ref: a8d0595bcd1da3e2faad92e378d8366b5a93ae5e
dir: /.travis.yml/
# Optimize git clone git: depth: 5 # Bionic is the most recent version of Ubuntu I can get to work properly dist: bionic # Enable C++ language support language: cpp # Cache compiled object files with ccache cache: ccache osx_image: xcode11.3 compiler: - gcc - clang os: - linux - osx addons: apt: sources: - sourceline: 'deb http://apt.llvm.org/bionic/ llvm-toolchain-bionic-9 main' key_url: 'https://apt.llvm.org/llvm-snapshot.gpg.key' - sourceline: 'ppa:ubuntu-toolchain-r/test' packages: - make - cmake - gcc-9 - g++-9 - clang-9 - libsdl2-dev - libglfw3-dev - libfreetype6-dev homebrew: packages: - make - cmake - gcc@9 - llvm@9 - sdl2 - glfw - freetype update: true env: - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=Software - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=SDLSurface - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=SDLTexture - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGL3 - PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGLES2 - PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=Software - PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGL3 - PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGLES2 jobs: exclude: # macOS doesn't support OpenGLES2, apparently - os: osx env: PLATFORM=SDL2 AUDIO=SDL2 RENDERER=OpenGLES2 - os: osx env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGLES2 # GCC is mysteriously broken when trying to parse macOS headers for miniaudio - os: osx compiler: gcc env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=OpenGL3 - os: osx compiler: gcc env: PLATFORM=GLFW3 AUDIO=miniaudio RENDERER=Software before_install: # Set URL for Discord send script - DISCORD_SEND_SCRIPT_URL=https://raw.githubusercontent.com/DiscordHooks/travis-ci-discord-webhook/master/send.sh - DISCORD_SEND_SCRIPT_FILENAME=discordSendNotification.sh # Display available disk space - df -h # Display Travis OS name - echo $TRAVIS_OS_NAME # The following Homebrew packages aren't linked by default, and need to be prepended to the path explicitly. - if [ "$TRAVIS_OS_NAME" = "osx" ]; then export PATH="$(brew --prefix llvm)/bin:$PATH"; fi # /usr/bin/gcc points to an older compiler on both Linux and macOS. - if [ "$CXX" = "g++" ]; then export CXX="g++-9" CC="gcc-9"; fi # /usr/bin/clang points to an older compiler on both Linux and macOS. # # Homebrew's llvm package doesn't ship a versioned clang++ binary, so the values # below don't work on macOS. Fortunately, the path change above makes the # default values (clang and clang++) resolve to the correct compiler on macOS. - if [ "$TRAVIS_OS_NAME" = "linux" ]; then if [ "$CXX" = "clang++" ]; then export CXX="clang++-9" CC="clang-9"; fi; fi # Display compilers/cmake name/version - echo ${CC} - echo ${CXX} - ${CC} --version - ${CXX} --version - cmake --version install: # Get number of cores (or 2 by default if somehow none of these are available somehow) - JOBS=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null || echo 2) - echo $JOBS # Recommanded build directory - CMAKE_BUILD_DIR=build # Install ccache on OSX - | if [[ "${TRAVIS_OS_NAME}" == "osx" ]]; then # This is OSX brew install ccache export PATH="/usr/local/opt/ccache/libexec:$PATH" fi before_script: # Make build directory and generate CMake build files - mkdir -p ${CMAKE_BUILD_DIR} && cd ${CMAKE_BUILD_DIR} - cmake .. -DCMAKE_BUILD_TYPE=Release -DFIX_BUGS=ON -DBACKEND_PLATFORM=$PLATFORM -DBACKEND_AUDIO=$AUDIO -DBACKEND_RENDERER=$RENDERER -DCMAKE_C_FLAGS="-Wall -Wextra -pedantic" -DCMAKE_CXX_FLAGS="-Wall -Wextra -pedantic" - cd .. script: - cd ${CMAKE_BUILD_DIR} - cmake --build . --config Release --parallel $JOBS - cd .. after_success: # Send success notification to Discord through DISCORD_WEBHOOK_URL - travis_retry wget ${DISCORD_SEND_SCRIPT_URL} -O ${DISCORD_SEND_SCRIPT_FILENAME} - chmod +x ${DISCORD_SEND_SCRIPT_FILENAME} - ./${DISCORD_SEND_SCRIPT_FILENAME} success $DISCORD_WEBHOOK_URL after_failure: # Send failure notification to Discord through DISCORD_WEBHOOK_URL - travis_retry wget ${DISCORD_SEND_SCRIPT_URL} -O ${DISCORD_SEND_SCRIPT_FILENAME} - chmod +x ${DISCORD_SEND_SCRIPT_FILENAME} - ./${DISCORD_SEND_SCRIPT_FILENAME} failure $DISCORD_WEBHOOK_URL