ref: 85890ef1e634718ea779a80b2a04dba6f413e6f0
dir: /src/Draw.cpp/
#include "Draw.h"
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#include "WindowsWrapper.h"
#include "Backends/Rendering.h"
#include "CommonDefines.h"
#include "Ending.h"
#include "Font.h"
#include "Generic.h"
#include "Main.h"
#include "MapName.h"
#include "Resource.h"
#include "Tags.h"
#include "TextScr.h"
typedef enum SurfaceType
{
	SURFACE_SOURCE_NONE = 1,
	SURFACE_SOURCE_RESOURCE,
	SURFACE_SOURCE_FILE
} SurfaceType;
RECT grcGame = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
RECT grcFull = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
int magnification;
BOOL fullscreen;
static Backend_Surface *framebuffer;
static Backend_Surface *surf[SURFACE_ID_MAX];
static SDL_PixelFormat *rgb24_pixel_format;	// Needed because SDL2 is stupid
static FontObject *font;
// This doesn't exist in the Linux port, so none of these symbol names are accurate
static struct
{
	char name[20];
	unsigned int width;
	unsigned int height;
	SurfaceType type;
	BOOL bSystem;	// Basically a 'do not regenerate' flag
} surface_metadata[SURFACE_ID_MAX];
#define FRAMERATE 20
BOOL Flip_SystemTask(void)
{
	static unsigned long timePrev;
	static unsigned long timeNow;
	while (TRUE)
	{
		if (!SystemTask())
			return FALSE;
		// Framerate limiter
		timeNow = SDL_GetTicks();
		if (timeNow >= timePrev + FRAMERATE)
			break;
		SDL_Delay(1);
	}
	if (timeNow >= timePrev + 100)
		timePrev = timeNow;	// If the timer is freakishly out of sync, panic and reset it, instead of spamming frames for who-knows how long
	else
		timePrev += FRAMERATE;
	Backend_DrawScreen();
	if (RestoreSurfaces())
	{
		RestoreStripper();
		RestoreMapName();
		RestoreTextScript();
	}
	return TRUE;
}
SDL_Window* CreateWindow(const char *title, int width, int height)
{
	return Backend_CreateWindow(title, width, height);
}
BOOL StartDirectDraw(SDL_Window *window, int lMagnification)
{
	memset(surface_metadata, 0, sizeof(surface_metadata));
	switch (lMagnification)
	{
		case 0:
			magnification = 1;
			fullscreen = FALSE;
			break;
		case 1:
			magnification = 2;
			fullscreen = FALSE;
			break;
		case 2:
			magnification = 2;
			fullscreen = TRUE;
			SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN);
			break;
	}
	framebuffer = Backend_Init(window);
	if (framebuffer == NULL)
		return FALSE;
	rgb24_pixel_format = SDL_AllocFormat(SDL_PIXELFORMAT_RGB24);
	return TRUE;
}
void EndDirectDraw(void)
{
	// Release all surfaces
	for (int i = 0; i < SURFACE_ID_MAX; ++i)
	{
		if (surf[i] != NULL)
		{
			Backend_FreeSurface(surf[i]);
			surf[i] = NULL;
		}
	}
	framebuffer = NULL;
	SDL_FreeFormat(rgb24_pixel_format);
	Backend_Deinit();
	memset(surface_metadata, 0, sizeof(surface_metadata));
}
void ReleaseSurface(SurfaceID s)
{
	// Release the surface we want to release
	if (surf[s] != NULL)
	{
		Backend_FreeSurface(surf[s]);
		surf[s] = NULL;
	}
	memset(&surface_metadata[s], 0, sizeof(surface_metadata[0]));
}
static BOOL ScaleAndUploadSurface(SDL_Surface *surface, SurfaceID surf_no)
{
	SDL_Surface *converted_surface = SDL_ConvertSurface(surface, rgb24_pixel_format, 0);
	SDL_FreeSurface(surface);
	if (converted_surface == NULL)
		return FALSE;
	// IF YOU WANT TO ADD HD SPRITES, THIS IS THE CODE YOU SHOULD EDIT
	unsigned int pitch;
	unsigned char *pixels = Backend_LockSurface(surf[surf_no], &pitch);
	if (magnification == 1)
	{
		// Just copy the pixels the way they are
		for (int y = 0; y < converted_surface->h; ++y)
		{
			const unsigned char *src_row = (unsigned char*)converted_surface->pixels + y * converted_surface->pitch;
			unsigned char *dst_row = &pixels[y * pitch];
			memcpy(dst_row, src_row, converted_surface->w * 3);
		}
	}
	else
	{
		// Upscale the bitmap to the game's internal resolution
		for (int y = 0; y < converted_surface->h; ++y)
		{
			const unsigned char *src_row = (unsigned char*)converted_surface->pixels + y * converted_surface->pitch;
			unsigned char *dst_row = &pixels[y * pitch * magnification];
			const unsigned char *src_ptr = src_row;
			unsigned char *dst_ptr = dst_row;
			for (int x = 0; x < converted_surface->w; ++x)
			{
				for (int i = 0; i < magnification; ++i)
				{
					*dst_ptr++ = src_ptr[0];
					*dst_ptr++ = src_ptr[1];
					*dst_ptr++ = src_ptr[2];
				}
				src_ptr += 3;
			}
			for (int i = 1; i < magnification; ++i)
				memcpy(dst_row + i * pitch, dst_row, converted_surface->w * magnification * 3);
		}
	}
	Backend_UnlockSurface(surf[surf_no]);
	SDL_FreeSurface(converted_surface);
	return TRUE;
}
// TODO - Inaccurate stack frame
BOOL MakeSurface_Resource(const char *name, SurfaceID surf_no)
{
	if (surf_no >= SURFACE_ID_MAX)
		return FALSE;
	if (surf[surf_no] != NULL)
		return FALSE;
	size_t size;
	const unsigned char *data = FindResource(name, "BITMAP", &size);
	if (data == NULL)
		return FALSE;
	SDL_RWops *fp = SDL_RWFromConstMem(data, size);
	SDL_Surface *surface = SDL_LoadBMP_RW(fp, 1);
	surf[surf_no] = Backend_CreateSurface(surface->w * magnification, surface->h * magnification);
	if (surf[surf_no] == NULL)
	{
		SDL_FreeSurface(surface);
		return FALSE;
	}
	if (!ScaleAndUploadSurface(surface, surf_no))
	{
		Backend_FreeSurface(surf[surf_no]);
		return FALSE;
	}
	surface_metadata[surf_no].type = SURFACE_SOURCE_RESOURCE;
	surface_metadata[surf_no].width = surface->w;
	surface_metadata[surf_no].height = surface->h;
	surface_metadata[surf_no].bSystem = FALSE;
	strcpy(surface_metadata[surf_no].name, name);
	return TRUE;
}
// TODO - Inaccurate stack frame
BOOL MakeSurface_File(const char *name, SurfaceID surf_no)
{
	char path[MAX_PATH];
	sprintf(path, "%s/%s.pbm", gDataPath, name);
	if (!IsEnableBitmap(path))
	{
		PrintBitmapError(path, 0);
		return FALSE;
	}
#ifdef FIX_BUGS
	if (surf_no >= SURFACE_ID_MAX)
#else
	if (surf_no > SURFACE_ID_MAX)
#endif
	{
		PrintBitmapError("surface no", surf_no);
		return FALSE;
	}
	if (surf[surf_no] != NULL)
	{
		PrintBitmapError("existing", surf_no);
		return FALSE;
	}
	SDL_Surface *surface = SDL_LoadBMP(path);
	if (surface == NULL)
	{
		PrintBitmapError(path, 1);
		return FALSE;
	}
	surf[surf_no] = Backend_CreateSurface(surface->w * magnification, surface->h * magnification);
	if (surf[surf_no] == NULL)
	{
		SDL_FreeSurface(surface);
		return FALSE;
	}
	if (!ScaleAndUploadSurface(surface, surf_no))
	{
		Backend_FreeSurface(surf[surf_no]);
		return FALSE;
	}
	surface_metadata[surf_no].type = SURFACE_SOURCE_FILE;
	surface_metadata[surf_no].width = surface->w;
	surface_metadata[surf_no].height = surface->h;
	surface_metadata[surf_no].bSystem = FALSE;
	strcpy(surface_metadata[surf_no].name, name);
	return TRUE;
}
// TODO - Inaccurate stack frame
BOOL ReloadBitmap_Resource(const char *name, SurfaceID surf_no)
{
	if (surf_no >= SURFACE_ID_MAX)
		return FALSE;
	size_t size;
	const unsigned char *data = FindResource(name, "BITMAP", &size);
	SDL_RWops *fp = SDL_RWFromConstMem(data, size);
	SDL_Surface *surface = SDL_LoadBMP_RW(fp, 1);
	if (!ScaleAndUploadSurface(surface, surf_no))
		return FALSE;
	surface_metadata[surf_no].type = SURFACE_SOURCE_RESOURCE;
	strcpy(surface_metadata[surf_no].name, name);
	return TRUE;
}
// TODO - Inaccurate stack frame
BOOL ReloadBitmap_File(const char *name, SurfaceID surf_no)
{
	char path[MAX_PATH];
	sprintf(path, "%s/%s.pbm", gDataPath, name);
	if (!IsEnableBitmap(path))
	{
		PrintBitmapError(path, 0);
		return FALSE;
	}
#ifdef FIX_BUGS
	if (surf_no >= SURFACE_ID_MAX)
#else
	if (surf_no > SURFACE_ID_MAX)
#endif
	{
		PrintBitmapError("surface no", surf_no);
		return FALSE;
	}
	SDL_Surface *surface = SDL_LoadBMP(path);
	if (surface == NULL)
	{
		PrintBitmapError(path, 1);
		return FALSE;
	}
	if (!ScaleAndUploadSurface(surface, surf_no))
		return FALSE;
	surface_metadata[surf_no].type = SURFACE_SOURCE_FILE;
	strcpy(surface_metadata[surf_no].name, name);
	return TRUE;
}
// TODO - Inaccurate stack frame
BOOL MakeSurface_Generic(int bxsize, int bysize, SurfaceID surf_no, BOOL bSystem)
{
#ifdef FIX_BUGS
	if (surf_no >= SURFACE_ID_MAX)
#else
	if (surf_no > SURFACE_ID_MAX)	// OOPS (should be '>=')
#endif
		return FALSE;
	if (surf[surf_no] != NULL)
		return FALSE;
	surf[surf_no] = Backend_CreateSurface(bxsize * magnification, bysize * magnification);
	if (surf[surf_no] == NULL)
		return FALSE;
	surface_metadata[surf_no].type = SURFACE_SOURCE_NONE;
	surface_metadata[surf_no].width = bxsize;
	surface_metadata[surf_no].height = bysize;
	if (bSystem)
		surface_metadata[surf_no].bSystem = TRUE;
	else
		surface_metadata[surf_no].bSystem = FALSE;
	strcpy(surface_metadata[surf_no].name, "generic");
	return TRUE;
}
void BackupSurface(SurfaceID surf_no, const RECT *rect)
{
	static RECT scaled_rect;
	scaled_rect.left = rect->left * magnification;
	scaled_rect.top = rect->top * magnification;
	scaled_rect.right = rect->right * magnification;
	scaled_rect.bottom = rect->bottom * magnification;
	Backend_Blit(framebuffer, &scaled_rect, surf[surf_no], scaled_rect.left, scaled_rect.top, FALSE);
}
void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // Transparency
{
	static RECT src_rect;
	src_rect = *rect;
	if (x + rect->right - rect->left > rcView->right)
		src_rect.right -= (x + rect->right - rect->left) - rcView->right;
	if (x < rcView->left)
	{
		src_rect.left += rcView->left - x;
		x = rcView->left;
	}
	if (y + rect->bottom - rect->top > rcView->bottom)
		src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
	if (y < rcView->top)
	{
		src_rect.top += rcView->top - y;
		y = rcView->top;
	}
	src_rect.left *= magnification;
	src_rect.top *= magnification;
	src_rect.right *= magnification;
	src_rect.bottom *= magnification;
	Backend_Blit(surf[surf_no], &src_rect, framebuffer, x * magnification, y * magnification, TRUE);
}
void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // No Transparency
{
	static RECT src_rect;
	src_rect = *rect;
	if (x + rect->right - rect->left > rcView->right)
		src_rect.right -= (x + rect->right - rect->left) - rcView->right;
	if (x < rcView->left)
	{
		src_rect.left += rcView->left - x;
		x = rcView->left;
	}
	if (y + rect->bottom - rect->top > rcView->bottom)
		src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
	if (y < rcView->top)
	{
		src_rect.top += rcView->top - y;
		y = rcView->top;
	}
	src_rect.left *= magnification;
	src_rect.top *= magnification;
	src_rect.right *= magnification;
	src_rect.bottom *= magnification;
	Backend_Blit(surf[surf_no], &src_rect, framebuffer, x * magnification, y * magnification, FALSE);
}
void Surface2Surface(int x, int y, const RECT *rect, int to, int from)
{
	static RECT src_rect;
	src_rect.left = rect->left * magnification;
	src_rect.top = rect->top * magnification;
	src_rect.right = rect->right * magnification;
	src_rect.bottom = rect->bottom * magnification;
	Backend_Blit(surf[from], &src_rect, surf[to], x * magnification, y * magnification, TRUE);
}
unsigned long GetCortBoxColor(unsigned long col)
{
	// Comes in 00BBGGRR, goes out 00BBGGRR
	return col;
}
void CortBox(const RECT *rect, unsigned long col)
{
	static RECT dst_rect;
	dst_rect.left = rect->left * magnification;
	dst_rect.top = rect->top * magnification;
	dst_rect.right = rect->right * magnification;
	dst_rect.bottom = rect->bottom * magnification;
	const unsigned char red = col & 0xFF;
	const unsigned char green = (col >> 8) & 0xFF;
	const unsigned char blue = (col >> 16) & 0xFF;
	Backend_ColourFill(framebuffer, &dst_rect, red, green, blue);
}
void CortBox2(const RECT *rect, unsigned long col, SurfaceID surf_no)
{
	static RECT dst_rect;
	dst_rect.left = rect->left * magnification;
	dst_rect.top = rect->top * magnification;
	dst_rect.right = rect->right * magnification;
	dst_rect.bottom = rect->bottom * magnification;
	surface_metadata[surf_no].type = SURFACE_SOURCE_NONE;
	const unsigned char red = col & 0xFF;
	const unsigned char green = (col >> 8) & 0xFF;
	const unsigned char blue = (col >> 16) & 0xFF;
	Backend_ColourFill(surf[surf_no], &dst_rect, red, green, blue);
}
BOOL DummiedOutLogFunction(int unknown)
{
	char unknown2[0x100];
	int unknown3;
	int unknown4;
	int unknown5;
	(void)unknown;
	(void)unknown2;
	(void)unknown3;
	(void)unknown4;
	(void)unknown5;
	return TRUE;
}
int RestoreSurfaces(void)	// Guessed function name - this doesn't exist in the Linux port
{
	RECT rect;
	int surfaces_regenerated = 0;
	if (framebuffer == NULL)
		return surfaces_regenerated;
	if (Backend_IsSurfaceLost(framebuffer))
	{
		++surfaces_regenerated;
		Backend_RestoreSurface(framebuffer);
		DummiedOutLogFunction(0x62);
	}
	for (int s = 0; s < SURFACE_ID_MAX; ++s )
	{
		if (surf[s] != NULL)
		{
			if (Backend_IsSurfaceLost(surf[s]))
			{
				++surfaces_regenerated;
				Backend_RestoreSurface(surf[s]);
				DummiedOutLogFunction(0x30 + s);
				if (!surface_metadata[s].bSystem)
				{
					switch (surface_metadata[s].type)
					{
						case SURFACE_SOURCE_NONE:
							rect.left = 0;
							rect.top = 0;
							rect.right = surface_metadata[s].width;
							rect.bottom = surface_metadata[s].height;
							CortBox2(&rect, 0, (SurfaceID)s);
							break;
						case SURFACE_SOURCE_RESOURCE:
							ReloadBitmap_Resource(surface_metadata[s].name, (SurfaceID)s);
							break;
						case SURFACE_SOURCE_FILE:
							ReloadBitmap_File(surface_metadata[s].name, (SurfaceID)s);
							break;
					}
				}
			}
		}
	}
	return surfaces_regenerated;
}
// TODO - Inaccurate stack frame
void InitTextObject(const char *name)
{
	(void)name;	// Unused in this branch
	size_t size;
	const unsigned char *data = FindResource("FONT", "FONT", &size);
	font = LoadFontFromData(data, size, 8 * magnification, 9 * magnification);
}
void PutText(int x, int y, const char *text, unsigned long color)
{
	DrawText(font, framebuffer, x * magnification, y * magnification, color, text);
}
void PutText2(int x, int y, const char *text, unsigned long color, SurfaceID surf_no)
{
	DrawText(font, surf[surf_no], x * magnification, y * magnification, color, text);
}
void EndTextObject(void)
{
	UnloadFont(font);
}