shithub: cstory

ref: 99fd64462baaa4fb2096b0f9f02aef2791b7fafd
dir: /external/SDL2/Makefile.os2/

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# Open Watcom makefile to build SDL2.dll for OS/2
# wmake -f Makefile.os2

LIBNAME = SDL2
VERSION = 2.0.12
DESCRIPTION = Simple DirectMedia Layer 2

LIBHOME = .
LIBPATH = $(LIBHOME)/lib
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
LIBFILE = $(LIBHOME)/$(LIBNAME).lib
LNKFILE = $(LIBNAME).lnk

INCPATH = -I"$(%WATCOM)/h/os2" -I"$(%WATCOM)/h"
INCPATH+= -I"$(LIBHOME)/h"
INCPATH+= -Iinclude

LIBM = libm.lib
LIBS = mmpm2.lib libuls.lib libconv.lib $(LIBM)

CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
# max warnings:
CFLAGS+= -wx
# building dll:
CFLAGS+= -bd
# the include paths :
CFLAGS+= $(INCPATH)
# building SDL itself (for DECLSPEC):
CFLAGS+= -DBUILD_SDL

MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
       k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
       s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c

SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c
SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c
SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
SRCS+= SDL_rwops.c SDL_power.c
SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
       SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
       SDL_sensor.c SDL_touch.c
SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
       SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
       SDL_render_sw.c SDL_rotate.c
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
       SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
       SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
       SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c

SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
SRCS+= SDL_systimer.c
SRCS+= SDL_sysloadso.c
SRCS+= SDL_sysfilesystem.c
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
SRCS+= SDL_dummysensor.c

SRCS+= SDL_dynapi.c

OBJS = $(SRCS:.c=.obj)
MOBJS= $(MSRCS:.c=.obj)

.extensions:
.extensions: .lib .dll .obj .c .asm

.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
.c: ./src/haptic/dummy;./src/joystick/dummy;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
.c: ./src/loadso/dummy;./src/filesystem/dummy;./src/timer/dummy;./src/thread/generic;

all: $(DLLFILE) $(LIBFILE) .symbolic

$(DLLFILE): $(OBJS) $(LIBM) $(LNKFILE)
    @echo * Linking: $@
    wlink @$(LNKFILE)

$(LIBFILE): $(DLLFILE)
    @echo * Creating LIB file: $@
    wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)

.c.obj:
    wcc386 $(CFLAGS) -fo=$^@ $<

SDL_cpuinfo.obj: SDL_cpuinfo.c
    wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<

SDL_rwops.obj: SDL_rwops.c
    wcc386 $(CFLAGS) -wcd=136 -fo=$^@ $<

SDL_wave.obj: SDL_wave.c
    wcc386 $(CFLAGS) -wcd=124 -fo=$^@ $<

SDL_blendfillrect.obj: SDL_blendfillrect.c
    wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<

SDL_blendline.obj: SDL_blendline.c
    wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<

SDL_blendpoint.obj: SDL_blendpoint.c
    wcc386 $(CFLAGS) -wcd=200 -fo=$^@ $<

SDL_RLEaccel.obj: SDL_RLEaccel.c
    wcc386 $(CFLAGS) -wcd=201 -fo=$^@ $<

.c: ./src/libm;
$(LIBM): $(MOBJS)
    wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(MOBJS)

$(LNKFILE):
    @echo * Creating linker file: $@
    @%create $@
    @%append $@ SYSTEM os2v2_dll INITINSTANCE TERMINSTANCE
    @%append $@ NAME $(DLLFILE)
    @for %i in ($(OBJS)) do @%append $@ FILE %i
    @%append $@ LIBPATH $(%LIB);$(LIBPATH)
    @for %i in ($(LIBS)) do @%append $@ LIB %i
    @%append $@ OPTION QUIET
    @%append $@ OPTION IMPF=$(LIBHOME)/$^&.exp
    @%append $@ OPTION MAP=$(LIBHOME)/$^&.map
    @%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)'
    @%append $@ OPTION QUIET
    @%append $@ OPTION ELIMINATE
    @%append $@ OPTION MANYAUTODATA
    @%append $@ OPTION OSNAME='OS/2 and eComStation'
    @%append $@ OPTION SHOWDEAD

clean: .SYMBOLIC
    @ echo * Clean: $(LIBNAME)
    @if exist *.obj rm *.obj
    @if exist *.err rm *.err
    @if exist $(LNKFILE) rm $(LNKFILE)
    @if exist $(LIBM) rm $(LIBM)

distclean: .SYMBOLIC clean
    @if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
    @if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
    @if exist $(LIBFILE) rm $(LIBFILE)
    @if exist $(DLLFILE) rm $(DLLFILE)