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		a77cc0a5
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/12 13:30
		
Optimise the 3DS port (now runs okay on Old3DSs)
		 
	
		8513a1d7
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 and GitHub <noreply@github.com>
 committed
 on 2020/10/12 06:37
		
Correct 3DS Backend_PrintInfo writing to stderr
		 
	
		b5292f0c
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 17:28
		
Update remaining platform backends
		 
	
		f9993b26
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 17:18
		
Fix dumb typo
		 
	
		5b4778fb
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 17:16
		
Fix the 3DS crash when closing
		 
	
		6df22440
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 12:01
		
Okay never mind this doesn't avoid it at all
		 
	
		0a99762f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 11:59
		
Force 3DS to 320x240 by default
		 
	
		8d296f03
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 11:58
		
Allow backend to specify data folder
		 
	
		f3ff0308
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 11:17
		
Avoid 3DS crash when closing the game
		 
	
		2a73c12a
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 11:17
		
3DS cleanup
		 
	
		c398ec7c
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 10:42
		
Cleanup and enable New3DS speedup
		 
	
		80725016
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 10:42
		
Add mutexes to 3DS audio backend
		 
	
		75a31005
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 10:27
		
Add basic 3DS audio support
		 
	
		7013c28e
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 10:27
		
Remove an unnecessary newline
		 
	
		55972458
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 10:26
		
Optimise 3DS rendering a little
		 
	
		10c48311
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/11 10:24
		
Better 3DS debug logging and fix console output
		 
	
		f5b3b2e0
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/10 20:09
		
Add a basic 3DS port
		 
	
		49027c4a
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/10 16:40
		
Minor comment cleanup
		 
	
		c478cf24
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/10 11:25
		
Add a missing #include
		 
	
		3a002868
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/04 21:48
		
Fix SDL2 version check
		 
	
		12b7990c
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/04 17:00
		
Wii U: Fix usage of wrong shader
		 
	
		94dd4198
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/04 10:19
		
Add explicit parameter for render targets
		 
	
		8eb4e29b
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/04 09:56
		
Remove needless parameter
		 
	
		ce6e4e2a
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/04 09:51
		
Add Wii U smooth framebuffer upscaling
		 
	
		30ec081d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/04 08:58
		
Refactor Wii U renderer in preparation
		 
	
		385b7531
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 20:47
		
Remove leftover files I was using for testing
		 
	
		914034c4
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 20:39
		
Remove unused variable
		 
	
		771f83d0
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 20:37
		
Fix the 'Studio Pixel Presents' text on Wii U
		 
	
		4b2a1416
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 18:29
		
Wii U shader fixes
		 
	
		9458d2ae
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 17:01
		
Avoid some duplicate code in Wii U flush function
		 
	
		68034383
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 14:35
		
Fix Wii U using an uninitialised vertex buffer
		 
	
		c7cd67c4
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 12:11
		
Remove another useless variable
		 
	
		858fd0be
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 12:10
		
Fix Backend_EnableDragAndDrop not matching header
		 
	
		076a4772
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 12:09
		
Remove useless variable
		 
	
		7ab6866d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/10/03 08:29
		
Change Font.cpp to use CP1252 instead of UTF-8
		 
	
		71d7aafa
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/30 17:20
		
Remove FreeType licence stuff
		 
	
		9a5ac160
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/30 17:18
		
Correct a typo
		 
	
		603cfdd9
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/29 12:44
		
Merge branch 'accurate' into portable
		 
	
		0730bb74
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 18:02
		
More cleanup
		 
	
		97a042dc
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 17:12
		
Deobfuscate some values
		 
	
		59aeae07
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 16:57
		
More documentation
		 
	
		69eed6a9
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 16:45
		
More documentation
		 
	
		2ab0ff24
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 16:35
		
Document Ending.cpp a little
		 
	
		80d5691a
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 16:12
		
Clean-up some code
		 
	
		d1dc861b
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 16:08
		
Another TODO
		 
	
		0df697d5
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 16:07
		
Add a TODO
		 
	
		ad578561
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 15:31
		
Change a float literal to double
		 
	
		35bf490f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/27 13:51
		
Fix GLFW3 build error
		 
	
		baf88b0d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/25 09:56
		
Convert cursors to RGBA
		 
	
		51e6cb5a
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/25 09:48
		
Convert cursors and icon to PNG
		 
	
		b7e25cd9
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/25 09:40
		
Wii U renderer cleanup
		 
	
		9b29717f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/26 19:30
		
Merge branch 'accurate' into portable
		 
	
		098aae8d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/26 19:25
		
Ignore Visual Studio 2019 stuff
		 
	
		dad9dd64
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/26 19:19
		
Correct oversized OpenGL upscaled framebuffer
		 
	
		c2bc6c5e
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/26 19:16
		
Avoid DPI scaling on Windows
		 
	
		530dab7b
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 15:56
		
Update Wii U shader files
		 
	
		87da82a5
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 15:55
		
Wii U: Offload vertex transformation to GPU
		 
	
		663870ae
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 15:05
		
Wii U: Offload tex-coord transformation to GPU
		 
	
		6b8ffe28
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 14:03
		
More-efficient Wii U glyph fragment shader
		 
	
		45f2032c
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 13:53
		
Modernise how Wii U shaders are included
		 
	
		00609130
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 13:08
		
Fix an inconsistency
		 
	
		0103f269
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 13:07
		
Better way to handle Wii U screen viewports
		 
	
		42f12c18
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 12:57
		
Wii U integer-only viewport calculation
		 
	
		eac417cd
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/23 12:52
		
I guess I figured out what the GX2 context is for
		 
	
		ab217f7f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/21 21:43
		
Document MakePixToneObject a bit more
		 
	
		049b5e37
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/21 20:33
		
Backport the portable branch's PHILOSOPHY.md
		 
	
		1eb1e522
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/19 17:55
		
Clarify an odd design choice
		 
	
		a8bcf5a6
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/19 17:50
		
Orphan vertex buffers for improved performance
		 
	
		9a990d6f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/19 11:07
		
Correct some code indentation
		 
	
		5c1012aa
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/18 17:21
		
Fix upscaled framebuffer skipping
		 
	
		f2c0f94e
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 22:55
		
Faster binary search
		 
	
		729565b5
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 22:05
		
Might as well not obscure the code
		 
	
		b0974c3d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 22:03
		
Binary-search optimisations and fixes
		 
	
		4763aecd
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 20:59
		
Correct Lanczos array initialisation
		 
	
		d3e18d79
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 18:10
		
Merge branch 'accurate' into portable
		 
	
		620a25d7
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 17:44
		
Made `out` ASM-accurate
		 
	
		3a353025
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 17:05
		
Document some leftover debug-related code
		 
	
		c0a6441b
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 16:55
		
Fix another typo
		 
	
		527328c3
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 16:46
		
Fix a typo
		 
	
		2882f665
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 16:21
		
Apply some Windows types to InitBack
		 
	
		4e936d4f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 16:13
		
Add a todo
		 
	
		f61ffac7
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 15:43
		
Turns out raw unicode *is* UTF32
		 
	
		ada7d91f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 15:39
		
Tiny cleanup
		 
	
		79586f5b
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 15:34
		
Speed-up glyph lookup
		 
	
		ff44d2fd
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 14:42
		
Note something
		 
	
		83e8320d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 14:26
		
Fix other renderers
		 
	
		5c6b71e3
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 14:15
		
Optimise a little when using OpenGL3
		 
	
		b8ceefce
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 14:05
		
Flexible OpenGL unpack alignment
		 
	
		86d084f7
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 13:39
		
Get OpenGL renderers working again
		 
	
		2b848ad1
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 10:55
		
Finally, Windows-accurate font sizing
		 
	
		c9f17c44
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 09:09
		
Rename FreeType font functions
		 
	
		9973dddb
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/17 09:07
		
Restore the FreeType code
		 
	
		a542a5c1
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/16 17:20
		
Cleanup and fixes
		 
	
		aac1c9c8
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/16 17:00
		
Get 640x480 and Japanese builds working again
		 
	
		fe76fe6d
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/16 16:42
		
Big scary messy unfinished font overhaul
		 
	
		febeb1b6
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/16 14:18
		
More-efficient way of determining atlas size
		 
	
		d1560da2
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/16 13:45
		
Fix bitmaps at 640x480
		 
	
		08b14fa0
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/15 18:14
		
Don't use upscaled framebufer if it's not needed
		 
	
		97d5373f
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/15 18:05
		
Add smooth upscaling to the OpenGL backends
		 
	
		fd82adf0
		 – Clownacy <Clownacy@users.noreply.github.com>
 authored
 on 2020/09/15 17:00
		
Remove invalid comment
		 
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