ref: 9eaba52cafcac7c2f3bfc72d7be1f15893196be1
dir: /DoConfig/fltk/png/pngmem.c/
/* pngmem.c - stub functions for memory allocation * * Last changed in libpng 1.6.15 [November 20, 2014] * Copyright (c) 1998-2014 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This code is released under the libpng license. * For conditions of distribution and use, see the disclaimer * and license in png.h * * This file provides a location for all memory allocation. Users who * need special memory handling are expected to supply replacement * functions for png_malloc() and png_free(), and to use * png_create_read_struct_2() and png_create_write_struct_2() to * identify the replacement functions. */ #include "pngpriv.h" #if defined(PNG_READ_SUPPORTED) || defined(PNG_WRITE_SUPPORTED) /* Free a png_struct */ void /* PRIVATE */ png_destroy_png_struct(png_structrp png_ptr) { if (png_ptr != NULL) { /* png_free might call png_error and may certainly call * png_get_mem_ptr, so fake a temporary png_struct to support this. */ png_struct dummy_struct = *png_ptr; memset(png_ptr, 0, (sizeof *png_ptr)); png_free(&dummy_struct, png_ptr); # ifdef PNG_SETJMP_SUPPORTED /* We may have a jmp_buf left to deallocate. */ png_free_jmpbuf(&dummy_struct); # endif } } /* Allocate memory. For reasonable files, size should never exceed * 64K. However, zlib may allocate more then 64K if you don't tell * it not to. See zconf.h and png.h for more information. zlib does * need to allocate exactly 64K, so whatever you call here must * have the ability to do that. */ PNG_FUNCTION(png_voidp,PNGAPI png_calloc,(png_const_structrp png_ptr, png_alloc_size_t size),PNG_ALLOCATED) { png_voidp ret; ret = png_malloc(png_ptr, size); if (ret != NULL) memset(ret, 0, size); return ret; } /* png_malloc_base, an internal function added at libpng 1.6.0, does the work of * allocating memory, taking into account limits and PNG_USER_MEM_SUPPORTED. * Checking and error handling must happen outside this routine; it returns NULL * if the allocation cannot be done (for any reason.) */ PNG_FUNCTION(png_voidp /* PRIVATE */, png_malloc_base,(png_const_structrp png_ptr, png_alloc_size_t size), PNG_ALLOCATED) { /* Moved to png_malloc_base from png_malloc_default in 1.6.0; the DOS * allocators have also been removed in 1.6.0, so any 16-bit system now has * to implement a user memory handler. This checks to be sure it isn't * called with big numbers. */ #ifndef PNG_USER_MEM_SUPPORTED PNG_UNUSED(png_ptr) #endif if (size > 0 && size <= PNG_SIZE_MAX # ifdef PNG_MAX_MALLOC_64K && size <= 65536U # endif ) { #ifdef PNG_USER_MEM_SUPPORTED if (png_ptr != NULL && png_ptr->malloc_fn != NULL) return png_ptr->malloc_fn(png_constcast(png_structrp,png_ptr), size); else #endif return malloc((size_t)size); /* checked for truncation above */ } else return NULL; } #if defined(PNG_TEXT_SUPPORTED) || defined(PNG_sPLT_SUPPORTED) ||\ defined(PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED) /* This is really here only to work round a spurious warning in GCC 4.6 and 4.7 * that arises because of the checks in png_realloc_array that are repeated in * png_malloc_array. */ static png_voidp png_malloc_array_checked(png_const_structrp png_ptr, int nelements, size_t element_size) { png_alloc_size_t req = nelements; /* known to be > 0 */ if (req <= PNG_SIZE_MAX/element_size) return png_malloc_base(png_ptr, req * element_size); /* The failure case when the request is too large */ return NULL; } PNG_FUNCTION(png_voidp /* PRIVATE */, png_malloc_array,(png_const_structrp png_ptr, int nelements, size_t element_size),PNG_ALLOCATED) { if (nelements <= 0 || element_size == 0) png_error(png_ptr, "internal error: array alloc"); return png_malloc_array_checked(png_ptr, nelements, element_size); } PNG_FUNCTION(png_voidp /* PRIVATE */, png_realloc_array,(png_const_structrp png_ptr, png_const_voidp old_array, int old_elements, int add_elements, size_t element_size),PNG_ALLOCATED) { /* These are internal errors: */ if (add_elements <= 0 || element_size == 0 || old_elements < 0 || (old_array == NULL && old_elements > 0)) png_error(png_ptr, "internal error: array realloc"); /* Check for overflow on the elements count (so the caller does not have to * check.) */ if (add_elements <= INT_MAX - old_elements) { png_voidp new_array = png_malloc_array_checked(png_ptr, old_elements+add_elements, element_size); if (new_array != NULL) { /* Because png_malloc_array worked the size calculations below cannot * overflow. */ if (old_elements > 0) memcpy(new_array, old_array, element_size*(unsigned)old_elements); memset((char*)new_array + element_size*(unsigned)old_elements, 0, element_size*(unsigned)add_elements); return new_array; } } return NULL; /* error */ } #endif /* TEXT || sPLT || STORE_UNKNOWN_CHUNKS */ /* Various functions that have different error handling are derived from this. * png_malloc always exists, but if PNG_USER_MEM_SUPPORTED is defined a separate * function png_malloc_default is also provided. */ PNG_FUNCTION(png_voidp,PNGAPI png_malloc,(png_const_structrp png_ptr, png_alloc_size_t size),PNG_ALLOCATED) { png_voidp ret; if (png_ptr == NULL) return NULL; ret = png_malloc_base(png_ptr, size); if (ret == NULL) png_error(png_ptr, "Out of memory"); /* 'm' means png_malloc */ return ret; } #ifdef PNG_USER_MEM_SUPPORTED PNG_FUNCTION(png_voidp,PNGAPI png_malloc_default,(png_const_structrp png_ptr, png_alloc_size_t size), PNG_ALLOCATED PNG_DEPRECATED) { png_voidp ret; if (png_ptr == NULL) return NULL; /* Passing 'NULL' here bypasses the application provided memory handler. */ ret = png_malloc_base(NULL/*use malloc*/, size); if (ret == NULL) png_error(png_ptr, "Out of Memory"); /* 'M' means png_malloc_default */ return ret; } #endif /* USER_MEM */ /* This function was added at libpng version 1.2.3. The png_malloc_warn() * function will issue a png_warning and return NULL instead of issuing a * png_error, if it fails to allocate the requested memory. */ PNG_FUNCTION(png_voidp,PNGAPI png_malloc_warn,(png_const_structrp png_ptr, png_alloc_size_t size), PNG_ALLOCATED) { if (png_ptr != NULL) { png_voidp ret = png_malloc_base(png_ptr, size); if (ret != NULL) return ret; png_warning(png_ptr, "Out of memory"); } return NULL; } /* Free a pointer allocated by png_malloc(). If ptr is NULL, return * without taking any action. */ void PNGAPI png_free(png_const_structrp png_ptr, png_voidp ptr) { if (png_ptr == NULL || ptr == NULL) return; #ifdef PNG_USER_MEM_SUPPORTED if (png_ptr->free_fn != NULL) png_ptr->free_fn(png_constcast(png_structrp,png_ptr), ptr); else png_free_default(png_ptr, ptr); } PNG_FUNCTION(void,PNGAPI png_free_default,(png_const_structrp png_ptr, png_voidp ptr),PNG_DEPRECATED) { if (png_ptr == NULL || ptr == NULL) return; #endif /* USER_MEM */ free(ptr); } #ifdef PNG_USER_MEM_SUPPORTED /* This function is called when the application wants to use another method * of allocating and freeing memory. */ void PNGAPI png_set_mem_fn(png_structrp png_ptr, png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn) { if (png_ptr != NULL) { png_ptr->mem_ptr = mem_ptr; png_ptr->malloc_fn = malloc_fn; png_ptr->free_fn = free_fn; } } /* This function returns a pointer to the mem_ptr associated with the user * functions. The application should free any memory associated with this * pointer before png_write_destroy and png_read_destroy are called. */ png_voidp PNGAPI png_get_mem_ptr(png_const_structrp png_ptr) { if (png_ptr == NULL) return NULL; return png_ptr->mem_ptr; } #endif /* USER_MEM */ #endif /* READ || WRITE */