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ref: 9eaba52cafcac7c2f3bfc72d7be1f15893196be1
dir: /DoConfig/fltk/src/Fl_Pixmap.cxx/

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//
// "$Id$"
//
// Pixmap drawing code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2015 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file.  If this
// file is missing or damaged, see the license at:
//
//     http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
//     http://www.fltk.org/str.php
//

// Draws X pixmap data, keeping it stashed in a server pixmap so it
// redraws fast.

// See fl_draw_pixmap.cxx for code used to get the actual data into pixmap.
// Implemented without using the xpm library (which I can't use because
// it interferes with the color cube used by fl_draw_image).

#include <config.h>
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include <FL/x.H>
#include <FL/Fl_Widget.H>
#include <FL/Fl_Menu_Item.H>
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_Printer.H>

#if defined(USE_X11)
#  if HAVE_X11_XREGION_H
#    include <X11/Xregion.h>
#  else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region:
typedef struct {
  short x1, x2, y1, y2;
} BOX;
struct _XRegion {
  long size;
  long numRects;
  BOX *rects;
  BOX extents;
};
#  endif // HAVE_X11_XREGION_H
#endif   // USE_X11

#include <stdio.h>
#include "flstring.h"
#include <ctype.h>

#ifdef WIN32
extern void fl_release_dc(HWND, HDC);      // located in Fl_win32.cxx
#endif

extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.cxx to store mask
void fl_restore_clip(); // in fl_rect.cxx

void Fl_Pixmap::measure() {
  int W, H;

  // ignore empty or bad pixmap data:
  if (w()<0 && data()) {
    fl_measure_pixmap(data(), W, H);
    w(W); h(H);
  }
}

void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
  fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
}

static int start(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
		 int &X, int &Y, int &W, int &H)
{
  // ignore empty or bad pixmap data:
  if (!pxm->data()) {
    return 2;
  }
  if (WP == -1) {
    WP = w;
    HP = h;
  }
  if (!w) {
    return 2;
  }
  // account for current clip region (faster on Irix):
  fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
  cx += X-XP; cy += Y-YP;
  // clip the box down to the size of image, quit if empty:
  if (cx < 0) {W += cx; X -= cx; cx = 0;}
  if (cx+W > w) W = w-cx;
  if (W <= 0) return 1;
  if (cy < 0) {H += cy; Y -= cy; cy = 0;}
  if (cy+H > h) H = h-cy;
  if (H <= 0) return 1;
  return 0;
}

int Fl_Pixmap::prepare(int XP, int YP, int WP, int HP, int &cx, int &cy,
			   int &X, int &Y, int &W, int &H) {
  if (w() < 0) measure();
  int code = start(this, XP, YP, WP, HP, w(), h(), cx, cy, X, Y, W, H);
  if (code) {
    if (code == 2) draw_empty(XP, YP);
    return 1;
  }
  if (!id_) {
#ifdef __APPLE__
    id_ = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w(), h());
#else
    id_ = fl_create_offscreen(w(), h());
#endif
    fl_begin_offscreen((Fl_Offscreen)id_);
#ifndef __APPLE__
    uchar *bitmap = 0;
    fl_mask_bitmap = &bitmap;
#endif
    fl_draw_pixmap(data(), 0, 0, FL_BLACK);
#ifndef __APPLE__
#if defined(WIN32)
    extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
    this->pixmap_bg_color = win_pixmap_bg_color;
#endif
    fl_mask_bitmap = 0;
    if (bitmap) {
      mask_ = fl_create_bitmask(w(), h(), bitmap);
      delete[] bitmap;
    }
#endif
    fl_end_offscreen();
  }
  return 0;
}

//------------------------------------------------------------------------------
#ifdef __APPLE__					// Apple, Mac OS X
//------------------------------------------------------------------------------

void Fl_Quartz_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
  int X, Y, W, H;
  if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
  copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
}

//------------------------------------------------------------------------------
#elif defined(WIN32)					// Windows GDI
//------------------------------------------------------------------------------

void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
  int X, Y, W, H;
  if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
  if (pxm->mask_) {
    HDC new_gc = CreateCompatibleDC(fl_gc);
    int save = SaveDC(new_gc);
    SelectObject(new_gc, (void*)pxm->mask_);
    BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
    SelectObject(new_gc, (void*)pxm->id_);
    BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
    RestoreDC(new_gc,save);
    DeleteDC(new_gc);
  } else {
    copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
  }
}

#if FLTK_ABI_VERSION < 10301
UINT Fl_Pixmap::pixmap_bg_color = 0;
#endif

void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
  int X, Y, W, H;
  if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
  typedef BOOL (WINAPI* fl_transp_func)  (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
  static HMODULE hMod = NULL;
  static fl_transp_func fl_TransparentBlt = NULL;
  if (!hMod) {
    hMod = LoadLibrary("MSIMG32.DLL");
    if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
  }
  if (fl_TransparentBlt) {
    HDC new_gc = CreateCompatibleDC(fl_gc);
    int save = SaveDC(new_gc);
    SelectObject(new_gc, (void*)pxm->id_);
    // print all of offscreen but its parts in background color
    fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, W, H, pxm->pixmap_bg_color );
    RestoreDC(new_gc,save);
    DeleteDC(new_gc);
  }
  else {
    copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
  }
}

//------------------------------------------------------------------------------
#else							// X11, Xlib
//------------------------------------------------------------------------------

void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
  int X, Y, W, H;
  if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
  if (pxm->mask_) {
    // make X use the bitmap as a mask:
    XSetClipMask(fl_display, fl_gc, pxm->mask_);
    XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
    if (clip_region()) {
      // At this point, XYWH is the bounding box of the intersection between
      // the current clip region and the (portion of the) pixmap we have to draw.
      // The current clip region is often a rectangle. But, when a window with rounded
      // corners is moved above another window, expose events may create a complex clip
      // region made of several (e.g., 10) rectangles. We have to draw only in the clip
      // region, and also to mask out the transparent pixels of the image. This can't
      // be done in a single Xlib call for a multi-rectangle clip region. Thus, we
      // process each rectangle of the intersection between the clip region and XYWH.
      // See also STR #3206.
      Region r = XRectangleRegion(X,Y,W,H);
      XIntersectRegion(r, clip_region(), r);
      int X1, Y1, W1, H1;
      for (int i = 0; i < r->numRects; i++) {
        X1 = r->rects[i].x1;
        Y1 = r->rects[i].y1;
        W1 = r->rects[i].x2 - r->rects[i].x1;
        H1 = r->rects[i].y2 - r->rects[i].y1;
        copy_offscreen(X1, Y1, W1, H1, pxm->id_, cx + (X1 - X), cy + (Y1 - Y));
      }
      XDestroyRegion(r);
    } else {
      copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
    }
    // put the old clip region back
    XSetClipOrigin(fl_display, fl_gc, 0, 0);
    restore_clip();
  }
  else copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
}

//------------------------------------------------------------------------------
#endif							// (platform-specific)
//------------------------------------------------------------------------------

/**
  The destructor frees all memory and server resources that are used by
  the pixmap.
*/
Fl_Pixmap::~Fl_Pixmap() {
  uncache();
  delete_data();
}

void Fl_Pixmap::uncache() {
  if (id_) {
    fl_delete_offscreen((Fl_Offscreen)id_);
    id_ = 0;
  }

  if (mask_) {
    fl_delete_bitmask((Fl_Bitmask)mask_);
    mask_ = 0;
  }
}

void Fl_Pixmap::label(Fl_Widget* widget) {
  widget->image(this);
}

void Fl_Pixmap::label(Fl_Menu_Item* m) {
  Fl::set_labeltype(_FL_IMAGE_LABEL, labeltype, Fl_Image::measure);
  m->label(_FL_IMAGE_LABEL, (const char*)this);
}

void Fl_Pixmap::copy_data() {
  if (alloc_data) return;

  char		**new_data,	// New data array
		**new_row;	// Current row in image
  int		i,		// Looping var
		ncolors,	// Number of colors in image
		chars_per_pixel,// Characters per color
		chars_per_line;	// Characters per line

  // Figure out how many colors there are, and how big they are...
  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
  chars_per_line = chars_per_pixel * w() + 1;

  // Allocate memory for the new array...
  if (ncolors < 0) new_data = new char *[h() + 2];
  else new_data = new char *[h() + ncolors + 1];

  new_data[0] = new char[strlen(data()[0]) + 1];
  strcpy(new_data[0], data()[0]);

  // Copy colors...
  if (ncolors < 0) {
    // Copy FLTK colormap values...
    ncolors = -ncolors;
    new_row = new_data + 1;
    *new_row = new char[ncolors * 4];
    memcpy(*new_row, data()[1], ncolors * 4);
    ncolors = 1;
    new_row ++;
  } else {
    // Copy standard XPM colormap values...
    for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
      *new_row = new char[strlen(data()[i + 1]) + 1];
      strcpy(*new_row, data()[i + 1]);
    }
  }

  // Copy image data...
  for (i = 0; i < h(); i ++, new_row ++) {
    *new_row = new char[chars_per_line];
    memcpy(*new_row, data()[i + ncolors + 1], chars_per_line);
  }

  // Update pointers...
  data((const char **)new_data, h() + ncolors + 1);
  alloc_data = 1;
}

Fl_Image *Fl_Pixmap::copy(int W, int H) {
  Fl_Pixmap	*new_image;	// New pixmap

  // Optimize the simple copy where the width and height are the same...
  if (W == w() && H == h()) {
    // Make an exact copy of the image and return it...
    new_image = new Fl_Pixmap(data());
    new_image->copy_data();
    return new_image;
  }
  if (W <= 0 || H <= 0) return 0;

  // OK, need to resize the image data; allocate memory and
  char		**new_data,	// New array for image data
		**new_row,	// Pointer to row in image data
		*new_ptr,	// Pointer into new array
		new_info[255];	// New information line
  const char	*old_ptr;	// Pointer into old array
  int		i,		// Looping var
		c,		// Channel number
		sy,		// Source coordinate
		dx, dy,		// Destination coordinates
		xerr, yerr,	// X & Y errors
		xmod, ymod,	// X & Y moduli
		xstep, ystep;	// X & Y step increments
  int		ncolors,	// Number of colors in image
		chars_per_pixel,// Characters per color
		chars_per_line;	// Characters per line

  // Figure out how many colors there are, and how big they are...
  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);
  chars_per_line = chars_per_pixel * W + 1;

  sprintf(new_info, "%d %d %d %d", W, H, ncolors, chars_per_pixel);

  // Figure out Bresenham step/modulus values...
  xmod   = w() % W;
  xstep  = (w() / W) * chars_per_pixel;
  ymod   = h() % H;
  ystep  = h() / H;

  // Allocate memory for the new array...
  if (ncolors < 0) new_data = new char *[H + 2];
  else new_data = new char *[H + ncolors + 1];
  new_data[0] = new char[strlen(new_info) + 1];
  strcpy(new_data[0], new_info);

  // Copy colors...
  if (ncolors < 0) {
    // Copy FLTK colormap values...
    ncolors = -ncolors;
    new_row = new_data + 1;
    *new_row = new char[ncolors * 4];
    memcpy(*new_row, data()[1], ncolors * 4);
    ncolors = 1;
    new_row ++;
  } else {
    // Copy standard XPM colormap values...
    for (i = 0, new_row = new_data + 1; i < ncolors; i ++, new_row ++) {
      *new_row = new char[strlen(data()[i + 1]) + 1];
      strcpy(*new_row, data()[i + 1]);
    }
  }

  // Scale the image using a nearest-neighbor algorithm...
  for (dy = H, sy = 0, yerr = H; dy > 0; dy --, new_row ++) {
    *new_row = new char[chars_per_line];
    new_ptr  = *new_row;

    for (dx = W, xerr = W, old_ptr = data()[sy + ncolors + 1];
	 dx > 0;
	 dx --) {
      for (c = 0; c < chars_per_pixel; c ++) *new_ptr++ = old_ptr[c];

      old_ptr += xstep;
      xerr    -= xmod;

      if (xerr <= 0) {
	xerr    += W;
	old_ptr += chars_per_pixel;
      }
    }

    *new_ptr = '\0';
    sy       += ystep;
    yerr     -= ymod;
    if (yerr <= 0) {
      yerr += H;
      sy ++;
    }
  }

  new_image = new Fl_Pixmap((char*const*)new_data);
  new_image->alloc_data = 1;

  return new_image;
}

void Fl_Pixmap::color_average(Fl_Color c, float i) {
  // Delete any existing pixmap/mask objects...
  uncache();

  // Allocate memory as needed...
  copy_data();

  // Get the color to blend with...
  uchar		r, g, b;
  unsigned	ia, ir, ig, ib;

  Fl::get_color(c, r, g, b);
  if (i < 0.0f) i = 0.0f;
  else if (i > 1.0f) i = 1.0f;

  ia = (unsigned)(256 * i);
  ir = r * (256 - ia);
  ig = g * (256 - ia);
  ib = b * (256 - ia);

  // Update the colormap to do the blend...
  char		line[255];	// New colormap line
  int		color,		// Looping var
		ncolors,	// Number of colors in image
		chars_per_pixel;// Characters per color


  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);

  if (ncolors < 0) {
    // Update FLTK colormap...
    ncolors = -ncolors;
    uchar *cmap = (uchar *)(data()[1]);
    for (color = 0; color < ncolors; color ++, cmap += 4) {
      cmap[1] = (ia * cmap[1] + ir) >> 8;
      cmap[2] = (ia * cmap[2] + ig) >> 8;
      cmap[3] = (ia * cmap[3] + ib) >> 8;
    }
  } else {
    // Update standard XPM colormap...
    for (color = 0; color < ncolors; color ++) {
      // look for "c word", or last word if none:
      const char *p = data()[color + 1] + chars_per_pixel + 1;
      const char *previous_word = p;
      for (;;) {
	while (*p && isspace(*p)) p++;
	char what = *p++;
	while (*p && !isspace(*p)) p++;
	while (*p && isspace(*p)) p++;
	if (!*p) {p = previous_word; break;}
	if (what == 'c') break;
	previous_word = p;
	while (*p && !isspace(*p)) p++;
      }

      if (fl_parse_color(p, r, g, b)) {
        r = (ia * r + ir) >> 8;
        g = (ia * g + ig) >> 8;
        b = (ia * b + ib) >> 8;

        if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X",
	                                 data()[color + 1][0],
	                                 data()[color + 1][1], r, g, b);
        else sprintf(line, "%c c #%02X%02X%02X", data()[color + 1][0], r, g, b);

        delete[] (char *)data()[color + 1];
	((char **)data())[color + 1] = new char[strlen(line) + 1];
	strcpy((char *)data()[color + 1], line);
      }
    }
  }
}

void Fl_Pixmap::delete_data() {
  if (alloc_data) {
    for (int i = 0; i < count(); i ++) delete[] (char *)data()[i];
    delete[] (char **)data();
  }
}

void Fl_Pixmap::set_data(const char * const * p) {
  int	height,		// Number of lines in image
	ncolors;	// Number of colors in image

  if (p) {
    sscanf(p[0],"%*d%d%d", &height, &ncolors);
    if (ncolors < 0) data(p, height + 2);
    else data(p, height + ncolors + 1);
  }
}


void Fl_Pixmap::desaturate() {
  // Delete any existing pixmap/mask objects...
  uncache();

  // Allocate memory as needed...
  copy_data();

  // Update the colormap to grayscale...
  char		line[255];	// New colormap line
  int		i,		// Looping var
		ncolors,	// Number of colors in image
		chars_per_pixel;// Characters per color
  uchar		r, g, b;

  sscanf(data()[0],"%*d%*d%d%d", &ncolors, &chars_per_pixel);

  if (ncolors < 0) {
    // Update FLTK colormap...
    ncolors = -ncolors;
    uchar *cmap = (uchar *)(data()[1]);
    for (i = 0; i < ncolors; i ++, cmap += 4) {
      g = (uchar)((cmap[1] * 31 + cmap[2] * 61 + cmap[3] * 8) / 100);
      cmap[1] = cmap[2] = cmap[3] = g;
    }
  } else {
    // Update standard XPM colormap...
    for (i = 0; i < ncolors; i ++) {
      // look for "c word", or last word if none:
      const char *p = data()[i + 1] + chars_per_pixel + 1;
      const char *previous_word = p;
      for (;;) {
	while (*p && isspace(*p)) p++;
	char what = *p++;
	while (*p && !isspace(*p)) p++;
	while (*p && isspace(*p)) p++;
	if (!*p) {p = previous_word; break;}
	if (what == 'c') break;
	previous_word = p;
	while (*p && !isspace(*p)) p++;
      }

      if (fl_parse_color(p, r, g, b)) {
        g = (uchar)((r * 31 + g * 61 + b * 8) / 100);

        if (chars_per_pixel > 1) sprintf(line, "%c%c c #%02X%02X%02X", data()[i + 1][0],
	                                 data()[i + 1][1], g, g, g);
        else sprintf(line, "%c c #%02X%02X%02X", data()[i + 1][0], g, g, g);

        delete[] (char *)data()[i + 1];
	((char **)data())[i + 1] = new char[strlen(line) + 1];
	strcpy((char *)data()[i + 1], line);
      }
    }
  }
}

//
// End of "$Id$".
//