -> `x == 0`
92d56569
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:16
Backends: Use "SDL" instead of "SDL2" to match documentation vocabulary
5ed34e73
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:11
Backends/Rendering/SDLTexture: Used `Uint8` instead of `uint8_t` to match `SDL_SetRenderDrawColor`
4301fc61
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:10
Backends/Rendering/SDLTexture: `!x` -> `x == NULL`
9ad14b89
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:09
Backends/Rendering/SDLTexture: `!x` -> `x == NULL`
3f0d8b2e
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:08
Backends/SDL2/Window-Software: `!x` -> `x == NULL`
b58cfcdd
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:05
Backends/SDL2/Window-Software: Removed un-needed braces
d41bf46c
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:04
Backends/SDL2/Controller: `x` -> `x != NULL` and removed unnecessary braces
d8708050
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:03
Backends/SDL2/Controller: `x` -> `x != NULL` and fixed unequal braces
a7639844
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:01
Backends/Rendering/SDLSurface: `!x` -> `x == NULL`
2feba106
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 21:00
Backends/Rendering/SDLSurface: Invert `if` and use `!= NULL` instead of implicit conversion to `bool`
65e7164c
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:59
Backends/Rendering/OpenGL3: Use `!= NULL` instead of implicit conversion to `bool`
4d10c2cc
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:58
Backends/Rendering/OpenGL3: Wrap both sides of if-else with {} equally.
690a87db
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:57
Backends/GLFW3/Controller: Wrap both sides of if-else with {} equally.
77e00a93
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:55
Backends/GLFW3/Controller: Use `!= NULL` instead of implicit conversion to `bool`
1a5da443
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:54
Backends/Rendering/OpenGL3: Fixed OpenGLES2 compile
27eb7d17
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:49
Backend/Audio/SDL2: Replace `puts` call with `Backend_PrintInfo`
89fb2222
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:46
Backends/Rendering/OpenGL: Replaced printf with Backend_PrintInfo
dcd4bcf1
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:42
Backends: Fix some of the error handling and replaced some printf calls
5fc0f585
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 20:24
Backends/SDL2: Finished up improving error handling
12d45ac1
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 19:30
Merge branch 'portable' into portableAddImprovedErrorHandlingBackends
4127efb8
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 19:29
Backends/SDL2/Controller: Start improving error handling
f2b2c071
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 19:28
Backends/Rendering/OpenGL3: Improve error handling
ba2f43bc
– Clownacy <Clownacy@users.noreply.github.com>
authored
on 2020/04/11 18:17
Fix bug in SDL2 controller backend
b4541299
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 17:40
external/glad: Used c-debug configuration in order to have extra debug utilities
16441ee8
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/11 12:57
Backends: Improved miniaudio and GLFW3 error handling
0bd968d7
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/10 22:06
Backends/Rendering/SDLTexture: Finish up improved error handling
affb6455
– Gabriel Ravier <gabravier@gmail.com>
authored
on 2020/04/10 19:19
Backends/Rendering/SDLTexture: Continued work on error handling
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