ref: 869bff3da1235171aad2cb6d662241e4887a18f9
dir: /src/MapName.h/
#pragma once #include "WindowsWrapper.h" struct MAP_NAME { int flag; int wait; char name[0x20]; }; void ReadyMapName(const char *str); void PutMapName(BOOL bMini); void StartMapName(); void RestoreMapName();