shithub: cstory

ref: 84b2f047d6b8ce69cbd46feeb5f10f20e2b67aa6
dir: /src/MapName.h/

View raw version
#pragma once

#include "WindowsWrapper.h"

struct MAP_NAME
{
	int flag;
	int wait;
	char name[0x20];
};

void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName();
void RestoreMapName();