ref: 8f1bc269f071e2e5eb607ecb26133656fc850527
dir: /external/SDL2/src/video/wayland/SDL_waylandopengles.c/
/* Simple DirectMedia Layer Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL #include "../SDL_sysvideo.h" #include "../../events/SDL_windowevents_c.h" #include "SDL_waylandvideo.h" #include "SDL_waylandopengles.h" #include "SDL_waylandwindow.h" #include "SDL_waylandevents_c.h" #include "SDL_waylanddyn.h" #include "xdg-shell-client-protocol.h" #include "xdg-shell-unstable-v6-client-protocol.h" /* EGL implementation of SDL OpenGL ES support */ int Wayland_GLES_LoadLibrary(_THIS, const char *path) { int ret; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; ret = SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType) data->display, 0); Wayland_PumpEvents(_this); WAYLAND_wl_display_flush(data->display); return ret; } SDL_GLContext Wayland_GLES_CreateContext(_THIS, SDL_Window * window) { SDL_GLContext context; context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface); WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display ); return context; } int Wayland_GLES_SwapWindow(_THIS, SDL_Window *window) { SDL_WindowData *data = (SDL_WindowData *) window->driverdata; struct wl_region *region; if (SDL_EGL_SwapBuffers(_this, data->egl_surface) < 0) { return -1; } // Wayland-EGL forbids drawing calls in-between SwapBuffers and wl_egl_window_resize if (data->resize.pending) { if (data->scale_factor != data->resize.scale_factor) { window->w = 0; window->h = 0; } SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, data->resize.width, data->resize.height); window->w = data->resize.width; window->h = data->resize.height; data->scale_factor = data->resize.scale_factor; wl_surface_set_buffer_scale(data->surface, data->scale_factor); WAYLAND_wl_egl_window_resize(data->egl_window, window->w * data->scale_factor, window->h * data->scale_factor, 0, 0); if (data->resize.configure) { if (data->waylandData->shell.xdg) { xdg_surface_ack_configure(data->shell_surface.xdg.surface, data->resize.serial); } else if (data->waylandData->shell.zxdg) { zxdg_surface_v6_ack_configure(data->shell_surface.zxdg.surface, data->resize.serial); } data->resize.configure = SDL_FALSE; } region = wl_compositor_create_region(data->waylandData->compositor); wl_region_add(region, 0, 0, window->w, window->h); wl_surface_set_opaque_region(data->surface, region); wl_region_destroy(region); data->resize.pending = SDL_FALSE; } WAYLAND_wl_display_flush( data->waylandData->display ); return 0; } int Wayland_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) { int ret; if (window && context) { ret = SDL_EGL_MakeCurrent(_this, ((SDL_WindowData *) window->driverdata)->egl_surface, context); } else { ret = SDL_EGL_MakeCurrent(_this, NULL, NULL); } WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display ); return ret; } void Wayland_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h) { SDL_WindowData *data; if (window->driverdata) { data = (SDL_WindowData *) window->driverdata; if (w) { *w = window->w * data->scale_factor; } if (h) { *h = window->h * data->scale_factor; } } } void Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context) { SDL_EGL_DeleteContext(_this, context); WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display ); } #endif /* SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL */ /* vi: set ts=4 sw=4 expandtab: */