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dir: /external/glfw/docs/html/structGLFWgamepadstate.html/
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.16"/> <title>GLFW: GLFWgamepadstate Struct Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="search/search.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="search/searchdata.js"></script> <script type="text/javascript" src="search/search.js"></script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="extra.css" rel="stylesheet" type="text/css"/> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <div class="glfwheader"> <a href="https://www.glfw.org/" id="glfwhome">GLFW</a> <ul class="glfwnavbar"> <li><a href="https://www.glfw.org/documentation.html">Documentation</a></li> <li><a href="https://www.glfw.org/download.html">Download</a></li> <li><a href="https://www.glfw.org/community.html">Community</a></li> </ul> </div> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.16 --> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ var searchBox = new SearchBox("searchBox", "search",false,'Search'); /* @license-end */ </script> <script type="text/javascript" src="menudata.js"></script> <script type="text/javascript" src="menu.js"></script> <script type="text/javascript"> /* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&dn=gpl-2.0.txt GPL-v2 */ $(function() { initMenu('',true,false,'search.php','Search'); $(document).ready(function() { init_search(); }); }); /* @license-end */</script> <div id="main-nav"></div> <!-- window showing the filter options --> <div id="MSearchSelectWindow" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()" onkeydown="return searchBox.OnSearchSelectKey(event)"> </div> <!-- iframe showing the search results (closed by default) --> <div id="MSearchResultsWindow"> <iframe src="javascript:void(0)" frameborder="0" name="MSearchResults" id="MSearchResults"> </iframe> </div> </div><!-- top --> <div class="header"> <div class="summary"> <a href="#pub-attribs">Data Fields</a> </div> <div class="headertitle"> <div class="title">GLFWgamepadstate Struct Reference<div class="ingroups"><a class="el" href="group__input.html">Input reference</a></div></div> </div> </div><!--header--> <div class="contents"> <p>Gamepad input state. <a href="structGLFWgamepadstate.html#details">More...</a></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> Data Fields</h2></td></tr> <tr class="memitem:a27e9896b51c65df15fba2c7139bfdb9a"><td class="memItemLeft" align="right" valign="top">unsigned char </td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWgamepadstate.html#a27e9896b51c65df15fba2c7139bfdb9a">buttons</a> [15]</td></tr> <tr class="separator:a27e9896b51c65df15fba2c7139bfdb9a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a8b2c8939b1d31458de5359998375c189"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="structGLFWgamepadstate.html#a8b2c8939b1d31458de5359998375c189">axes</a> [6]</td></tr> <tr class="separator:a8b2c8939b1d31458de5359998375c189"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"><p>This describes the input state of a gamepad.</p> <dl class="section see"><dt>See also</dt><dd><a class="el" href="input_guide.html#gamepad">Gamepad input</a> </dd> <dd> <a class="el" href="group__input.html#gadccddea8bce6113fa459de379ddaf051">glfwGetGamepadState</a></dd></dl> <dl class="section since"><dt>Since</dt><dd>Added in version 3.3. </dd></dl> </div><h2 class="groupheader">Field Documentation</h2> <a id="a27e9896b51c65df15fba2c7139bfdb9a"></a> <h2 class="memtitle"><span class="permalink"><a href="#a27e9896b51c65df15fba2c7139bfdb9a">◆ </a></span>buttons</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">unsigned char GLFWgamepadstate::buttons[15]</td> </tr> </table> </div><div class="memdoc"> <p>The states of each <a class="el" href="group__gamepad__buttons.html">gamepad button</a>, <code>GLFW_PRESS</code> or <code>GLFW_RELEASE</code>. </p> </div> </div> <a id="a8b2c8939b1d31458de5359998375c189"></a> <h2 class="memtitle"><span class="permalink"><a href="#a8b2c8939b1d31458de5359998375c189">◆ </a></span>axes</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">float GLFWgamepadstate::axes[6]</td> </tr> </table> </div><div class="memdoc"> <p>The states of each <a class="el" href="group__gamepad__axes.html">gamepad axis</a>, in the range -1.0 to 1.0 inclusive. </p> </div> </div> <hr/>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="glfw3_8h_source.html">glfw3.h</a></li> </ul> </div><!-- contents --> <address class="footer"> <p> Last update on Mon Jan 20 2020 for GLFW 3.3.2 </p> </address> </body> </html>