ref: 69a2357ca3f5787d2fcfb314b52c8bb4887d003c
dir: /src/PixTone.cpp/
#include <cstdio> #include <cstdlib> #include <stdint.h> #include <vector> #include <cstring> #include <math.h> #include "CommonDefines.h" #include "Tags.h" #include "PixTone.h" int8_t gWaveModelTable[6][0x100]; void MakeWaveTables() { /* Sine wave */ for (int i = 0; i < 0x100; i++) gWaveModelTable[0][i] = (sin(i * 6.283184 / 256.0) * 64.0); /* Triangle wave */ int triangle = 0; for (int i = 0; i < 0x40; ++i) //Upwards gWaveModelTable[1][i] = (triangle++ << 6) / 0x40; triangle = 0; for (int i = 0x40; i < 0xC0; ++i) //Downwards gWaveModelTable[1][i] = 0x40 - (triangle++ << 6) / 0x40; triangle = 0; for (int i = 0xC0; i < 0x100; ++i) //Back upwards gWaveModelTable[1][i] = (triangle++ << 6) / 0x40 - 0x40; /* Saw up wave */ for (int i = 0; i < 0x100; i++) gWaveModelTable[2][i] = i / 2 - 0x40; /* Saw down wave */ for (int i = 0; i < 0x100; i++) gWaveModelTable[3][i] = 0x40 - i / 2; /* Square wave */ for (int i = 0; i < 0x80; i++) gWaveModelTable[4][i] = 0x40; for (int i = 0x80; i < 0x100; i++) gWaveModelTable[4][i] = -0x40; /* White noise wave */ srand(0); for (int i = 0; i < 0x100; i++) gWaveModelTable[5][i] = (int8_t)rand() / 2; } //Loading .pxt files double fgetv(FILE *fp) // Load a numeric value from text file; one per line. { //Create buffer char Buf[0x1000]; Buf[0xFFF] = '\0'; char *p = Buf; if (!std::fgets(Buf, sizeof(Buf) - 1, fp)) return 0.0; // Ignore empty lines. If the line was empty, try next line. if (!Buf[0] || Buf[0] == '\r' || Buf[0] == '\n') return fgetv(fp); while (*p && *p++ != ':') { } return std::strtod(p, 0); // Parse the value and return it. } bool MakePixelWaveData(const std::vector<double>& pxtData, uint8_t *data) { //Get some envelope stuff char envelopeTable[0x100]; memset(envelopeTable, 0, sizeof(envelopeTable)); size_t i = 0; //Point A long double currentEnvelope = pxtData[14]; while (i < pxtData[15]) { envelopeTable[i] = (char)currentEnvelope; currentEnvelope = (pxtData[16] - pxtData[14]) / pxtData[15] + currentEnvelope; ++i; } //Point B long double currentEnvelopea = pxtData[16]; while (i < pxtData[17]) { envelopeTable[i] = (char)currentEnvelopea; currentEnvelopea = (pxtData[18] - pxtData[16]) / (pxtData[17] - pxtData[15]) + currentEnvelopea; ++i; } //Point C long double currentEnvelopeb = pxtData[18]; while (i < pxtData[19]) { envelopeTable[i] = (char)currentEnvelopeb; currentEnvelopeb = (pxtData[20] - pxtData[18]) / (pxtData[19] - pxtData[17]) + currentEnvelopeb; ++i; } //End long double currentEnvelopec = pxtData[20]; while (i < 0x100) { envelopeTable[i] = (char)currentEnvelopec; currentEnvelopec = currentEnvelopec - pxtData[20] / (0x100 - pxtData[19]); ++i; } long double pitchOffset = pxtData[9]; long double mainOffset = pxtData[5]; long double volumeOffset = pxtData[13]; //Main long double mainFreq; if (pxtData[3] == 0.0) mainFreq = 0.0; else mainFreq = 256.0 / (pxtData[1] / pxtData[3]); //Pitch long double pitchFreq; if (pxtData[7] == 0.0) pitchFreq = 0.0; else pitchFreq = 256.0 / (pxtData[1] / pxtData[7]); //Volume long double volumeFreq; if (pxtData[11] == 0.0) volumeFreq = 0.0; else volumeFreq = 256.0 / (pxtData[1] / pxtData[11]); for (i = 0; i < pxtData[1]; ++i) { const int a = (int)(uint64_t)mainOffset % 256; const int v2 = (int)(uint64_t)pitchOffset % 256; //Input data data[i] = envelopeTable[(unsigned __int64)((long double)(i << 8) / pxtData[1])] * (pxtData[4] * gWaveModelTable[(size_t)pxtData[2]][a] / 0x40 * (pxtData[12] * gWaveModelTable[(size_t)pxtData[10]][(signed int)(uint64_t)volumeOffset % 0x100] / 0x40 + 0x40) / 0x40) / 0x40 + 0x80; long double newMainOffset; if (gWaveModelTable[(size_t)pxtData[6]][v2] >= 0) newMainOffset = (mainFreq * 2) * (long double)gWaveModelTable[(size_t)pxtData[6]][(signed int)(unsigned __int64)pitchOffset % 256] * pxtData[8] / 64.0 / 64.0 + mainFreq + mainOffset; else newMainOffset = mainFreq - mainFreq * 0.5 * (long double)-gWaveModelTable[(size_t)pxtData[6]][v2] * pxtData[8] / 64.0 / 64.0 + mainOffset; mainOffset = newMainOffset; pitchOffset = pitchOffset + pitchFreq; volumeOffset = volumeOffset + volumeFreq; } return true; } bool LoadPxt(char *name, uint8_t **buf, size_t *length) { //Open file char path[PATH_LENGTH]; sprintf(path, "%s/Sound/%s", gDataPath, name); FILE *fp = fopen(path, "rb"); if (!fp) return false; //Read data std::vector<double> lineNumbers[4]; for (int i = 0; i < 4; ++i) { for (int j = 0; j < 21; j++) { double val = fgetv(fp); lineNumbers[i].push_back(val); } } //Close file fclose(fp); //Get size size_t size; for (int i = 0; i < 4; i++) { if (lineNumbers[i][1] > size) size = (size_t)lineNumbers[i][1]; } //Allocate buffers uint8_t *dest = (uint8_t*)malloc(size); uint8_t *pBlock = (uint8_t*)malloc(size); if (dest && pBlock) { //Set buffers to default value of 0x80 memset(dest, 0x80, size); memset(pBlock, 0x80, size); for (int i = 0; i < 4; ++i) { //Get wave data if (!MakePixelWaveData(lineNumbers[i], dest)) { printf("MakePixelWaveData failed for %s\n", name); free(dest); free(pBlock); return -1; } //Put data into buffer for (int j = 0; j < lineNumbers[i][1]; ++j) { if (dest[j] + pBlock[j] - 0x100 >= -0x7F) { if (dest[j] + pBlock[j] - 0x100 <= 0x7F) pBlock[j] += dest[j] - 0x80; else pBlock[j] = (uint8_t)-1; } else { pBlock[j] = 0; } } } //Put data from buffers into main sound buffer *buf = (uint8_t*)malloc(size); if (!*buf) { printf("Failed to allocate buffer for %s\n", name); free(dest); free(pBlock); return false; } *length = size; memcpy(*buf, pBlock, size); //Free the two buffers free(dest); free(pBlock); return true; } printf("Failed to allocate dest or pBlock for %s\n", name); free(dest); free(pBlock); return false; }