ref: 602315fa39f97c819f1fa0722faa87a91c8dcc70
dir: /src/CommonDefines.h/
#pragma once
#define WINDOW_WIDTH 320
#define WINDOW_HEIGHT 240
#define TILES_TO_PIXELS(x) ((x) * 0x10)
#define PIXELS_TO_TILES(x) ((x) / 0x10)
#define PIXELS_TO_UNITS(x) ((x) * 0x200)
#define UNITS_TO_PIXELS(x) ((x) / 0x200)
#define TILES_TO_UNITS(x) ((x) * (0x200 * 0x10))
#define UNITS_TO_TILES(x) ((x) / (0x200 * 0x10))
#define SECONDS_TO_FRAMES(x) ((x) * 50)
#define FRAMES_TO_SECONDS(x) ((x) / 50)
enum Collisions
{
COLL_LEFT_WALL = 1, // Touching a left wall
COLL_CEILING = 2, // Touching a ceiling
COLL_RIGHT_WALL = 4, // Touching a right wall
COLL_GROUND = 8, // Touching the ground
// To be continued
};
enum Direction
{
DIR_LEFT = 0,
DIR_UP = 1,
DIR_RIGHT = 2,
DIR_DOWN = 3,
DIR_AUTO = 4
};