shithub: cstory

ref: 8fe1b5d96f22a00fcbf89eedc0489461cbf0a593
dir: /src/GenericLoad.cpp/

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#include "CommonDefines.h"
#include "Draw.h"

bool LoadGenericData()
{
#ifdef JAPANESE
	MakeSurface_Resource("PIXEL_JP", 1);
#else
	MakeSurface_Resource("PIXEL", 1);
#endif
	
	bool bError = false;
	if (!MakeSurface_File("MyChar", 16))
		bError = true;
	if (!MakeSurface_File("Title", 0))
		bError = true;
	if (!MakeSurface_File("ArmsImage", 12))
		bError = true;
	if (!MakeSurface_File("Arms", 11))
		bError = true;
	if (!MakeSurface_File("ItemImage", 8))
		bError = true;
	if (!MakeSurface_File("StageImage", 14))
		bError = true;
	if (!MakeSurface_File("Npc/NpcSym", 20))
		bError = true;
	if (!MakeSurface_File("Npc/NpcRegu", 23))
		bError = true;
	if (!MakeSurface_File("TextBox", 26))
		bError = true;
	if (!MakeSurface_File("Caret", 19))
		bError = true;
	if (!MakeSurface_File("Bullet", 17))
		bError = true;
	if (!MakeSurface_File("Face", 27))
		bError = true;
	if (!MakeSurface_File("Fade", 6))
		bError = true;
	
	MakeSurface_Resource("CREDIT01", 36);
	
	if (bError)
	{
		return false;
	}
	else
	{
		MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_SCREEN_GRAB);
		MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_LEVEL_BACKGROUND);
		MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, SURFACE_ID_MAP);
		MakeSurface_Generic(WINDOW_WIDTH, WINDOW_HEIGHT, 37); //Unknown?
		MakeSurface_Generic(256, 256, SURFACE_ID_LEVEL_TILESET);
		MakeSurface_Generic(160, 16, SURFACE_ID_ROOM_NAME);
		MakeSurface_Generic(40, 240, 29); //Unknown?
		MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_1);
		MakeSurface_Generic(320, 240, SURFACE_ID_LEVEL_SPRITESET_2);
		MakeSurface_Generic(WINDOW_WIDTH, 240, SURFACE_ID_CREDIT_CAST);
		return true;
	}
}