ref: a7f2ec6a5e85d5a11e4c1a68409710ce5f07616f
dir: /src/Input.h/
#pragma once #include "WindowsWrapper.h" struct JOYSTICK_STATUS { BOOL bLeft; BOOL bRight; BOOL bUp; BOOL bDown; BOOL bButton[32]; // The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct) }; void ReleaseDirectInput(void); BOOL InitDirectInput(void); BOOL GetJoystickStatus(JOYSTICK_STATUS *status); BOOL ResetJoystickStatus(void);