ref: 84b2f047d6b8ce69cbd46feeb5f10f20e2b67aa6
dir: /src/Config.cpp/
#include <stddef.h> #include <stdio.h> #include <string.h> #include "WindowsWrapper.h" #include "Config.h" #include "File.h" #include "Tags.h" static const char* const config_filename = "Config.dat"; // Not the original name static const char* const config_magic = "DOUKUTSU20041206"; // Not the original name BOOL LoadConfigData(CONFIG *conf) { // Clear old configuration data memset(conf, 0, sizeof(CONFIG)); // Get path char path[MAX_PATH]; sprintf(path, "%s/%s", gModulePath, config_filename); // Open file FILE *fp = fopen(path, "rb"); if (fp == NULL) return FALSE; // Read data #ifdef NONPORTABLE size_t fread_result = fread(conf, sizeof(CONFIG), 1, fp); // Not the original name #else // Read the version id and font name fread(conf->proof, sizeof(conf->proof), 1, fp); fread(conf->font_name, sizeof(conf->font_name), 1, fp); // Read control settings conf->move_button_mode = File_ReadLE32(fp); conf->attack_button_mode = File_ReadLE32(fp); conf->ok_button_mode = File_ReadLE32(fp); // Read display mode (320x240, 640x480, 24-bit fullscreen, 32-bit fullscreen) TODO: add more things? conf->display_mode = File_ReadLE32(fp); // Read joystick configuration (if enabled, and mappings) conf->bJoystick = File_ReadLE32(fp); for (int button = 0; button < 8; button++) conf->joystick_button[button] = File_ReadLE32(fp); #endif // Close file fclose(fp); // Check if version is not correct, and return if it failed #ifdef NONPORTABLE if (fread_result != 1 || strcmp(conf->proof, config_magic)) #else if (strcmp(conf->proof, config_magic)) #endif { memset(conf, 0, sizeof(CONFIG)); return FALSE; } return TRUE; } void DefaultConfigData(CONFIG *conf) { // Clear old configuration data memset(conf, 0, sizeof(CONFIG)); // Fun fact: The Linux port added this line: // conf->display_mode = 1; // Reset joystick settings (as these can't simply be set to 0) conf->bJoystick = 1; conf->joystick_button[0] = 2; conf->joystick_button[1] = 1; conf->joystick_button[2] = 5; conf->joystick_button[3] = 6; conf->joystick_button[4] = 3; conf->joystick_button[5] = 4; conf->joystick_button[6] = 6; conf->joystick_button[7] = 3; }