ref: a7ebdb75e5e120374c98e1a11bcb5bda427e952e
dir: /src/Input.h/
#pragma once #include "WindowsWrapper.h" struct JOYSTICK_STATUS { BOOL bLeft; BOOL bRight; BOOL bUp; BOOL bDown; BOOL bButton[32]; // The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct) }; void ReleaseDirectInput(void); BOOL InitDirectInput(void); BOOL GetJoystickStatus(JOYSTICK_STATUS *status); BOOL ResetJoystickStatus(void);