ref: a1d4d588a866ce31b2abb3c89920ff4173e867ab
dir: /external/SDL2/src/video/psp/SDL_pspvideo.c/
/* Simple DirectMedia Layer Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "../../SDL_internal.h" #if SDL_VIDEO_DRIVER_PSP /* SDL internals */ #include "../SDL_sysvideo.h" #include "SDL_version.h" #include "SDL_syswm.h" #include "SDL_loadso.h" #include "SDL_events.h" #include "../../events/SDL_mouse_c.h" #include "../../events/SDL_keyboard_c.h" /* PSP declarations */ #include "SDL_pspvideo.h" #include "SDL_pspevents_c.h" #include "SDL_pspgl_c.h" /* unused static SDL_bool PSP_initialized = SDL_FALSE; */ static int PSP_Available(void) { return 1; } static void PSP_Destroy(SDL_VideoDevice * device) { /* SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */ if (device->driverdata != NULL) { device->driverdata = NULL; } } static SDL_VideoDevice * PSP_Create() { SDL_VideoDevice *device; SDL_VideoData *phdata; SDL_GLDriverData *gldata; int status; /* Check if PSP could be initialized */ status = PSP_Available(); if (status == 0) { /* PSP could not be used */ return NULL; } /* Initialize SDL_VideoDevice structure */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (device == NULL) { SDL_OutOfMemory(); return NULL; } /* Initialize internal PSP specific data */ phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); if (phdata == NULL) { SDL_OutOfMemory(); SDL_free(device); return NULL; } gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData)); if (gldata == NULL) { SDL_OutOfMemory(); SDL_free(device); SDL_free(phdata); return NULL; } device->gl_data = gldata; device->driverdata = phdata; phdata->egl_initialized = SDL_TRUE; /* Setup amount of available displays */ device->num_displays = 0; /* Set device free function */ device->free = PSP_Destroy; /* Setup all functions which we can handle */ device->VideoInit = PSP_VideoInit; device->VideoQuit = PSP_VideoQuit; device->GetDisplayModes = PSP_GetDisplayModes; device->SetDisplayMode = PSP_SetDisplayMode; device->CreateSDLWindow = PSP_CreateWindow; device->CreateSDLWindowFrom = PSP_CreateWindowFrom; device->SetWindowTitle = PSP_SetWindowTitle; device->SetWindowIcon = PSP_SetWindowIcon; device->SetWindowPosition = PSP_SetWindowPosition; device->SetWindowSize = PSP_SetWindowSize; device->ShowWindow = PSP_ShowWindow; device->HideWindow = PSP_HideWindow; device->RaiseWindow = PSP_RaiseWindow; device->MaximizeWindow = PSP_MaximizeWindow; device->MinimizeWindow = PSP_MinimizeWindow; device->RestoreWindow = PSP_RestoreWindow; device->SetWindowGrab = PSP_SetWindowGrab; device->DestroyWindow = PSP_DestroyWindow; #if 0 device->GetWindowWMInfo = PSP_GetWindowWMInfo; #endif device->GL_LoadLibrary = PSP_GL_LoadLibrary; device->GL_GetProcAddress = PSP_GL_GetProcAddress; device->GL_UnloadLibrary = PSP_GL_UnloadLibrary; device->GL_CreateContext = PSP_GL_CreateContext; device->GL_MakeCurrent = PSP_GL_MakeCurrent; device->GL_SetSwapInterval = PSP_GL_SetSwapInterval; device->GL_GetSwapInterval = PSP_GL_GetSwapInterval; device->GL_SwapWindow = PSP_GL_SwapWindow; device->GL_DeleteContext = PSP_GL_DeleteContext; device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport; device->ShowScreenKeyboard = PSP_ShowScreenKeyboard; device->HideScreenKeyboard = PSP_HideScreenKeyboard; device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown; device->PumpEvents = PSP_PumpEvents; return device; } VideoBootStrap PSP_bootstrap = { "PSP", "PSP Video Driver", PSP_Available, PSP_Create }; /*****************************************************************************/ /* SDL Video and Display initialization/handling functions */ /*****************************************************************************/ int PSP_VideoInit(_THIS) { SDL_VideoDisplay display; SDL_DisplayMode current_mode; SDL_zero(current_mode); current_mode.w = 480; current_mode.h = 272; current_mode.refresh_rate = 60; /* 32 bpp for default */ current_mode.format = SDL_PIXELFORMAT_ABGR8888; current_mode.driverdata = NULL; SDL_zero(display); display.desktop_mode = current_mode; display.current_mode = current_mode; display.driverdata = NULL; SDL_AddVideoDisplay(&display); return 1; } void PSP_VideoQuit(_THIS) { } void PSP_GetDisplayModes(_THIS, SDL_VideoDisplay * display) { } int PSP_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) { return 0; } #define EGLCHK(stmt) \ do { \ EGLint err; \ \ stmt; \ err = eglGetError(); \ if (err != EGL_SUCCESS) { \ SDL_SetError("EGL error %d", err); \ return 0; \ } \ } while (0) int PSP_CreateWindow(_THIS, SDL_Window * window) { SDL_WindowData *wdata; /* Allocate window internal data */ wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData)); if (wdata == NULL) { return SDL_OutOfMemory(); } /* Setup driver data for this window */ window->driverdata = wdata; /* Window has been successfully created */ return 0; } int PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) { return SDL_Unsupported(); } void PSP_SetWindowTitle(_THIS, SDL_Window * window) { } void PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) { } void PSP_SetWindowPosition(_THIS, SDL_Window * window) { } void PSP_SetWindowSize(_THIS, SDL_Window * window) { } void PSP_ShowWindow(_THIS, SDL_Window * window) { } void PSP_HideWindow(_THIS, SDL_Window * window) { } void PSP_RaiseWindow(_THIS, SDL_Window * window) { } void PSP_MaximizeWindow(_THIS, SDL_Window * window) { } void PSP_MinimizeWindow(_THIS, SDL_Window * window) { } void PSP_RestoreWindow(_THIS, SDL_Window * window) { } void PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) { } void PSP_DestroyWindow(_THIS, SDL_Window * window) { } /*****************************************************************************/ /* SDL Window Manager function */ /*****************************************************************************/ #if 0 SDL_bool PSP_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info) { if (info->version.major <= SDL_MAJOR_VERSION) { return SDL_TRUE; } else { SDL_SetError("Application not compiled with SDL %d.%d", SDL_MAJOR_VERSION, SDL_MINOR_VERSION); return SDL_FALSE; } /* Failed to get window manager information */ return SDL_FALSE; } #endif /* TO Write Me */ SDL_bool PSP_HasScreenKeyboardSupport(_THIS) { return SDL_FALSE; } void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window) { } void PSP_HideScreenKeyboard(_THIS, SDL_Window *window) { } SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window) { return SDL_FALSE; } #endif /* SDL_VIDEO_DRIVER_PSP */ /* vi: set ts=4 sw=4 expandtab: */